Rating
+5

Debo's Patch 2.2 Jade Build GR 46+

Regular
Hybrid
BBCode Link
Edit

Skills

  • Haunt Poisoned Spirit
  • Locust Swarm Pestilence
  • Spirit Walk Jaunt
  • Soul Harvest Siphon
  • Hex Jinx
  • Piranhas Piranhado
  • Gruesome Feast
  • Spirit Vessel
  • Creeping Death
  • Grave Injustice

Items

More Details
  • Legendary Gems

    • Bane of the Powerful
    • Bane of the Trapped
    • Gem of Efficacious Toxin

Hey guys I'm Debo, I Main the Witch Doctor class, ever since the beta for Diablo 3 Vanilla. Encouraging players to try out the Witch Doctor class, and enjoy Diablo 3 is my major focus. I started to do this by compiling my thoughts in guides, and streaming to provide information to those who seek it.



My Twitch Tag:


http://www.twitch.tv/spsdebo




My armory Profile:


http://us.battle.net/d3/en/profile/Debo-1782/hero/1274676




Diablo Fans Link to where I keep the growing list of all WD information:


http://www.diablofans.com/forums/diablo-iii-class-forums/witch-doctor-the-mbwiru-eikura/95384-debos-2-1-witch-doctor-compendium



+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+ +_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+






***SIDE NOTE, "Belt of Transcendence" is not a Belt Option select-able yet, this Build is based around this.***


The gear list can be different between what you have, and what on the list. I've listed the most commonly used end game pieces that most people use in either group, or solo Greater Rift tier play. As long as you have good rolls on your gear, and farm on a semi regular basis obtaining these items isn't to difficult.



However the hardest items to get are as follows:


*Side Note- Worm Wood is insanely easy to get*

* 3.Quetzalcoatl

* 2.Hell Fire amulet (With good rolls)

* 1.Furnace

With that being said below here is the item list, with what I believe is the best items for that gear slot:




**Terminology: Key**


* Int= Intelligence

* Vit= Vitality

* Attack Speed= Increased Item Attack Speed

* Critical Chance= Increased Critical Chance

* Critical Damage= Increased Critical Damage

* Dmg%= Increased Weapon Damage

* All Res = all Resistance

* Elemental Damage= Increase Fire/Cold/Lighting/Holy/Poison/Physical Damage

* LOH= Life on hit

* Increase skill Damage= I.E.: "Increase Fetish Army Damage"

* CDR= Cool Down Reduction



**Gearing list:**



**Helm: Quetzalcoatl**


* Stats you want: Int, Vit, Crit Chance, Socket

* This helmet combined with Creeping death, effectively doubles the DPS of our dots.

* Only works with Locust swarm, and Haunt.

* In patch 2.1 This item no longer rolls a guaranteed Attack Speed Stat, due to it being worthless for Dot builds




**Shoulders: Jade Set**



* Stats you want: Int, Vit, Increased Skill Dmg% Haunt, CDR

* Stats you want (alternative): Int, Vit, Armor, Increase Haunt Dmg% or CDR

* Pretty much straight forward here, provides the ability to harvest dots in effect on the enemy, and deal the remaining damage in one blow.

* Non-negotiable if your doing this build.




**Gloves: Jade Set**



* Stats you want: Int, Crit Chance, Critical Damage, CDR

* Stats you want (alternative): Int, Crit Chance, Critical Damage, Vit

* Pretty much straight forward here, provides the ability to harvest dots in effect on the enemy, and deal the remaining damage in one blow.

* Non-negotiable if your doing this build.



**Ring 1: Unity, or Stone of Jordan**



**Unity**


* Stats wanted: Int, Crit Chance, Elite Damage, Socket

* Stats wanted (alternative): Int, Crit Damage, Elite Damage, Socket

* Used for solo play to obtain 50% Damage mitigation with your follower



**Stone of Jordan**


* Stats wanted: Int, Socket, Elite Damage, Elemental Damage

* Stats wanted (alternative): Crit Damage/Crit Chance, Socket , Elite Damage, Elemental Damage

* Elite damage, Elemental Damage both on one ring. Excellent to ensure we can 1-2 Shot elites in Rifts.

