Skills
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Blizzard Apocalypse
- Blizzard
Cost: 40 Arcane Power
Call down shards of ice that deal 1075% weapon damage as Cold over 6 seconds to enemies in a 12 yard radius. Multiple casts in the same area from the same caster do not stack.- Apocalypse
Increase the area of effect of Blizzard to a 30 yard radius.
Blizzard's damage turns into Fire. -
Hydra Mammoth Hydra
- Hydra
Cost: 15 Arcane Power
Summon a multi-headed Hydra for 15 seconds that attacks enemies with bolts of fire dealing 165% weapon damage as Fire.
Only one Hydra may be active at a time.- Mammoth Hydra
Summon a Mammoth Hydra that breathes a river of flame at nearby enemies, dealing 330% weapon damage per second as Fire to enemies caught on the burning ground.
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Familiar Arcanot
- Familiar
Cost: 20 Arcane Power
Summon a Familiar that attacks your enemies for 240% weapon damage as Arcane. This companion cannot be targeted or damaged by enemies. Lasts 10 minutes.- Arcanot
While the Familiar is active, you regenerate 4.5 Arcane Power every second.
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Magic Weapon Deflection
- Magic Weapon
Cost: 25 Arcane Power
Imbue your weapon with magical energy, granting it 10% increased damage. Lasts 10 minutes.- Deflection
When you perform an attack, gain a protective shield for 3 seconds that absorbs 4% of your Life in damage.
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Energy Armor Prismatic Armor
- Energy Armor
Cost: 25 Arcane Power
Focus your energies, increasing your Armor by 35% but decreasing your maximum Arcane Power by 20. Lasts 10 minutes.
Only one Armor may be active at a time.- Prismatic Armor
Energy Armor also increases your resistance to all damage types 25%.
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Black Hole Blazar
- Black Hole
Cost: 20 Arcane Power
Cooldown: 12 seconds
Conjure a Black Hole at the target location that draws enemies to it and deals 700% weapon damage as Arcane over 2 seconds to all enemies within 15 yards.- Blazar
Conjure a Black Hole at the target location that draws enemies to it and deals 700% weapon damage as Fire over 2 seconds to all enemies within 15 yards.
After the Black Hole disappears, an explosion occurs that deals 725% weapon damage as Fire to enemies within 15 yards.
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Conflagration
- Conflagration
Fire damage dealt to enemies applies a burning effect, increasing their chance to be critically hit by 6% for 3 seconds.
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Unwavering Will
- Unwavering Will
Standing still for 1.5 seconds increases the following attributes:
Armor: 20%
All Resistances: 20%
Damage: 10% -
Blur
- Blur
Decrease damage taken by 17%.
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Astral Presence
- Astral Presence
Increase your maximum Arcane Power by 20 and Arcane Power regeneration by 2.5 per second.
Items
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- Firebird's Plume
Set Helm- Primary Stats
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- +626–750 Intelligence
- +4 Random Magic Properties
- Empty Socket
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- Firebird's Finery
- Firebird's Plume
- Firebird's Pinions
- Firebird's Breast
- Firebird's Down
- Firebird's Tarsi
- Firebird's Talons
- Firebird's Eye
- (2) Set: When you die, a meteor falls from the sky and revives you. This effect has a 60 second cooldown.
- (4) Set: Dealing Fire damage with one of your skills causes the enemy to take 1000% weapon damage as Fire per second for 3 seconds. This effect can be repeated a second and third time by different skills. If an enemy is burning due to three different skills simultaneously the enemy will Ignite, taking 3000% weapon damage per second until they die.
- (6) Set: Your damage is increased by 120% and damage taken reduced by 3% for each enemy that is Ignited. This effect can stack up to 20 times. You always receive the maximum bonus whenever a nearby Elite monster is Ignited.
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- Firebird's Pinions
Set Shoulders- Primary Stats
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- +416–500 Intelligence
- Reduces all resource costs by 5.0–8.0%.
- +4 Random Magic Properties
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- Firebird's Finery
- Firebird's Plume
- Firebird's Pinions
- Firebird's Breast
- Firebird's Down
- Firebird's Tarsi
- Firebird's Talons
- Firebird's Eye
- (2) Set: When you die, a meteor falls from the sky and revives you. This effect has a 60 second cooldown.
- (4) Set: Dealing Fire damage with one of your skills causes the enemy to take 1000% weapon damage as Fire per second for 3 seconds. This effect can be repeated a second and third time by different skills. If an enemy is burning due to three different skills simultaneously the enemy will Ignite, taking 3000% weapon damage per second until they die.
