Skills
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Zombie Charger Zombie Bears
- Zombie Charger
Cost: 150 Mana
Call forth a reckless, suicidal zombie that deals 560% weapon damage as Poison to all enemies in its path before decomposing.- Zombie Bears
Summon zombie bears that stampede towards your enemy. Each bear deals 520% weapon damage as Poison to enemies in the area.
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Firebomb Pyrogeist
- Firebomb
This is a Signature spell. Signature spells are free to cast.
Lob an explosive skull that deals 155% weapon damage as Fire to all enemies within 8 yards.- Pyrogeist
Create a column of flame that spews fire at the closest enemy for 880% weapon damage as Fire over 6 seconds.
You may have up to 3 Pyrogeists active at a time. -
Piranhas Piranhado
- Piranhas
Cost: 250 Mana
Cooldown: 8 seconds
Summons a pool of deadly piranhas that deals 400% weapon damage as Poison over 8 seconds. Affected enemies will also take 15% increased damage.- Piranhado
The pool of piranhas becomes a tornado of piranhas that lasts 4 seconds. Nearby enemies are periodically sucked into the tornado.
Increases the cooldown to 16 seconds. -
Spirit Walk Jaunt
- Spirit Walk
Cooldown: 10 seconds
Leave your physical body and enter the spirit realm for 2 seconds. While in the spirit realm, your movement is unhindered.
This ability does not start its cooldown until after its effects expire.- Jaunt
Increase the duration of Spirit Walk to 3 seconds.
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Soul Harvest Languish
- Soul Harvest
Cooldown: 12 seconds
Feed on the life force of enemies within 18 yards. Gain 3% Intelligence for 30 seconds for each affected enemy. This effect stacks up to 5 times.- Languish
Increase your Armor by 10% per harvested enemy and reduce their movement speed by 80% for 5 seconds.
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Wall of Death Fire Wall
- Wall of Death
Cooldown: 8 seconds
Raise a wall of zombies 28 yards wide from the ground that blocks enemies and attacks them for 1200% weapon damage as Physical over 6 seconds.- Fire Wall
Raise a wall of flame 40 yards wide for 8 seconds that burns enemies who walk through, causing them to take 1100% weapon damage as Fire over 4 seconds.
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Spirit Vessel
- Spirit Vessel
When you receive fatal damage, you automatically enter the spirit realm for 2 seconds and heal to 50% of your maximum Life.
This effect may occur once every 60 seconds. -
Confidence Ritual
- Confidence Ritual
You deal 25% additional damage to enemies within 20 yards.
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Gruesome Feast
- Gruesome Feast
When you are healed by a health globe, gain 10% of your maximum Mana and 10% Intelligence for 15 seconds. The Intelligence bonus stacks up to 5 times.
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Grave Injustice
- Grave Injustice
Gain 1% of your maximum Life and Mana and reduce the cooldown of all of your skills by 1 second when an enemy dies within 20 yards.
The range is extended by items that increase your gold pickup radius.
Items
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- Helltooth Mask
Set Helm- Primary Stats
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- +626–750 Intelligence
- +4 Random Magic Properties
- Empty Socket
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- Helltooth Harness
- Helltooth Mask
- Helltooth Mantle
- Helltooth Tunic
- Helltooth Leg Guards
- Helltooth Greaves
- Helltooth Gauntlets
- (2) Set: Enemies hit by your primary skills, Acid Cloud, Firebats, Zombie Charger, Zombie Dogs, Gargantuan, Grasp of the Dead, Piranhas, or Wall of Death are afflicted by Necrosis, becoming Slowed, taking 1500% weapon damage every second, and taking 20% increased damage from your attacks for 10 seconds.
- (4) Set: After applying Necrosis to an enemy, you take 60% reduced damage for 10 seconds.
- (6) Set: After casting Wall of Death, gain 1400% increased damage for 15 seconds to your primary skills, Acid Cloud, Firebats, Zombie Charger, Zombie Dogs, Gargantuan, Grasp of the Dead, Piranhas, and Wall of Death.
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- Helltooth Mantle
Set Shoulders- Primary Stats
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- +416–500 Intelligence
- Reduces cooldown of all skills by 5.0–8.0%.
- +4 Random Magic Properties
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- Helltooth Harness
- Helltooth Mask
- Helltooth Mantle
- Helltooth Tunic
- Helltooth Leg Guards
- Helltooth Greaves
- Helltooth Gauntlets
- (2) Set: Enemies hit by your primary skills, Acid Cloud, Firebats, Zombie Charger, Zombie Dogs, Gargantuan, Grasp of the Dead, Piranhas, or Wall of Death are afflicted by Necrosis, becoming Slowed, taking 1500% weapon damage every second, and taking 20% increased damage from your attacks for 10 seconds.
- (4) Set: After applying Necrosis to an enemy, you take 60% reduced damage for 10 seconds.
- (6) Set: After casting Wall of Death, gain 1400% increased damage for 15 seconds to your primary skills, Acid Cloud, Firebats, Zombie Charger, Zombie Dogs, Gargantuan, Grasp of the Dead, Piranhas, and Wall of Death.
