Skills
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Electrocute Surge of Power
- Electrocute
This is a Signature spell. Signature spells are free to cast.
Lightning arcs from your fingertips, dealing 138% weapon damage as Lightning. The lightning can jump, hitting up to 2 additional enemies.- Surge of Power
Gain 4 Arcane Power for each enemy hit.
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Frost Nova Frozen Mist
- Frost Nova
Cooldown: 11 seconds
Blast nearby enemies with an explosion of ice and freeze them for 2 seconds.- Frozen Mist
Frost Nova no longer freezes enemies, but instead leaves behind a mist of frost that deals 915% weapon damage as Cold over 8 seconds.
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Explosive Blast Chain Reaction
- Explosive Blast
Cost: 20 Arcane Power
Cooldown: 6 seconds
Gather an infusion of energy around you that explodes after 1.5 seconds for 945% weapon damage as Arcane to all enemies within 12 yards.- Chain Reaction
Instead of a single explosion, release a chain of 3 consecutive explosions, each dealing 520% weapon damage as Fire.
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Teleport Calamity
- Teleport
Cooldown: 11 seconds
Teleport through the ether to the selected location up to 50 yards away.- Calamity
Cast a short range Wave of Force upon arrival, dealing 175% weapon damage as Arcane to all nearby enemies and stunning them for 1 second.
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Familiar Arcanot
- Familiar
Cost: 20 Arcane Power
Summon a Familiar that attacks your enemies for 240% weapon damage as Arcane. This companion cannot be targeted or damaged by enemies. Lasts 10 minutes.- Arcanot
While the Familiar is active, you regenerate 4.5 Arcane Power every second.
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Storm Armor Scramble
- Storm Armor
Cost: 25 Arcane Power
Bathe yourself in electrical energy, periodically shocking a nearby enemy for 175% weapon damage as Lightning. Lasts 10 minutes.
Only one Armor may be active at a time.- Scramble
Increase your movement speed by 25% for 3 seconds when you are hit by melee or ranged attacks.
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Audacity
- Audacity
You deal 30% additional damage to enemies within 15 yards.
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Astral Presence
- Astral Presence
Increase your maximum Arcane Power by 20 and Arcane Power regeneration by 2.5 per second.
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Illusionist
- Illusionist
When you take more than 15% of your maximum Life in damage within 1 second, the cooldowns on Mirror Image, Slow Time, and Teleport are reset.
When you use Mirror Image, Slow Time, or Teleport, your movement speed is increased by 30% for 3 seconds. -
Evocation
- Evocation
Reduce all cooldowns by 20%.
Items
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- Tal Rasha's Guise of Wisdom
Set Helm- 398 - 472 Armor
- Primary Stats
-
- Critical Hit Chance Increased by 3.5%
- Sockets (1)
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- Tal Rasha's Elements
- Tal Rasha's Unwavering Glare
- Tal Rasha's Guise of Wisdom
- Tal Rasha's Relentless Pursuit
- Tal Rasha's Brace
- Tal Rasha's Allegiance
- Tal Rasha's Stride
- Tal Rasha's Grasp
- (2) Set: Damaging enemies with Arcane, Cold, Fire or Lightning will cause a Meteor of the same damage type to fall from the sky. There is an 8 second cooldown for each damage type.
- (4) Set: Arcane, Cold, Fire, and Lightning attacks each increase all of your resistances by 25% for 8 seconds.
- (6) Set: Attacks increase your damage by 750% for 8 seconds. Arcane, Cold, Fire, and Lightning attacks each add one stack. At 4 stacks, each different elemental attack extends the duration by 2 seconds, up to a maximum of 8 seconds.
- + 3 Random Magic Properties
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- Homing Pads
Legendary Shoulders- Primary Stats
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- +3 Random Magic Properties
- Secondary Stats
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- +9–10% Extra Gold from Monsters
- Your Town Portal is no longer interrupted by taking damage. While casting Town Portal you gain a protective bubble that reduces damage taken by 50–65%.
