Build Guide
Quin69 here. Hey boyz!
This is the "One Punch Monk", updated for 2.4.1. This is now way easier to gear due to a damage buff to Sunwuko's, which means that this does not require all ancient gear for Legacy of Nightmares anymore.
Basic game-play strategy:
- Keep up your sweeping wind stacks and your spirit at all time.
- Focus on killing elites to have 100% In-Geom uptime.
- Kill enemies with Wave of Light.
- Because of how the belt works, try not to let enemies get to melee range. If your Sweeping Wind hits stuff, you are likely to lose your Sweeping Wind stacks.
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Be sure to check back on the guide every now and then, as i am always making minor changes!
I like this build better than R6 one punch for sure, As soon as I saw the updates for 2.4.1 I knew I would play the crap out of this style build.
back to Tzo on Helm and Nem in Cube for faster and honestly, Lazier
runs.
Superb build. I did validation testing on my own with quin's base build and many of the alternative suggestions. My findings on Solo vs Group setup:
Solot T10:
Quin's primary build is best for this if you have good gear (ancient weapons very important here). Running sub-3 minute rifts often.
If you don't have good gear, my Group T10 suggestions below will be useful if you have that gear. If you don't have that, the focus/restraint may be useful although I haven't tested it.
Group T10:
Quin's primary specifications lack damage. In order of preference, I've found these items (which Quin suggested) to be more ideal- swapping Avarice Ring and Envious Blade/Nemesis cubed for:
-Stone of Jordan + Incense Torch cubed: Setup of Choice. Able to contribute to sub-3 min rifts in good teams.
-Stone of Jordan + Furnace cubed
-Stone of Jordan + Cindercoat cubed
-COE + Incense Torch cubed
-COE + Furnace
-COE + Cindercoat
Incense outperforms furnace due to the big ias bump from seize the initiative and spammability wiht the proc on Obsidian ring which allows more mystic ally usage. This in turn gives us more spirit for keeping Mantra of Conviction active and Blinding Flash up.
Furnace and Cindercoat are nearly a wash on damage since you're keeping Envious blade in the latter setup, but the loss of nemesis is from cindercoat is significant. So, Furnace is preferred. If you're willing to manually swap out nems with pinto's, then cindercoat works, but that's cumbersome and does slow down our clear times a little. I've also tried Incense and Cindercoat cubed, but this level of RCR is overkill. You have enough RCR with incense alone.
SOJ outperforms COE due to consistency. While COE offers a huge damage bonus, we want to be able to consistently proc In-geom, so the 1/4 of the time COE buff is limiting here. Also, paying attention to the rotation is cumbersome while we have enough to pay attention to as is.
Same problem. And epiphany 0 dmg :v
Love this V2 version of LoN V1. Been experimenting with different cubing / equipping options.
For constantly running out of Spirit try this:
Equip Envious Blade instead of In-Geom
Incense Torch of the Grand Temple for weapon slot in cube
Cindercoat for Nemesis Braces for armor slot in cube
You lose In-Geom/Nemesis, but with the Incense / Cindercoat combo, Spirit hardly ever drops.
This should also help with the "Kill 350+ monsters in T10 Cursed Chest event" challenge.
With the change to Magefist, you can cube it now to get an additional 20% fire dmg.
Hello!
If you want to use this setup to run GRifts and/or T10 rifts (works great, and is equally as fast!), try this setup:
http://eu.battle.net/d3/en/profile/Pantzy-2664/hero/77678308
I've tried to make a Hybrid build out of this T10 Speed Build for people who wants to be able to push GRift 60+ and be able to do T10 Speeds!
What tweaks would you use if using this build in hardcore? which legendary gems?
Why not just put Tzo Krin's Gaze in the cube, put on Sunwunkos helm, cube the obsidian ring, then put on focus and restraint?
I've actually found that replacing envious blade with vengeful wind is beneficial in maintaining stacks of Sweeping Wind. Currently able to maintain 8-10 stacks consistently and spam Explosive Light.
Because you lose the Wave of Light damage from Tzo Krin's Gaze, you only get half the benefit of Focus and Restraint because there is no spirit generator, and you lose clear time when you drop Avarice Band.
Why does the diagram show no weapon in the offhand slot? Is this build in flux? Now that the six piece bonus is doubled to 3000% is this not one of the most OP builds in the game? Why does Quinn have a YouTube video with the comment: "SWK IS BAD, DO NOT PLAY IT - I am re-rolling!"???? So many questions. So few real answers.
I have everything here except envious blade and get melted within two secs of walking into a rift higher than 6. There is 0 survivability
I leveled gems running GR 40 all day long today with non-optimized gear and missing Kyo's Soul. Little to no issues.
This build is not viable for pushing higher GR. It's a farming build. But "melting" in GR 7? Definitely doing something wrong.
So a friend and I have been playing around with this build... it started out as just doing T10 speed runs as it was designed for, but we are now running GR75+ solo with a few modifications to this. If anyone is actually interested in what we have done, let me know and I will comment with all the details.
Dude! Did you even read my post at all? I said: "This build is not viable for pushing higher GR. It's a farming build."
GR 40 is NOT pushing, It's the equivalent of T9. And I ran it all day yesterday with this build and encountered no problems.
In fact, I just ran six T10 NR back-to-back to be sure and cleared everything except the RG with two or three shots. Took just a few minutes for each run. Not sure why you are encountering problems clearing. I would guess something is bugged somewhere.
I do know that the blues have confirmed that hitting things dead center with the bell does not deliver the full damage output. That is a known bug for which there should be a fix rolled out soon. But if you're just spamming away with WoL/EL then that shouldn't really be an issue.
Tell ya what. PM me your BattleTag here and I will hit you up and we can play through a few runs. I can take a look at your gear/skills and maybe help you out a bit. Happy to help in any way I can. There is NO reason that a SWK/WoL build should not be trashing T10 rifts...provided you are properly geared and have the correct skills/passives selected.
EDIT: I just rather handily beat a GR 50 with this build. Didn't die once. Crushed the RG in seconds. Not bad for a T10 farming build.
Is there a way to make the build viable without In-Geom? I don't mind slowing down my void clear times to avoid the hassle of not chasing In-Geom procs but I'd still like to one shot everything. I know ... I'm lazy.