Season 7 - Witch Doctor - The Thrill challenge

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  • Firebats Cloud of Bats
  • Piranhas Piranhado
  • Big Bad Voodoo Rain Dance
  • Gargantuan Humongoid
  • Spirit Walk Jaunt
  • Summon Zombie Dogs Chilled to the Bone
  • Midnight Feast
  • Jungle Fortitude
  • Swampland Attunement
  • Confidence Ritual


More Details
  • Legendary Gems

    • Bane of the Powerful
    • Enforcer
    • Bane of the Trapped

Kanai's Cube

  • Staff of Chiroptera
  • Leoric's Crown
  • The Star of Azkaranth

This is my first build, based loosely on a Season5 WD 'The Thrill' build I found with a few different gear I had on hand.

Skills: Paranado to collect the mods and hold them in

Hit with BBV to recover mana (not heavy spenders used anyways)

Dogs and Gars will attack even before you get there

Run in with bats blazing and melt everything in your path.

Gems: Loosely assigned here, mine were 65-70 when I completed.

Diamond in helm for a bit more CDR, not essential, adjust as you see fit

Enforcer is necessary to buff pets, trapped for nados

Paragon Priorities


Primary Stat
Maximum Resource
Movement Speed


Critical Hit Chance
Critical Hit Damage
Attack Speed
Cooldown Reduction


Resist All
Life Regeneration


Area Damage
Resource Cost Reduction
Life on Hit
Gold Find

Nothing too difficult or extraordinary here. Just adjust if anything seems to be out of order for you.

Build Guide

Welcome to my first guide. This is designed to blast through 'The Thrill' challenge, which is the gr45 wearing no set items. I completed with 6 mins left at paragon 600, most likely can be done much sooner if you have gear available. All items can be swapped for gear you already have. I used the poison and fire immunity amulets just for additional protection. Feel free if you want more offensive amulets if this seems to be over-kill or you tend want Arcane protection.

Gargs will be your primary damage dealers, I used fire element on bats to add a bit more. Timer was never behind, was an easy challenge, in my opinion.