* You will only be using Stone of Jordan, when you are in a party however


**Ring 2: Royal Ring of Grandeur**


* Stats wanted (1 Handed weapon):Int, Socket, Crit Damage, Attack Speed

* Stats wanted (2 handed weapon): Int, Socket, Crit Chance, Attack Speed

* Love it, or Hate it this ring is your best friend. Reduces set cost of all set items by 1, but nothing permitted below 2 set pieces.

* This ring is Mandatory due to the face it reduces the set cost by 1, to allow Quetzalcoatl Helm to be used.



**Weapon: Furnace, Worm Wood**


**Furnace**

* Stats wanted (Toughness Variant): Int, Vit, %Dmg, Socket, Elite Damage Increase 45%+

* Stats wanted (alternative 1): Int, CDR, %Dmg, Socket, Elite Damage Increase 45%+

* Stats wanted (alternative 2): Int, Elite Damage (5-10%), %Dmg, Socket, Elite Damage Increase 45%+

* Best in Slot weapon for Jade, Slow Weapon, combined with Increased Elite Damage


**Worm Wood**

* Stats wanted (alternative 1): Int, CDR, Socket, Poison Damage %

* Stats wanted (alternative 2): Int, %Dmg, Socket, Poison Damage %

* Very Strong Weapon for trash pack mobs in Greater Rifts with High Mob Density, a personal favorite of mine however it is weak in comparison to Elite/Rift Guardian damage

*Side Note- Put it this way, Worm wood gets you to the boss faster, but France kills the boss faster.






**Boots: Jade Set**

* Stats wanted: Int, Vit, Armor, All Res

* Pretty much straight forward here, provides the ability to harvest dots in effect on the enemy, and deal the remaining damage in one blow.

* Non-negotiable if your doing this build.





**Pants: Jade Set**


* Stats wanted: Int, Vit, Armor, Socket(2)

* Pretty much straight forward here, provides the ability to harvest dots in effect on the enemy, and deal the remaining damage in one blow.

* Non-negotiable if your doing this build.




**Belt: Belt of Transcendence**


* Stats wanted: Int, Vit, Life %, Armor


**In my opinion the new best in slot belt for the Jade Build for the following reasons:**


* Generate 15 Fetishes automatically, due to Haunt being a mana spender

* Provides us a lot of sustain, due to Fetishes tanking mobs for us

* Gives us consistent Damage on elites, and Rift Guardians




**Chest: Jade Set**


* Stats wanted: Int, Vit, Socket(3), Increased Haunt Damage

* Pretty much straight forward here, provides the ability to harvest dots in effect on the enemy, and deal the remaining damage in one blow.

* Non-negotiable if your doing this build.



**Bracer: Strong Arm Bracers**


* Stats wanted: Int, Vit, Elemental Dmg%, Crit Chance

* Combined with the fact were using Piranhas Piranhado, Enemies will take 20%+ Increased Damage since it qualifies as a knock back.

* Since we have to use Jade shoulders, to run the set, and we can't use Aughilds this is pretty much Best in slot for Jade set.



**Necklace: Hell Fire Amulet, Any Legendary Amulet**


**Hell Fire Amulet**


* Stats wanted: Int, Crit Chance, Crit Damage, Socket

* Stats wanted: Elemental Damage, Crit Chance, Crit Damage, Socket

* Provides an additional Passive bringing it up to 5 Passives running


**Acceptable Passives:**


* Pierce the Veil

* Creeping Death

* Spirit Vessel

* Grave Injustice

* Gruesome Feast


**Any Legendary Amulet**



* Stats wanted: Int, Crit Chance, Crit Damage, Socket

* Stats wanted: Elemental Damage, Crit Chance, Crit Damage, Socket

* 2 Piece Black Thorn set = 10% Increased Elite damage, and 250 vit

Paragon Priorities

Core

Movement Speed
Primary Stat
Vitality
Maximum Resource

Offense

Critical Hit Chance
Critical Hit Damage
Cooldown Reduction
Attack Speed

Defense

Armor
Life
Resist All
Life Regeneration

Utility

Area Damage
Resource Cost Reduction
Life on Hit
Gold Find

Core:


