Bring down the mountain
Skills
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Ancient Spear Boulder Toss
- Ancient Spear
Cost: 25 Fury
Throw a spear that pierces enemies and deals 500% weapon damage.- Boulder Toss
Expend all remaining Fury to deal 20% weapon damage for every point of Fury expended to enemies within 9 yards of the impact location.
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Leap Iron Impact
- Leap
Generate: 15 Fury
Cooldown: 10 seconds
Leap into the air, dealing 180% weapon damage to all enemies within 10 yards of your destination and slowing their movement speed by 60% for 3 seconds.- Iron Impact
Gain 150% additional Armor for 4 seconds after landing.
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Earthquake Cave-In
- Earthquake
Cost: 25 Fury
Cooldown: 60 seconds
Shake the ground violently, dealing 4800% weapon damage as Fire over 8 seconds to all enemies within 18 yards.- Cave-In
All enemies within 24 yards are pulled in towards you.
Earthquake's damage turns into Physical. -
Avalanche Lahar
- Avalanche
Cooldown: 30 seconds
Cause a massive avalanche of rocks to fall on an area dealing 2400% weapon damage to all enemies caught in its path.
Cooldown is reduced by 1 second for every 25 Fury you spend.- Lahar
Cooldown is reduced by 1 second for every 15 Fury spent.
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Wrath of the Berserker Insanity
- Wrath of the Berserker
Cooldown: 120 seconds
Enter a berserker rage which raises several attributes for 20 seconds.
Critical Hit Chance: 10%
Attack Speed: 25%
Dodge Chance: 20%
Movement Speed: 20%- Insanity
While active, gain 50% increased damage.
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Call of the Ancients Ancients' Fury
- Call of the Ancients
Cooldown: 120 seconds
Summon the ancient Barbarians Talic, Korlic, and Madawc to fight alongside you for 20 seconds. Each deals 270% weapon damage per swing in addition to bonus abilities.
Talic wields a sword and shield and uses Whirlwind and Leap.
Korlic wields a massive polearm and uses Cleave and Furious Charge.
Madawc dual-wields axes and uses Weapon Throw and Seismic Slam.- Ancients' Fury
Gain 4 Fury every time an Ancient deals damage.
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Earthen Might
- Earthen Might
Gain 30 Fury when Avalanche or Earthquake is triggered.
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Bloodthirst
- Bloodthirst
Each point of Fury spent heals you for 966 Life.
Heal amount is increased by 1% of your Health Globe Healing Bonus. -
Boon of Bul-Kathos
- Boon of Bul-Kathos
Reduce the cooldowns of your:
Earthquake by 15 seconds.
Call of the Ancients by 30 seconds.
Wrath of the Berserker by 30 seconds. -
Superstition
- Superstition
Reduce all non-Physical damage by 20%. When you take damage from a ranged or elemental attack, you have a chance to gain 2 Fury.
Items
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- Immortal King's Triumph
Set Helm- Primary Stats
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- +4 Random Magic Properties
- Empty Socket
- One of 3 Magic Properties (varies)
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+330–524 Dexterity
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+330–524 Strength
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+330–524 Intelligence
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- Immortal King's Call
- Immortal King's Triumph
- Immortal King's Boulder Breaker
- Immortal King's Eternal Reign
- Immortal King's Tribal Binding
- Immortal King's Irons
- Immortal King's Stride
- Immortal King's Stature
- (2) Set: Call of the Ancients last until they die.
- (4) Set: Reduce the cooldown of Wrath of the Berserker and Call of the Ancients by 3 seconds for every 10 Fury you spend with an attack.
- (6) Set: While both Wrath of the Berserker and Call of the Ancients is active, you deal 400% increased damage.
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- Spires of the Earth
Set Shoulders- Primary Stats
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- +91–100 Resistance to All Elements
- +4 Random Magic Properties
- One of 3 Magic Properties (varies)
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+416–500 Dexterity
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+416–500 Strength
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+416–500 Intelligence
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- Might of the Earth
- Pull of the Earth
- Eyes of the Earth
- Weight of the Earth
- Spires of the Earth
- Spirit of the Earth
- Foundation of the Earth
- (2) Set: Reduce the cooldown of Earthquake, Avalanche, Leap, and Ground Stomp by 1 second for every 30 Fury you spend with an attack.
