[2.4] GR 75-86+ Nats FoK / Fulminator

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  • Entangling Shot Justice is Served
  • Rain of Vengeance Shade
  • Strafe Drifting Shadow
  • Fan of Knives Pinpoint Accuracy
  • Smoke Screen Displacement
  • Vengeance Dark Heart
  • Leech
  • Awareness
  • Cull the Weak
  • Archery


More Details
  • Legendary Gems

    • Bane of the Trapped
    • Bane of the Stricken
    • Taeguk

Kanai's Cube

  • Lord Greenstone's Fan
  • Hexing Pants of Mr. Yan
  • Convention of Elements

6p Natalya Rain of Vengeance Greater Rifting Build

*video version will require a thunderfury optimized follower for slows, or swap the generator to Entangling Shot Justice is Served* (recommended)

Paragon Priorities


Movement Speed
Primary Stat
Maximum Resource


Cooldown Reduction
Attack Speed
Critical Hit Chance
Critical Hit Damage


Resist All
Life Regeneration


Area Damage
Resource Cost Reduction
Life on Hit
Gold Find

~40-42 CDR for 2:1 Rotation and 100% uptime on Vengeance

Build Guide

In my opinion/experience this build is one of the strongest DH builds for Solo Greater Rifts, although it isn't very consistent or easy to play.

Note: I always keep my diablo fans guides updated and current. I will make adjustments to the guide whenever there is a shift in meta! So be sure to check back from time to time and don't forget to up-vote the guide! please and thanks!

HFA Passive = Ambush / Numbing Traps / Perfectionist

beginner alternatives

If you are new to DH resource management and survivability can be an issue for these reasons I recommend swapping in the passive Nightstalker (for hatred) or Perfectionist (for discipline), and also potentially swapping Convention of Elements to Elusive Ring / Unity

As always feel free to drop Taeguk for Bane of the Powerful or Esoteric Alteration

advanced alternatives

If you are attempting to push your limit with the build and have a solid handle on positioning and surviving I recommend swapping Displacement to Special Recipe

Swap hexing pants to aquila cuirass

Pick up some LoH on your offhand (in exchange for vit or damage range) and drop the Leech passive for Numbing Traps or Perfectionist

Consider dropping some of the vitality for area damage, specifically on the shoulders, gloves, and offhand.

group variation

Swap from lighting shade to fire anathema RoV (not ideal group build)

another variation;

Cube fulminator instead of Lord Greenstone's Fan, swap Fan of Knives to Preparation Focused Mind or Wolf Companion and swap generator to shock collar for more fulminator procs. Swap Displacement to Special Recipe. Using LoH on the offhand and swapping Leech to Numbing Traps.

note: The only setup that needs damage range on the off-hand is the Fulminator variation. The Rain of Vengeance, Crashing Rain, and Fan of Knives all scale off of the main hand only, so that setup can utilize a stat stick off-hand. The Fulminator alternates between main and off-hand (with strafe) so having non ancient offhand is something like a 2-4% dmg loss, and having no damage range on the offhand would be more like 5-10% damage loss. Which is potentially acceptable if you had elite damage on the offhand or something.

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