Rating
+1

Frogs & Firebats(tested in GR 54)

Regular
Hybrid
BBCode Link
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Skills

  • Firebats Cloud of Bats
  • Hex Hedge Magic
  • Horrify Frightening Aspect
  • Soul Harvest Languish
  • Spirit Walk Jaunt
  • Firebomb Ghost Bomb
  • Swampland Attunement
  • Confidence Ritual
  • Grave Injustice
  • Pierce the Veil

Items

More Details
  • Legendary Gems

    • Bane of the Trapped
    • Moratorium
    • Molten Wildebeest's Gizzard

Kanai's Cube

  • The Furnace
  • Mantle of Channeling
  • Ring of Royal Grandeur

Hello everyone, this is my first build of many upcoming builds. i always try to find alternate ways to play this wonderful game, so here it is, my experimental firebat build with arachyr's set. if you have suggestions, or achievements in higher difficulties with this build, please leave comment.

some notes about skills:
-to get good use of "Bastion of Will" set rings, i find it usefull to cast firebomb skill/ghost rune before going in enemy packs. it has a very easy hit radius, so you just need to throw somewhere near them and you dont have to be carefull with your landing. its good for increasing your damage output because its a primary skill.
-hex will summon toad, which makes you lot more tankier thanks to arachyrs set bonus, also selected rune will provide a lot more damage out for you. since you are using firebat and grave injustice passive, you will be always with your green friend.

other notes:
-if you have extra passive, go for "Blood Magic" since it adds more life regen, its synergic with Moratorium gem. you will encounter no mana issues at all, so if you feel liek going for some other passive, you can go for something defansive.
-if you are looking for better survival, you can switch Kanai's Cube power, The Furnace with varios things: "Sacred Harvester" for fast running playstyle. "Henri's Perquisition" is a good choice too if you can follow charm-fear chain timing.

thanks for reading, sorry for my bad english.

Paragon Priorities

Core

Primary Stat
Vitality
Movement Speed
Maximum Resource

Offense

Attack Speed
Cooldown Reduction
Critical Hit Chance
Critical Hit Damage

Defense

Life
Armor
Resist All
Life Regeneration

Utility

Area Damage
Resource Cost Reduction
Life on Hit
Gold Find

Build Guide

Experimental Arachyrs/Firebat build.