Items
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Head
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Shoulders
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Amulet
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Torso
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Wrists
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Hands
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Waist
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Legs
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Feet
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Rings
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Weapon
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Offhand
Kanai's Cube
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The Furnace
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Tasker and Theo
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Ring of Royal Grandeur in the Jewelry slot in the cube, the builder currently is not completely updated.
5th passive with the Hellfire Amulet is either Gruesome Feast for more damage or Spirit Vessel for a second life.
Paragon Priorities
Core
Movement Speed
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Primary Stat
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Vitality
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Maximum Resource
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Offense
Critical Hit Damage
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Critical Hit Chance
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Attack Speed
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Cooldown Reduction
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Defense
Life
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Armor
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Resist All
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Life Regeneration
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Utility
Gold Find
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Area Damage
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Life on Hit
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Resource Cost Reduction
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Core
Movement Speed - Max this until you hit the 25% cap on sheet.
Intelligence - After movement speed you'll start maxing your main stat for damage and some All Resist.
Vitality - Only add Vitality if you're having issues staying alive/getting 1 shot.
Maximum Resource - Max Resource is never a good stat for this build.
Offense
Crit Damage - It's typically easier to get a lot of crit chance on gear, so go crit damage first. You always want to balance the two.
Crit Chance - Crit Chance second unless you are just overloaded with crit damage on gear but not much crit chance.
Attack Speed - Attack Speed as a stat does NOT increase attack speed of pets for WD, but actually buffs the pets damage.
Cooldown Reduction - CDR is great for Piranhado especially.
Defense
Life % - Life % first, especially if you're getting 1 shot.
Armor % - You can always go Armor first as well if you feel you don't need the life on T13.
All Res - Intelligence gives you All Resist, so I typically max this after Armor.
Life Regen - By far the worst defensive stat, always max this last.
Utility
Gold Find - Max first if you're running torment, max last if you're running this build for low level Greater Rifts.
Area Damage - AD is working properly in 2.4.2 and pets now proc it.
Life on Hit - Third
Resource Cost Reduction - This build doesn't use much resource at all, pretty worthless stat.
Build Guide
SKILLS
- GARGANTUAN: Humongoid
This is your main damage dealing ability, the Gargs deal massive damage and also cleave for some AoE clear. You can either buff the gargs or the giant zombie dog with % rolls on gear, whichever you prefer.
-WALL OF DEATH: Communing with Spirits
Communing with Spirits proc's your 6 piece Helltooth and reduces incoming damage by 25% from affected enemies.
- ZOMBIE DOGS: Burning Dogs
You'll have a giant zombie dog with the Tall Mans Finger, and the Burning Dogs rune gives you an AoE fire aura to help clear trash quickly.
- PIRANHA'S: Piranhado
Piranhado is very important to the build, paired with Grave Injustice, you're able to group mobs close together to maximize the damage from the Cleave from the Gargantuan's, the Fire Aura from the Zombie Dog and also the area damage proc'ing from the pets.
- Hex: Angry Chicken
Most of your movement speed comes from the Angry Chicken paired with the Manajumas set bonus. It's a nice consistent movement speed increase, not relying on In-Geom.
-SPIRIT WALK: Severence
Cast this RIGHT before you go into Angry Chicken to jet off to the next pack of mobs.
PASSIVES
- MIDNIGHT FEAST
Midnight Feast is a straight 50% damage buff to the Gargs and Zombie Dog.
- Fierce Loyalty
More movement speed while you have pets active.
- GRAVE INJUSTICE
GI is mainly to reduce the cooldowns of Piranhado/Spirit Walk/Hex.
- Gruesome Feast
When you're clearing T10 this quick, keeping 5 stacks of Gruesome Feast is pretty easy. This gives you tons of damage as well as survivabilty since Intelligence gives All Resist.
-Pierce the Veil/Confidence Ritual
Confidence Ritual is more damage but you need to be within 20 yards to get the damage buff, Pierce the Veil is less damage but you are still getting the buff if you move away and your pets are still attacking something. Use whichever you prefer.
You forgot the legendary gems for this build.
Edit: Thanks.
I am getting completely rekt with this build, like 1-2 shot every time. Am I doing something wrong? Feels like it's not worth it when I can do it slightly slower with sacred GR push build where I just stay alive forever.
I think one of the main premises of this build is that it's a late season or non season farming build. You'll need over 800 paragon and likely multiple (probably more than half your gear) augments and decently rolled ancient gear. It's not something you'll be able to run just by have a mediocre version of every piece.