Rating
+1

zDPS King Max Mitigation Max Damage Output

Regular
Group
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Skills

  • Haunt Poisoned Spirit
  • Big Bad Voodoo Slam Dance
  • Mass Confusion Paranoia
  • Piranhas Wave of Mutilation
  • Hex Toad of Hugeness
  • Wall of Death Communing with Spirits
  • Bad Medicine
  • Rush of Essence
  • Swampland Attunement
  • Tribal Rites

Items

More Details
  • Legendary Gems

    • Gem of Efficacious Toxin
    • Iceblink
    • Esoteric Alteration

Kanai's Cube

  • Ring of Royal Grandeur

This build offers max mitigation to party as well as max dmg buffs available to WD.


Weapon Power: Woormwood

Armor Power: Leoric's Crown

5th Passive: Spirit Vessel


Your job is to keep up BBV, Toads, and continually cast Haunt. Wall of Death along with all other skills can be cast by your mimics created from The Grin Reaper, but for the start of a fight it would be wise to drop a single Wall of Death.


Mobs deal 60% less dmg to group.

Mobs take 150% more dmg from group.

Party members deal 30% more dmg.

Party members have 10% more chance to crit.

Paragon Priorities

Core

Vitality
Movement Speed
Primary Stat
Maximum Resource

Offense

Cooldown Reduction
Attack Speed
Critical Hit Chance
Critical Hit Damage

Defense

Resist All
Armor
Life
Life Regeneration

Utility

Life on Hit
Resource Cost Reduction
Gold Find
Area Damage

None of your gear should have movement speed on it so 50/50 in that first, the rest go into vitality.


Do not put points into Area Damage, last i heard mass amounts of mobs will induce lag.

Build Guide

This is currently the topmost meta build for zDPS WD's offering the most damage to mobs and the least damage from mobs.