- (6) Set: Your damage is increased by 120% and damage taken reduced by 3% for each enemy that is Ignited. This effect can stack up to 20 times. You always receive the maximum bonus whenever a nearby Elite monster is Ignited.
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- Blackthorne's Duncraig Cross
Set Amulet- Primary Stats
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- Critical Hit Chance Increased by 6.0–10.0%
- +4 Random Magic Properties
- One of 3 Magic Properties (varies)
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+330–524 Dexterity
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+330–524 Strength
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+330–524 Intelligence
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- Blackthorne's Battlegear
- Blackthorne's Duncraig Cross
- Blackthorne's Spurs
- Blackthorne's Surcoat
- Blackthorne's Notched Belt
- Blackthorne's Jousting Mail
- (2) Set: +250 VitalityIncreases damage against elites by 10%
- (3) Set: Reduces damage from elites by 10%+25% Extra Gold from Monsters
- (4) Set: You are immune to Desecrator, Molten, and Plagued monster ground effects.
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- Cindercoat
Legendary Chest Armor- 285 - 322 Armor
- Secondary Stats
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- Adds 2 - 3% to Fire Damage
- Reduces the resource cost of Fire skills by 23 - 30%.
- + 3 Random Magic Properties
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- Slave Bonds
Legendary Bracers -
- Firebird's Talons
Set Gloves- Primary Stats
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- +626–750 Intelligence
- Critical Hit Chance Increased by 8.0–10.0%
- +4 Random Magic Properties
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- Firebird's Finery
- Firebird's Plume
- Firebird's Pinions
- Firebird's Breast
- Firebird's Down
- Firebird's Tarsi
- Firebird's Talons
- Firebird's Eye
- (2) Set: When you die, a meteor falls from the sky and revives you. This effect has a 60 second cooldown.
- (4) Set: Dealing Fire damage with one of your skills causes the enemy to take 1000% weapon damage as Fire per second for 3 seconds. This effect can be repeated a second and third time by different skills. If an enemy is burning due to three different skills simultaneously the enemy will Ignite, taking 3000% weapon damage per second until they die.
- (6) Set: Your damage is increased by 120% and damage taken reduced by 3% for each enemy that is Ignited. This effect can stack up to 20 times. You always receive the maximum bonus whenever a nearby Elite monster is Ignited.
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- Blackthorne's Notched Belt
Set Belt- Primary Stats
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- +220–349 Vitality
- +3 Random Magic Properties
- Secondary Stats
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- +26–28% Extra Gold from Monsters
- One of 3 Magic Properties (varies)
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+220–349 Dexterity
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+220–349 Strength
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+220–349 Intelligence
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- Blackthorne's Battlegear
- Blackthorne's Duncraig Cross
- Blackthorne's Spurs
- Blackthorne's Surcoat
- Blackthorne's Notched Belt
- Blackthorne's Jousting Mail
- (2) Set: +250 VitalityIncreases damage against elites by 10%
- (3) Set: Reduces damage from elites by 10%+25% Extra Gold from Monsters
- (4) Set: You are immune to Desecrator, Molten, and Plagued monster ground effects.
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- Blackthorne's Jousting Mail
Set Pants- 398 - 472 Armor
- Primary Stats
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- Sockets (1)
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- Blackthorne's Battlegear
- Blackthorne's Duncraig Cross
- Blackthorne's Spurs
- Blackthorne's Surcoat
- Blackthorne's Notched Belt
- Blackthorne's Jousting Mail
- (2) Set: +250 VitalityIncreases damage against elites by 10%
- (3) Set: Reduces damage from elites by 10%+25% Extra Gold from Monsters
- (4) Set: You are immune to Desecrator, Molten, and Plagued monster ground effects.
- + 3 Random Magic Properties
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- Firebird's Tarsi
Set Boots- Primary Stats
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- +416–500 Intelligence
- +416–500 Vitality
- +4 Random Magic Properties
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- Firebird's Finery
- Firebird's Plume
- Firebird's Pinions
- Firebird's Breast
- Firebird's Down
- Firebird's Tarsi
- Firebird's Talons
- Firebird's Eye
- (2) Set: When you die, a meteor falls from the sky and revives you. This effect has a 60 second cooldown.
- (4) Set: Dealing Fire damage with one of your skills causes the enemy to take 1000% weapon damage as Fire per second for 3 seconds. This effect can be repeated a second and third time by different skills. If an enemy is burning due to three different skills simultaneously the enemy will Ignite, taking 3000% weapon damage per second until they die.