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- Hellfire Amulet
Legendary Amulet- Secondary Stats
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- Helltooth Tunic
Set Chest Armor- Primary Stats
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- +416–500 Intelligence
- +4 Random Magic Properties
- Empty Socket
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- Helltooth Harness
- Helltooth Mask
- Helltooth Mantle
- Helltooth Tunic
- Helltooth Leg Guards
- Helltooth Greaves
- Helltooth Gauntlets
- (2) Set: Enemies hit by your primary skills, Acid Cloud, Firebats, Zombie Charger, Zombie Dogs, Gargantuan, Grasp of the Dead, Piranhas, or Wall of Death are afflicted by Necrosis, becoming Slowed, taking 1500% weapon damage every second, and taking 20% increased damage from your attacks for 10 seconds.
- (4) Set: After applying Necrosis to an enemy, you take 60% reduced damage for 10 seconds.
- (6) Set: After casting Wall of Death, gain 1400% increased damage for 15 seconds to your primary skills, Acid Cloud, Firebats, Zombie Charger, Zombie Dogs, Gargantuan, Grasp of the Dead, Piranhas, and Wall of Death.
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- Jeram's Bracers
Legendary Bracers- Primary Stats
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- Critical Hit Chance Increased by 2.5–3.0%
- +3 Random Magic Properties
- Secondary Stats
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- Wall of Death deals 75–100% increased damage and can be cast up to three times within 2 seconds before the cooldown begins.
- One of 3 Magic Properties (varies)
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+85–108 Dexterity
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+85–108 Strength
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+85–108 Intelligence
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- Helltooth Gauntlets
Set Gloves- Primary Stats
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- +626–750 Intelligence
- Critical Hit Chance Increased by 8.0–10.0%
- +4 Random Magic Properties
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- Helltooth Harness
- Helltooth Mask
- Helltooth Mantle
- Helltooth Tunic
- Helltooth Leg Guards
- Helltooth Greaves
- Helltooth Gauntlets
- (2) Set: Enemies hit by your primary skills, Acid Cloud, Firebats, Zombie Charger, Zombie Dogs, Gargantuan, Grasp of the Dead, Piranhas, or Wall of Death are afflicted by Necrosis, becoming Slowed, taking 1500% weapon damage every second, and taking 20% increased damage from your attacks for 10 seconds.
- (4) Set: After applying Necrosis to an enemy, you take 60% reduced damage for 10 seconds.
- (6) Set: After casting Wall of Death, gain 1400% increased damage for 15 seconds to your primary skills, Acid Cloud, Firebats, Zombie Charger, Zombie Dogs, Gargantuan, Grasp of the Dead, Piranhas, and Wall of Death.
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- Belt of Transcendence
Legendary Belt- Primary Stats
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- +85–108 Vitality
- +3 Random Magic Properties
- Secondary Stats
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- Summon a Fetish Sycophant when you hit with a Mana spender.
- One of 3 Magic Properties (varies)
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+85–108 Dexterity
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+85–108 Strength
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+85–108 Intelligence
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- Helltooth Leg Guards
Set Pants- Primary Stats
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- +416–500 Intelligence
- +4 Random Magic Properties
- Empty Socket
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- Helltooth Harness
- Helltooth Mask
- Helltooth Mantle
- Helltooth Tunic
- Helltooth Leg Guards
- Helltooth Greaves
- Helltooth Gauntlets
- (2) Set: Enemies hit by your primary skills, Acid Cloud, Firebats, Zombie Charger, Zombie Dogs, Gargantuan, Grasp of the Dead, Piranhas, or Wall of Death are afflicted by Necrosis, becoming Slowed, taking 1500% weapon damage every second, and taking 20% increased damage from your attacks for 10 seconds.
- (4) Set: After applying Necrosis to an enemy, you take 60% reduced damage for 10 seconds.
- (6) Set: After casting Wall of Death, gain 1400% increased damage for 15 seconds to your primary skills, Acid Cloud, Firebats, Zombie Charger, Zombie Dogs, Gargantuan, Grasp of the Dead, Piranhas, and Wall of Death.
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- Helltooth Greaves
Set Boots- Primary Stats
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- +416–500 Intelligence
- +416–500 Vitality
- +4 Random Magic Properties
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- Helltooth Harness
- Helltooth Mask
- Helltooth Mantle
- Helltooth Tunic
- Helltooth Leg Guards
- Helltooth Greaves
- Helltooth Gauntlets
- (2) Set: Enemies hit by your primary skills, Acid Cloud, Firebats, Zombie Charger, Zombie Dogs, Gargantuan, Grasp of the Dead, Piranhas, or Wall of Death are afflicted by Necrosis, becoming Slowed, taking 1500% weapon damage every second, and taking 20% increased damage from your attacks for 10 seconds.
- (4) Set: After applying Necrosis to an enemy, you take 60% reduced damage for 10 seconds.