- One of 3 Magic Properties (varies)
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+18–23 Dexterity
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+18–23 Strength
-
+18–23 Intelligence
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- Tal Rasha's Allegiance
Set Amulet- Primary Stats
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- Critical Hit Damage Increased by 51 - 55%
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- Tal Rasha's Elements
- Tal Rasha's Unwavering Glare
- Tal Rasha's Guise of Wisdom
- Tal Rasha's Relentless Pursuit
- Tal Rasha's Brace
- Tal Rasha's Allegiance
- Tal Rasha's Stride
- Tal Rasha's Grasp
- (2) Set: Damaging enemies with Arcane, Cold, Fire or Lightning will cause a Meteor of the same damage type to fall from the sky. There is an 8 second cooldown for each damage type.
- (4) Set: Arcane, Cold, Fire, and Lightning attacks each increase all of your resistances by 25% for 8 seconds.
- (6) Set: Attacks increase your damage by 750% for 8 seconds. Arcane, Cold, Fire, and Lightning attacks each add one stack. At 4 stacks, each different elemental attack extends the duration by 2 seconds, up to a maximum of 8 seconds.
- + 4 Random Magic Properties
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- Tal Rasha's Relentless Pursuit
Set Chest Armor- 398 - 472 Armor
- Primary Stats
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- Sockets (1)
- +130 - 149 Vitality
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- Tal Rasha's Elements
- Tal Rasha's Unwavering Glare
- Tal Rasha's Guise of Wisdom
- Tal Rasha's Relentless Pursuit
- Tal Rasha's Brace
- Tal Rasha's Allegiance
- Tal Rasha's Stride
- Tal Rasha's Grasp
- (2) Set: Damaging enemies with Arcane, Cold, Fire or Lightning will cause a Meteor of the same damage type to fall from the sky. There is an 8 second cooldown for each damage type.
- (4) Set: Arcane, Cold, Fire, and Lightning attacks each increase all of your resistances by 25% for 8 seconds.
- (6) Set: Attacks increase your damage by 750% for 8 seconds. Arcane, Cold, Fire, and Lightning attacks each add one stack. At 4 stacks, each different elemental attack extends the duration by 2 seconds, up to a maximum of 8 seconds.
- + 2 Random Magic Properties
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- Warzechian Armguards
Legendary Bracers- Primary Stats
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- Critical Hit Chance Increased by 2.5–3.0%
- +2 Random Magic Properties
- Secondary Stats
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- Increases Gold and Health Pickup by 1–2 Yards.
- Every time you destroy a wreckable object, you gain a short burst of speed.
- One of 3 Magic Properties (varies)
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+85–108 Dexterity
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+85–108 Strength
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+85–108 Intelligence
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- Tal Rasha's Grasp
Set Gloves- 309 - 366 Armor
- Primary Stats
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- Critical Hit Chance Increased by 6 - 6.5%
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- Tal Rasha's Elements
- Tal Rasha's Unwavering Glare
- Tal Rasha's Guise of Wisdom
- Tal Rasha's Relentless Pursuit
- Tal Rasha's Brace
- Tal Rasha's Allegiance
- Tal Rasha's Stride
- Tal Rasha's Grasp
- (2) Set: Damaging enemies with Arcane, Cold, Fire or Lightning will cause a Meteor of the same damage type to fall from the sky. There is an 8 second cooldown for each damage type.
- (4) Set: Arcane, Cold, Fire, and Lightning attacks each increase all of your resistances by 25% for 8 seconds.
- (6) Set: Attacks increase your damage by 750% for 8 seconds. Arcane, Cold, Fire, and Lightning attacks each add one stack. At 4 stacks, each different elemental attack extends the duration by 2 seconds, up to a maximum of 8 seconds.