- (6) Set: Your damage is increased by 120% and damage taken reduced by 3% for each enemy that is Ignited. This effect can stack up to 20 times. You always receive the maximum bonus whenever a nearby Elite monster is Ignited.
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- Stone of Jordan
Legendary Ring- Primary Stats
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- Increases damage against elites by 25.0–30.0%
- +2 Random Magic Properties
- One of 6 Magic Properties (varies)
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+8–10 Maximum Discipline (Demon Hunter Only)
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+7–8 Maximum Fury (Barbarian Only)
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+7–9 Maximum Arcane Power (Wizard Only)
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+105–119 Maximum Mana (Witch Doctor Only)
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+13–14 Maximum Spirit (Monk Only)
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+7–8 Maximum Wrath
- One of 3 Magic Properties (varies)
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+220–349 Dexterity
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+220–349 Strength
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+220–349 Intelligence
- One of 7 Magic Properties (varies)
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Physical skills deal 15–20% more damage.
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Lightning skills deal 15–20% more damage.
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Cold skills deal 15–20% more damage.
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Fire skills deal 15–20% more damage.
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Arcane skills deal 15–20% more damage.
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Poison skills deal 15–20% more damage.
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Holy skills deal 15–20% more damage.
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- Ring of Royal Grandeur
Legendary Ring- Primary Stats
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- +416 - 500 Strength
- +416 - 500 Dexterity
- +416 - 500 Intelligence
- Attack Speed Increased by 5 - 6%
- +7737 - 9214 Life per Hit
- Secondary Stats
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- Reduces the number of items needed for set bonuses by 1 (to a minimum of 2).
- + 2 Random Magic Properties
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- Devastator
Legendary Mace- Primary Stats
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- +(981–1199)–(1175–1490) Fire Damage
- Fire skills deal 15–20% more damage.
- +4 Random Magic Properties
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- Firebird's Eye
Set Source- Primary Stats
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- +(262–328)–(263–394) Damage
- Fire skills deal 15–20% more damage.
- +626–750 Intelligence
- +4 Random Magic Properties
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- Firebird's Finery
- Firebird's Plume
- Firebird's Pinions
- Firebird's Breast
- Firebird's Down
- Firebird's Tarsi
- Firebird's Talons
- Firebird's Eye
- (2) Set: When you die, a meteor falls from the sky and revives you. This effect has a 60 second cooldown.
- (4) Set: Dealing Fire damage with one of your skills causes the enemy to take 1000% weapon damage as Fire per second for 3 seconds. This effect can be repeated a second and third time by different skills. If an enemy is burning due to three different skills simultaneously the enemy will Ignite, taking 3000% weapon damage per second until they die.
- (6) Set: Your damage is increased by 120% and damage taken reduced by 3% for each enemy that is Ignited. This effect can stack up to 20 times. You always receive the maximum bonus whenever a nearby Elite monster is Ignited.
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Head
- Firebird's Plume
- Stat Priority: None
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Shoulders
- Firebird's Pinions
- Stat Priority: None
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Amulet
- Blackthorne's Duncraig Cross
- Stat Priority: None
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Torso
- Cindercoat
- Stat Priority: None
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Wrists
- Slave Bonds
- Strongarm Bracers
- Stat Priority: None
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Hands
- Firebird's Talons
- Stat Priority: None
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Waist
- Blackthorne's Notched Belt
- Stat Priority: None
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Legs
- Blackthorne's Jousting Mail
- Stat Priority: None
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Feet
- Firebird's Tarsi
- Stat Priority: None
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Rings
- Stone of Jordan
- Ring of Royal Grandeur
- Stat Priority: None
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Weapon
- Devastator
- Sun Keeper
- Stat Priority: None
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Offhand
- Firebird's Eye
- Stat Priority: None
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Legendary Gems
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Bane of the Powerful
- Bane of the Powerful
Gem- Primary Stats
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- Gain 20% increased damage for 30.0 seconds after killing an elite pack.
- Gain 15% increased damage versus elites and take 15% reduced damage from elites. (Requires Rank 25)
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Gem of Efficacious Toxin
- Gem of Efficacious Toxin
Gem- Secondary Stats
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- Poison all enemies hit for 2000% weapon damage over 10 seconds.
- No Gem Selected
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Bane of the Powerful
Paragon Priorities
Maximum Resource |
Movement Speed |
Primary Stat |
Vitality |
Critical Hit Damage |
Critical Hit Chance |
Cooldown Reduction |
Attack Speed |
Resist All |
Armor |
Life |
Life Regeneration |
Resource Cost Reduction |
Life on Hit |
Gold Find |
Area Damage |
Comments