Grift 74+ Solo Barb Whirlwind Build

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  • Battle Rage Bloodshed
  • Whirlwind Blood Funnel
  • War Cry Impunity
  • Threatening Shout Demoralize
  • Ignore Pain Ignorance is Bliss
  • Wrath of the Berserker Insanity
  • Ruthless
  • Berserker Rage
  • Boon of Bul-Kathos
  • Rampage


More Details
  • Legendary Gems

    • Bane of the Stricken
    • Taeguk
    • Pain Enhancer

Kanai's Cube

  • The Furnace
  • Hexing Pants of Mr. Yan
  • Obsidian Ring of the Zodiac

Weapons - One weapon with area damage, cooldown, strength, and socket. The other weapon can replace cooldown with vitality as 2 pieces of cooldown is enough with a stricken/zodiac snapshot(read description below)

Rings - unity should have crit chance / crit damage / elite damage

Hellfire amulet - Brawler should be the 5th passive (Mara's will allow you to kill the fastest rift gaurdian hamelin at very high difficulty and may be better very late game 80+ or so but I recommend Hellfire for mid 70's )

Secondary Resists - Physcial res

Rubys in Chest/Pants

Diamond in Helm

Enchantress as follower will give you 3% attack speed along with 5%+ from lacuni and another 3% from pain enhancer will give you 11% attack speed against a single target boss which is exactly enough for the first dust devil break point to spawn more dust devils per second.

Paragon Priorities


Movement Speed
Primary Stat
Maximum Resource


Attack Speed
Cooldown Reduction
Critical Hit Chance
Critical Hit Damage


Resist All
Life Regeneration


Area Damage
Resource Cost Reduction
Gold Find
Life on Hit

Vitality in paragon until you have around 800k life than strength.

Do not put points into life on hit it will cause more lag.

Even tho we use Ignore Pain: Ignorance is Bliss (life per fury rune) you still want resource cost reduction otherwise you can run out of fury on single target bosses as we don't use or need weapon master for fury.

Build Guide

Hey guys Chainer here from twitch.tv/chainerfails

If you have any questions or want to hang out come stop by my live stream.

This is a build for solo greater rift progression with mid 70 capability. It requires heavy fishing for density and open map tiles like silver spire, arreat crater, act 2 sand map, ect. with good progression/small hit box mobs that are stackable. A "Snapshot" is used in this build where you buff your attack speed as high as possible with wrath of the berserker and pain enhancer by grouping density. Once you got a big pack of mobs grouped tightly together pop your potion in the middle of them and your attack speed will stick to your stricken gem and obsidian ring. The attack speed lowers the cooldown on these procs which will allow you to kill bosses faster and keep full uptime on your skills like ignore pain and wrath of the berserker. Using your potion, deaths, or entering a new rift level will reset your snapshot and you will have to re-apply it. To maximize cooldown uptime make sure not to recast ignore pain and warcry until the buff is about to wear off to maximize the amount of zodiac procs go into wrath of the berserker. Try to stay on top of elites/blues when inside density as you will get elite damage that will also spread to whites through area damage when its easy to do. Only kill elites if you have white mob density to kill them in. If the elites get low and you run out of mob density try dragging them to the next room but don't spend too much time doing this for orbs as big white mob density is the best progression. Pain enhancer will get you over 10 dust devils per second in good density rifts. Make sure you get a big snapshot before you spawn the boss as this is where the sticken cooldown can make a couple mins difference. Do not die or pop your potion on the boss as it will hurt your dps badly. Bosses can be really random as some of the best (Saxtriss and Hamelin) can take 3 mins and some of the worst bosses (Tethrys, Rime) can take twice as long. You have to fight bosses differnetly depending on how much time you have. If you have 7 mins left in your rift play it safe and kite away from bad damage if you have 4-5 mins with a bad boss you may have to risk it and fight more aggressively but remember 1 death or potion pop can end your boss fight depending on time as you won't only loose stricken procs but uptime on ignore pain and wrath of the berserker.