- (4) Set: Leap causes an Earthquake when you land. Additionally, Leap gains the effect of the Iron Impact rune and the rune's effect and duration are increased by 150%.
- (6) Set: Increase the damage of Earthquake, Avalanche, Leap, Ground Stomp, Ancient Spear and Seismic Slam by 1200%.
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- The Star of Azkaranth
Legendary Amulet- Primary Stats
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- Reduces cooldown of all skills by 4.0–7.0%.
- +3 Random Magic Properties
- Secondary Stats
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- Prevent all Fire damage taken and heal yourself for 10–15% of the amount prevented.
- One of 3 Magic Properties (varies)
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+330–524 Dexterity
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+330–524 Strength
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+330–524 Intelligence
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- Immortal King's Eternal Reign
Set Chest Armor- Primary Stats
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- +4 Random Magic Properties
- Empty Socket
- One of 3 Magic Properties (varies)
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+220–349 Dexterity
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+220–349 Strength
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+220–349 Intelligence
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- Immortal King's Call
- Immortal King's Triumph
- Immortal King's Boulder Breaker
- Immortal King's Eternal Reign
- Immortal King's Tribal Binding
- Immortal King's Irons
- Immortal King's Stride
- Immortal King's Stature
- (2) Set: Call of the Ancients last until they die.
- (4) Set: Reduce the cooldown of Wrath of the Berserker and Call of the Ancients by 3 seconds for every 10 Fury you spend with an attack.
- (6) Set: While both Wrath of the Berserker and Call of the Ancients is active, you deal 400% increased damage.
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- Strongarm Bracers
Legendary Bracers- Primary Stats
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- +220–349 Vitality
- Critical Hit Chance Increased by 4.5–6.0%
- +2 Random Magic Properties
- Secondary Stats
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- Enemies hit by knockbacks suffer 20–30% increased damage for 6 seconds.
- One of 3 Magic Properties (varies)
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+220–349 Dexterity
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+220–349 Strength
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+220–349 Intelligence
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- Pull of the Earth
Set Gloves- Primary Stats
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- Critical Hit Chance Increased by 8.0–10.0%
- +4 Random Magic Properties
- One of 3 Magic Properties (varies)
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+626–750 Dexterity
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+626–750 Strength
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+626–750 Intelligence
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- Might of the Earth
- Pull of the Earth
- Eyes of the Earth
- Weight of the Earth
- Spires of the Earth
- Spirit of the Earth
- Foundation of the Earth
- (2) Set: Reduce the cooldown of Earthquake, Avalanche, Leap, and Ground Stomp by 1 second for every 30 Fury you spend with an attack.
- (4) Set: Leap causes an Earthquake when you land. Additionally, Leap gains the effect of the Iron Impact rune and the rune's effect and duration are increased by 150%.
- (6) Set: Increase the damage of Earthquake, Avalanche, Leap, Ground Stomp, Ancient Spear and Seismic Slam by 1200%.
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- Immortal King's Tribal Binding
Set Mighty Belt- Primary Stats
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- +220–349 Strength
- +220–349 Vitality
- +81–85 Resistance to All Elements
- +3 Random Magic Properties
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- Immortal King's Call
- Immortal King's Triumph
- Immortal King's Boulder Breaker
- Immortal King's Eternal Reign
- Immortal King's Tribal Binding
- Immortal King's Irons
- Immortal King's Stride
- Immortal King's Stature
- (2) Set: Call of the Ancients last until they die.
- (4) Set: Reduce the cooldown of Wrath of the Berserker and Call of the Ancients by 3 seconds for every 10 Fury you spend with an attack.
- (6) Set: While both Wrath of the Berserker and Call of the Ancients is active, you deal 400% increased damage.