- + 4 Random Magic Properties
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- Tal Rasha's Brace
Set Belt- 265 - 314 Armor
- Primary Stats
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- +51 - 60 Resistance to All Elements
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- Tal Rasha's Elements
- Tal Rasha's Unwavering Glare
- Tal Rasha's Guise of Wisdom
- Tal Rasha's Relentless Pursuit
- Tal Rasha's Brace
- Tal Rasha's Allegiance
- Tal Rasha's Stride
- Tal Rasha's Grasp
- (2) Set: Damaging enemies with Arcane, Cold, Fire or Lightning will cause a Meteor of the same damage type to fall from the sky. There is an 8 second cooldown for each damage type.
- (4) Set: Arcane, Cold, Fire, and Lightning attacks each increase all of your resistances by 25% for 8 seconds.
- (6) Set: Attacks increase your damage by 750% for 8 seconds. Arcane, Cold, Fire, and Lightning attacks each add one stack. At 4 stacks, each different elemental attack extends the duration by 2 seconds, up to a maximum of 8 seconds.
- + 4 Random Magic Properties
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- Tal Rasha's Stride
Set Pants- 398 - 472 Armor
- Primary Stats
-
- Sockets (1)
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- Tal Rasha's Elements
- Tal Rasha's Unwavering Glare
- Tal Rasha's Guise of Wisdom
- Tal Rasha's Relentless Pursuit
- Tal Rasha's Brace
- Tal Rasha's Allegiance
- Tal Rasha's Stride
- Tal Rasha's Grasp
- (2) Set: Damaging enemies with Arcane, Cold, Fire or Lightning will cause a Meteor of the same damage type to fall from the sky. There is an 8 second cooldown for each damage type.
- (4) Set: Arcane, Cold, Fire, and Lightning attacks each increase all of your resistances by 25% for 8 seconds.
- (6) Set: Attacks increase your damage by 750% for 8 seconds. Arcane, Cold, Fire, and Lightning attacks each add one stack. At 4 stacks, each different elemental attack extends the duration by 2 seconds, up to a maximum of 8 seconds.
- + 4 Random Magic Properties
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- Nilfur's Boast
Legendary Boots- Primary Stats
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- +81–85 Resistance to All Elements
- +3 Random Magic Properties
- Secondary Stats
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- Increase the damage of Meteor by 200%. When your Meteor hits 3 or fewer enemies, the damage is increased by 275–350%.
- One of 3 Magic Properties (varies)
-
+220–349 Dexterity
-
+220–349 Strength
-
+220–349 Intelligence
-
- Focus
Set Ring- Primary Stats
-
- +4 Random Magic Properties
- Empty Socket
- One of 3 Magic Properties (varies)
-
+416–500 Dexterity
-
+416–500 Strength
-
+416–500 Intelligence
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- Bastions of Will
- Focus
- Restraint
- (2) Set: When you hit with a resource-generating attack or primary skill, deal 50% increased damage for 5 seconds.
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- Restraint
Set Ring- Primary Stats
-
- +4 Random Magic Properties
- Empty Socket
- One of 3 Magic Properties (varies)
-
+416–500 Dexterity
-
+416–500 Strength
-
+416–500 Intelligence
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- Bastions of Will
- Focus
- Restraint
- (2) Set: When you hit with a resource-generating attack or primary skill, deal 50% increased damage for 5 seconds.
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- Wand of Woh
Legendary Wand- Primary Stats
-
- +128–163 Intelligence
- Increases Explosive Blast Damage by 75–100% (Wizard Only)
- +3 Random Magic Properties
- Secondary Stats
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- 3 additional Explosive Blasts are triggered after casting Explosive Blast.
- One of 7 Magic Properties (varies)
-
+(32–39)–(39–49) Arcane Damage
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+(32–39)–(39–49) Poison Damage
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+(32–39)–(39–49) Lightning Damage
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+(32–39)–(39–49) Holy Damage
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+(32–39)–(39–49) Cold Damage
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+(32–39)–(39–49) Fire Damage
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+(32–39)–(39–49) Damage
-
- Cosmic Strand
Legendary Source- Primary Stats
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- +(262–328)–(263–394) Damage
- +9 Random Magic Properties
- Secondary Stats
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- Teleport gains the effect of the Wormhole rune.