- (6) Set: After casting Wall of Death, gain 1400% increased damage for 15 seconds to your primary skills, Acid Cloud, Firebats, Zombie Charger, Zombie Dogs, Gargantuan, Grasp of the Dead, Piranhas, and Wall of Death.
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- Focus
Set Ring- Primary Stats
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- +4 Random Magic Properties
- Empty Socket
- One of 3 Magic Properties (varies)
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+416–500 Dexterity
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+416–500 Strength
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+416–500 Intelligence
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- Bastions of Will
- Focus
- Restraint
- (2) Set: When you hit with a resource-generating attack or primary skill, deal 50% increased damage for 5 seconds.
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- Restraint
Set Ring- Primary Stats
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- +4 Random Magic Properties
- Empty Socket
- One of 3 Magic Properties (varies)
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+416–500 Dexterity
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+416–500 Strength
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+416–500 Intelligence
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- Bastions of Will
- Focus
- Restraint
- (2) Set: When you hit with a resource-generating attack or primary skill, deal 50% increased damage for 5 seconds.
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- Scrimshaw
Legendary Spear- Primary Stats
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- +(32–39)–(39–49) Damage
- Increases Zombie Charger Damage by 60–80% (Witch Doctor Only)
- +2 Random Magic Properties
- Secondary Stats
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- Reduces the Mana cost of Zombie Charger by 40–50%.
- One of 3 Magic Properties (varies)
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+128–163 Dexterity
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+128–163 Strength
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+128–163 Intelligence
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- Thing of the Deep
Legendary Mojo- Primary Stats
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- +(15–19)–(16–23) Damage
- +240–269 Intelligence
- Critical Hit Chance Increased by 5.0–10.0%
- +2 Random Magic Properties
- Secondary Stats
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- +90–104 Maximum Mana (Witch Doctor Only)
- Increases Gold and Health Pickup by 20 yards.
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Head
- Helltooth Mask
- Stat Priority: Vit Int CHC
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Shoulders
- Helltooth Mantle
- Stat Priority: Int Vit CDR AD
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Amulet
- Hellfire Amulet
- Stat Priority: Int CHD CHC
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Torso
- Helltooth Tunic
- Stat Priority: Int Vit Skill: WoD
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Wrists
- Jeram's Bracers
- Stat Priority: Int Vit CHC Fire %
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Hands
- Helltooth Gauntlets
- Stat Priority: Vit Int CHD CHC
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Waist
- Belt of Transcendence
- Stat Priority: Vit Int AR Armor +
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Legs
- Helltooth Leg Guards
- Stat Priority: Int Vit AR
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Feet
- Helltooth Greaves
- Stat Priority: Vit Int Armor + Skill: WoD
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Rings
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Weapon
- Scrimshaw
- Stat Priority: None
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Offhand
- Thing of the Deep
- Stat Priority: None
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Legendary Gems
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Esoteric Alteration
- Esoteric Alteration
Gem- Primary Stats
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- Gain 10.0% non-Physical damage reduction.
- While below 50% Life, your resistances to Cold, Fire, Lightning, Poison, and Arcane are increased by 75%. (Requires Rank 25)
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Bane of the Trapped
- Bane of the Trapped
Gem- Secondary Stats
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Molten Wildebeest's Gizzard
- Molten Wildebeest's Gizzard
Gem- Primary Stats
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- Regenerates 10000 Life per Second.
- After not taking damage for 4 seconds, gain an absorb shield for 200% of your total Life per Second. (Requires Rank 25)
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Esoteric Alteration
Kanai's Cube
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- The Furnace
Legendary Two-Handed Mace- Primary Stats
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- +(39–47)–(47–59) Fire Damage
- +3 Random Magic Properties
- Secondary Stats
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- Increases damage against elites by 40–50%.
- One of 3 Magic Properties (varies)
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+192–245 Strength
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+192–245 Intelligence
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+192–245 Dexterity
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- The Grin Reaper
Legendary Voodoo Mask- Primary Stats
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- +240–269 Intelligence
- +3 Random Magic Properties
- Secondary Stats
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- Chance when attacking to summon horrific Mimics that cast some of your equipped skills.
- Empty Socket
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- Convention of Elements
Legendary Ring- Primary Stats
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- Critical Hit Chance Increased by 4.5–6.0%
- +2 Random Magic Properties
- Secondary Stats
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- Gain 150–200% increased damage to a single element for 4 seconds. This effect rotates through the elements available to your class in the following order: Arcane, Cold, Fire, Holy, Lightning, Physical, Poison.
- Empty Socket
- One of 3 Magic Properties (varies)
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+220–349 Dexterity
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+220–349 Strength
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+220–349 Intelligence
Paragon Priorities
Primary Stat |
Vitality |
Movement Speed |
Maximum Resource |
Attack Speed |
Cooldown Reduction |
Critical Hit Chance |
Critical Hit Damage |
Life |
Armor |
Resist All |
Life Regeneration |
Area Damage |
Resource Cost Reduction |
Life on Hit |
Gold Find |
Comments