Rating
-3

T8 DB build - 600-800 db/hour

Regular
Hybrid
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Skills

  • Wave of Light Explosive Light
  • Blinding Flash Faith in the Light
  • Dashing Strike Blinding Speed
  • Mantra of Retribution Transgression
  • Mystic Ally Fire Ally
  • Epiphany Desert Shroud
  • Momentum
  • Harmony
  • Near Death Experience
  • Relentless Assault

Items

More Details
  • Legendary Gems

    • Bane of the Powerful
    • Zei's Stone of Vengeance
    • Bane of the Trapped

Kanai's Cube

  • The Furnace
  • The Laws of Seph
  • Ring of Royal Grandeur

This build revolves in killing elite/champs and RG only so you will want to cube Furnace for that extra 50% damage.

Youre going to spam wave of light so you will need laws of seph in the cube aswell to get that precious spirit back.

And finally a RoRG in the cube as your jewelry to get sunwoku 4p and sage 3p bonus.


I have listed some cdr on a few pieces but that is basically just so you have "some" cooldown reduction for those times where youve been so unlucky that you havent encountered a champ or elite pack in ages and lost your in-geom procc. But you would do just fine without cdr on the gear.

I have some cdr on my gloves/shoulders, diamond in my helm and my obsidian ring but i think i would be fine without it.

Ive also been running with Beacon of Y'tar as a passive before i changed it to momentum, but you should be fine without the Y'tar.

If you dont like momentum you could go for determination which is decent, but since you mainly just search elite/champ packs and RG id say momentum will give you slightly higher average damage.

I chose Near death Experience just because i like to pick up the db's right after i kill a pack, any pack even molten packs, this passive allows me to soak in some molten explosions without getting gibbed and then i could quickly move on to the next pack since in-geom procc has started to count down once youve killed the pack that you wanna loot. If youre gonna stay around and wait for molten explosions to go off before you can loot youll just loose time.


Your sunwoku boosts your wave of light dmg, quite simple and your sage 3p set is what makes this a db-farm oriented build.

Crudest boots to give you that extra fire mystic ally damage boost.

Obsidian ring is really important here because youre gonna need to cut the cooldown on your blind so that you can use it as soon as it comes of cooldown, because you will need it.

The stone of jordan is probably the best choice for your 2nd ring since both fire dmg and elite dmg is what you focus on in this build.

Cindercoat is sexy and gives your more fire dmg.

Blackthornes 3p bonus thanks to the cubed RoRG gives you sweet sweet elite dmg and reduction that is a sweet boost.

In-geom is what makes this build real time efficient for hunting down elite/champs for your db-bank.

Devastator is just a good option for your 2nd hand that adds some fire damage.

And finally nemesis bracers just to get an extra elitepack that can drop you another 2-3 db's + helping to keep uptime on in-geom procc.


Gems:
Bane of the powerful - more dmg, more elite dmg - win!


Zei's - Because your wave of light - explosive light rune covers pretty much the entire screen, youll get much love from this bad boy.


Bane of the trapped - Best gem because its the best gem!

Paragon Priorities

Core

Movement Speed
Primary Stat
Maximum Resource
Vitality

Offense

Critical Hit Chance
Critical Hit Damage
Attack Speed
Cooldown Reduction

Defense

Resist All
Armor
Life
Life Regeneration

Utility

Resource Cost Reduction
Area Damage
Life on Hit
Gold Find

Core Paragons:

Max out movementspeed to 25% (total 25% from gear and paragons, dont go higher than that).

Then i would probably put the rest on Dex, but you can max out resource if you want some extra spirit to spam wave of light with, but i have been fine without it.


Offense paragons:

Crit chance and crit dmg and try to maintain the 1:10 ratio (i.e. 45.5% crit chance 455% crit dmg) or somewhat close to it atleast.

Then id go for atk speed because you will have enough cdr to dash when in-geom is procced.

I think you can skip cdr unless youre above paragon 800 so you can max out all 4.

If you feel the need to use cdr from paragons then you could drop the atk speed paragons for cdr instead.


Defense paragons:

All resist -> Armor -> Life%


Utility paragons:

Resource cost -> Area dmg -> Life on hit

Build Guide

Gameplay is quite simple like this, you enter a rift and find the first elite/champ pack - kill it and gain the in-geom procc and then you just keep dashing to the next elite/champ pack and loot the death breaths, skip all trash because you wanna maintain full uptime on your in-geom.


I hope youll have fun with this easy db-farm build.