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Head
- Tal Rasha's Guise of Wisdom
- Stat Priority: Int CHC Skill: Meteor
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Shoulders
- Homing Pads
- Death Watch Mantle
- Stat Priority: Int Vit CDR Skill: EB
-
Amulet
- Tal Rasha's Allegiance
- Stat Priority: Int CHC CHD
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Torso
- Tal Rasha's Relentless Pursuit
- Stat Priority: Int Vit Armor +
-
Wrists
- Warzechian Armguards
- Stat Priority: Fire % Int Vit CHC
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Hands
- Tal Rasha's Grasp
- Stat Priority: Int Vit CHC CHD
-
Waist
- Tal Rasha's Brace
- Stat Priority: Int Vit Armor + Life
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Legs
- Tal Rasha's Stride
- Stat Priority: Int Vit Armor +
-
Feet
- Nilfur's Boast
- Stat Priority: Int Vit Armor + Skill: Meteor
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Rings
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Weapon
- Wand of Woh
- Stat Priority: Dmg % CDR Int
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Offhand
- Cosmic Strand
- Stat Priority: Int Vit CHC
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Legendary Gems
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Boon of the Hoarder
- Boon of the Hoarder
Gem- Secondary Stats
-
- +25% chance on killing an enemy to cause an explosion of gold.
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Wreath of Lightning
- Wreath of Lightning
Gem- Primary Stats
-
- 15% chance on hit to gain a Wreath of Lightning, dealing 1250.0% weapon damage as Lightning every second to nearby enemies for 3 seconds.
- While under the effect of the Wreath of Lightning, gain 25% increased movement speed. (Requires Rank 25)
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Pain Enhancer
- Pain Enhancer
Gem- Primary Stats
-
- Critical hits cause the enemy to bleed for 2500.0% weapon damage as Physical over 3 seconds.
- Gain Blood Frenzy, granting you 3% increased Attack Speed for each bleeding enemy within 20 yards. (Requires Rank 25)
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Boon of the Hoarder
Kanai's Cube
-
- Aether Walker
Legendary Wand- Primary Stats
-
- +626–750 Intelligence
- +3 Random Magic Properties
- Secondary Stats
-
- Teleport no longer has a cooldown but costs 25 Arcane Power.
- One of 7 Magic Properties (varies)
-
+(981–1199)–(1175–1490) Arcane Damage
-
+(981–1199)–(1175–1490) Poison Damage
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+(981–1199)–(1175–1490) Lightning Damage
-
+(981–1199)–(1175–1490) Holy Damage
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+(981–1199)–(1175–1490) Cold Damage
-
+(981–1199)–(1175–1490) Fire Damage
-
+(981–1199)–(1175–1490) Damage
-
- Goldwrap
Legendary Belt- Primary Stats
-
- +3 Random Magic Properties
- Secondary Stats
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- +9–10% Extra Gold from Monsters
- On gold pickup: Gain armor for 5 seconds equal to the amount picked up.
- One of 3 Magic Properties (varies)
-
+18–23 Dexterity
-
+18–23 Strength
-
+18–23 Intelligence
-
- Avarice Band
Legendary Ring- Primary Stats
-
- Critical Hit Chance Increased by 1.5–2.0%
- +2 Random Magic Properties
- Secondary Stats
-
- +11–12% Extra Gold from Monsters
- Each time you pick up gold, increase your Gold and Health Pickup radius by 1 yard for 10 seconds, stacking up to 30 times.
- One of 3 Magic Properties (varies)
-
+24–29 Dexterity
-
+24–29 Strength
-
+24–29 Intelligence
Paragon Priorities
Movement Speed |
Primary Stat |
Vitality |
Maximum Resource |
Cooldown Reduction |
Critical Hit Damage |
Critical Hit Chance |
Attack Speed |
Armor |
Life |
Resist All |
Life Regeneration |
Resource Cost Reduction |
Area Damage |
Life on Hit |
Gold Find |
Excellent build. Thanks for this mate.. I'm having a blast.