Rating
+65

[S6] Fastest Torment 10 Build UE Fire

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Skills

  • Evasive Fire Focus
  • Multishot Arsenal
  • Vault Tumble
  • Companion Wolf Companion
  • Preparation Invigoration
  • Vengeance Seethe
  • Ballistics
  • Blood Vengeance
  • Tactical Advantage
  • Ambush

Items

More Details
  • Legendary Gems

    • Boon of the Hoarder
    • Zei's Stone of Vengeance
    • Wreath of Lightning

Kanai's Cube

  • In-geom
  • Nemesis Bracers
  • Avarice Band

6p Unhallowed Essence Multishot T10 Speed Farm Build

Fastest Torment Rift DH Build


dmg vs disc calculator 'unhallowed'


weapon in cube should be in-geom or dawn

Paragon Priorities

Core

Movement Speed
Primary Stat
Vitality
Maximum Resource

Offense

Cooldown Reduction
Critical Hit Damage
Critical Hit Chance
Attack Speed

Defense

Resist All
Life
Armor
Life Regeneration

Utility

Resource Cost Reduction
Area Damage
Life on Hit
Gold Find

~37 CDR for 100% uptime on Vengeance

Build Guide

In my opinion/experience this build is the fastest, most consistent, and easiest to play and gear DH build for Torment Rifts


Note: I always keep my diablo fans guides updated and current. I will make adjustments to the guide whenever there is a shift in meta! So be sure to check back from time to time and don't forget to up-vote the guide! please and thanks!


HFA Passive = Hot Pursuit


beginner alternatives

You can run bane of the powerful over wreath of lightning if you need the damage.

If you are new to DH or have a low level of progression, this build is recommended to farm torment 7-9 as the health difference increases significantly on T10, whatever difficulty you can do 2-3minute clears on


advanced alternatives

at this point you should be able to roll your face across the keyboard and win T10 :)

consider using cidercoat in cube with trail of cinders for more vault spam


group variation

if someone else in the group has nemesis I recommend you cube the cindercoat and use trail of cinders


group variation - cold support hybrid (recommended 1 of these for multiple DH groups)

If you run torment with another DH you can complement the fire foundation with a cold multishot build just a few changes;

Switch the rune on multishot to windchill, elemental damage modifiers to cold, drop Ballistics for Cull the Weak (also drop zei's for iceblink)

Cube the oculus ring over avarice for the frequent damage buff area since Fire has avarice they pickup the progression orbs.


power leveling gem setup (GR ~65-75)

For fast GR's and efficient empowered rifts for quick gem levels I run a build very similar to this foundation. Changes include;

pick up awareness for the cheat death as 5th passive (over hot pursuit)

swap tactical advantage to thrill of the hunt to take advantage of bane of the trapped over boon of the hoarder. (because GR's do not drop gold, the gold synergy is lost)

swap goldwrap to witching hour / saffron wrap / hunter's wrath (depending on toughness/damage requirements)

swap the jewelry in cube from avarice to CoE or elusive ring (depending on toughness/damage requirements)

swap the armor in the cube visage of gunes (again, depending on toughness/damage requirements)

the bracers equipped can be either wraps of clarity or nemesis (yet again, depending on toughness/damage requirements)


The toughness and damage requirements depend on the player, level of progression, and level of greater rift, I recommend you just play around with some different combinations to see what you prefer.


If you like the guide, have questions, or just want to see more DH action live follow my live stream >>>twitch.tv/philosophios<<<