Rating
+1

Doctor Buzzsaw

Seasonal
Solo
BBCode Link
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Skills

  • Haunt Lingering Spirit
  • Firebats Cloud of Bats
  • Soul Harvest Languish
  • Hex Jinx
  • Sacrifice Provoke the Pack
  • Spirit Walk Severance
  • Spirit Vessel
  • Grave Injustice
  • Fierce Loyalty
  • Rush of Essence

Items

More Details

Kanai's Cube

  • Staff of Chiroptera
  • Mask of Jeram
  • Ring of Royal Grandeur

I'm looking for constructive input on my first 'solo' GR build for the Witch Doctor.


I'm a new player, have only played about two months now. I have two Standard level 70 toons, and two Season 8 toons, the Witch Doctor and a Support Monk (who can run with a group in GR60+)


The goal that I am trying to set for the Witch Doctor is to be 'near invulnerable' and by that I mean with the passive skills constantly regenerating mana, insane Firebats damage, the ability to stand in place and become a literal buzz saw for the enemies that come charging towards me.


I use Archyr armor because it's literally the first set armor I was able to accomplish without having to craft it. I'm a bit sentimental that despite the collection of Helltooth that I have, I really want to stick with the Season 8 armor.


I use Hex since the armor provides the 'Huge Toad' which helps to reduce my damage, and amplify the damage that the mobs take.


Without going into too much detail ... any help on this is greatly appreciated.

Paragon Priorities

Core

Primary Stat
Vitality
Movement Speed
Maximum Resource

Offense

Attack Speed
Cooldown Reduction
Critical Hit Chance
Critical Hit Damage

Defense

Life
Armor
Resist All
Life Regeneration

Utility

Area Damage
Resource Cost Reduction
Life on Hit
Gold Find

Build Guide