Rating
+3

Crusader Static Charge Support

Regular
Hybrid
BBCode Link
Edit

Skills

  • Slash Guard
  • Condemn Reciprocate
  • Steed Charge Endurance
  • Judgment Resolved
  • Laws of Valor Critical
  • Akarat's Champion Prophet
  • Fervor
  • Righteousness
  • Long Arm of the Law
  • Indestructible

Items

More Details
  • Legendary Gems

    • Mutilation Guard
    • Esoteric Alteration
    • Gogok of Swiftness

Kanai's Cube

  • Blade of Prophecy
  • Omnislash
  • Ring of Royal Grandeur

Paragon Priorities

Core

Movement Speed
Vitality
Primary Stat
Maximum Resource

Offense

Cooldown Reduction
Attack Speed
Critical Hit Chance
Critical Hit Damage

Defense

Resist All
Armor
Life
Life Regeneration

Utility

Life on Hit
Resource Cost Reduction
Area Damage
Gold Find

Build Guide

An overview:

I have been experimenting with this build for the past few weeks, and have seen recently that it is picking up popularity and so decided to make a more helpful build guide.


The aim of this build is to proc the Monk's skill "Fists of Thunder - Static Charge", and at the same time provide an experience buff to the party. The main proc ability is the skill "Condemn - Reciprocate", since it has a 0.834 proc coefficient and can proc on both the explosion damage and the 50% damage returned. Taking into account that "Condemn" has a 15 yard radius, this leads to a considerable amount of procs from just a single cast.

Gear:

Blade of Prophecy provides two, free, un-runed Condemn explosions, per cast. Each of these explosions also has a 0.834 proc coefficient with a 15 yards radius.

Frydehr's Wrath allows you to spam Condemn at a 40 wrath cost, and Cindercoat helps with the wrath management from doing this. You will notice most of my gear has "Reduced Resource Cost" which also helps with wrath management.

The skill "Slash" is used to both recover wrath and proc Static Charge (Slash - Guard has a 0.80 proc coefficient), Omnislash in cube gives your Slash attacks an aoe effect with each attack thereby allowing you to hit more enemies and produce more Static Charge procs.

Skills:

"Judgement - Resolved" provides a 20% critical chance bonus for the party, and when combined with the belt Sacred Harness, will reduce damage dealt by mobs within the 20 yard radius by 40%.

"Laws of Valor - Critical" provides a 15% attack speed bonus for 10 seconds (Long Arm of the Law passive) and an additional 100% critical hit damage for the party. You will notice most of my gear has CDR, which in combination with Obsidian Ring of the Zodiac helps maintain the buff permanently.

Gameplay:

Hold down Slash, while constantly reactivating Condemn. Use force move (yes, stutterstepping sometimes) to move through mobs towards where the Static Charge debuff has just been placed. Make sure to always maintain the buffs from "Judgement" and "Laws of Valor".

Greater RIft Capabilities:

This build works best in the setup with 1 Support Barb, 1 Heal Monk, and 1 Static Charge Monk. My group cleared a GR76 with this setup, we had three 900 paragon players and I recently hit 1000 thanks to this build, and I was the crusader. It seems to also have some decent GR pushing potential.