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- Weight of the Earth
Set Pants- Primary Stats
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- +4 Random Magic Properties
- Empty Socket
- One of 3 Magic Properties (varies)
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+416–500 Dexterity
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+416–500 Strength
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+416–500 Intelligence
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- Might of the Earth
- Pull of the Earth
- Eyes of the Earth
- Weight of the Earth
- Spires of the Earth
- Spirit of the Earth
- Foundation of the Earth
- (2) Set: Reduce the cooldown of Earthquake, Avalanche, Leap, and Ground Stomp by 1 second for every 30 Fury you spend with an attack.
- (4) Set: Leap causes an Earthquake when you land. Additionally, Leap gains the effect of the Iron Impact rune and the rune's effect and duration are increased by 150%.
- (6) Set: Increase the damage of Earthquake, Avalanche, Leap, Ground Stomp, Ancient Spear and Seismic Slam by 1200%.
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- Lut Socks
Legendary Boots- Primary Stats
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- +4 Random Magic Properties
- Secondary Stats
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- Leap can be cast up to three times within 2 seconds before the cooldown begins.
- One of 3 Magic Properties (varies)
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+18–23 Dexterity
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+18–23 Strength
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+18–23 Intelligence
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- Ring of Royal Grandeur
Legendary Ring- Primary Stats
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- Attack Speed Increased by 2.0–3.0%
- +27–60 Life per Hit
- +2 Random Magic Properties
- Secondary Stats
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- Reduces the number of items needed for set bonuses by 1 (to a minimum of 2).
- One of 3 Magic Properties (varies)
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+24–29 Dexterity
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+24–29 Strength
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+24–29 Intelligence
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- Stone of Jordan
Legendary Ring- Primary Stats
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- Increases damage against elites by 25.0–30.0%
- +2 Random Magic Properties
- One of 6 Magic Properties (varies)
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+8–10 Maximum Discipline (Demon Hunter Only)
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+7–8 Maximum Fury (Barbarian Only)
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+7–9 Maximum Arcane Power (Wizard Only)
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+105–119 Maximum Mana (Witch Doctor Only)
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+13–14 Maximum Spirit (Monk Only)
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+7–8 Maximum Wrath
- One of 3 Magic Properties (varies)
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+220–349 Dexterity
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+220–349 Strength
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+220–349 Intelligence
- One of 7 Magic Properties (varies)
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Physical skills deal 15–20% more damage.
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Lightning skills deal 15–20% more damage.
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Cold skills deal 15–20% more damage.
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Fire skills deal 15–20% more damage.
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Arcane skills deal 15–20% more damage.
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Poison skills deal 15–20% more damage.
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Holy skills deal 15–20% more damage.
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- Sun Keeper
Legendary Mace- Primary Stats
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- +(610–745)–(731–926) Holy Damage
- Increases damage against elites by 15.0–30.0%
- +2 Random Magic Properties
- Secondary Stats
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- +51–60% Extra Gold from Monsters
- One of 3 Magic Properties (varies)
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+330–524 Dexterity
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+330–524 Strength
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+330–524 Intelligence
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Head
- Immortal King's Triumph
- Eyes of the Earth
- Stat Priority: None
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Shoulders
- Spires of the Earth
- Stat Priority: None
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Amulet
- The Star of Azkaranth
- Stat Priority: None
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Torso
- Immortal King's Eternal Reign
- Stat Priority: None
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Wrists
- Strongarm Bracers
- Stat Priority: None
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Hands
- Pull of the Earth
- Immortal King's Irons
- Stat Priority: None
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Waist
- Immortal King's Tribal Binding
- Stat Priority: None
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Legs
- Weight of the Earth
- Stat Priority: None
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Feet
- Lut Socks
- Stat Priority: None
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Rings
- Ring of Royal Grandeur
- Stone of Jordan
- Unity
- Stat Priority: None
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Weapon
- Sun Keeper
- The Three Hundredth Spear
- Doombringer
- Stat Priority: None
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Offhand
Comments