1. Increased Movement Speed to 25%

2. int


Offensive:


1. Critical Chance

2. Critical Damage

3. Cool Down Reduction


Defense:


1. Armor

2. Life

3 Resist All


Utility:


1. Resource Cost Reduction

2. Area Damage

3. Life on Hit

Build Guide



The only really skills that I can see that can be altered are as follow:



**Pierce the Veil --> Gruesome feast**


* Helps out the the mana problems of Jade Build, damage isn't permanent like Pierce the Veil, However health globes now provide us mana, and a stacking int buff that makes up for the 20% damage lost.


**Hex ---> Horrify**


* This variation I think won't occur to much anymore, with belt of transcendence we have fetishes to take the brunt of our damage

* Does work well with Spirit Vessel, and the armor increase is ok, but I would strongly advise to only go down this route if your really hurting on toughness.



**Active Skills:**



**Spirit walk- "Jaunt"**

* Extended time in the spirit realm by 3 seconds, sounds, straight forward choice here no surprise

* Will give us the flexibility, when we go against mobs, with jailer, frozen, waller etc.


**Soul Harvest- "Siphon"**


* 20k HP back on all monsters harvested provides massive life sustain.

. **Hex "Jinx"**

* Increases damage on any monsters hexed by 20%

* Provides us additional Crowd Control vs Elites, and trash mob packs

* With our CDR, Grave injustice, and Spirit Vessel this skill will be rarely off of cool down

* No mana cost

* Triggers out Bane of the Trapped Gem



**Piranhas- "Piranhado"**

* 15% Damage increase on targets affected by Piranhas.

* Vortexes enemies into one area, enabling our harvest to hit maximum targets

* Also this triggers our Strong Arm Bracers effect, which makes enemies effected by knock back effects take additional damage.

* Triggers out Bane of the Trapped Gem



**Haunt- "Poisoned Spirit"**


* Allows for enemies affected by our haunt to take 20% Increased Damage

* Combos well with Jades 2 Set bonus

* Works well with Worm Wood



**Locust Swarm- "Pestilence"**

* Causes locust swarm to spread to two targets at a time instead of one

* Adds to the total harvested damage on targets

* A good method to trigger "Efficacious Toxin Gem" quickly





**Passive Skills**


**Gruesome Feast**

* Multiplicative 10% Increased int bonus that stacks up to 5 times

* Gives us back mana for every health globe we pick up

* Passive becomes stronger the higher our int base is



**Grave Injustice**


* 1% Hp/Mana restored, and 1 second reduction to all skills, per enemy killed.

* Allows for our harvest, spirit walk, and other cool-down heavy abilities to be used frequently


**Creeping Death**

* With Quetzalcoatl doubles the damage output of our dots, and extends our dots to 5 minutes.

* Necessary passive for any version of the Jade Build

**Spirit Vessel**

* Upon our Death, we enter a Spirit walk state, this can occur once ever 90 seconds

* Also reduces the cool down of our Horrify, Soul Harvest, and Spirit walk by 2 Seconds






For the gem Selection I will list only the most common Gems that Witch Doctors use with this build.

For the Jade Build the gem variation, everyone pretty much runs the same typical setup:


**My Top 3 personal Gems**


* 3.Bane of the Powerful

* 2.Bane of the Trapped

* 1.Efficacious Toxin

**General Top 3 Gems used by most Witch Doctors**


* 3.Bane of the Powerful

* 2.Bane of the Trapped

* 1.Efficacious Toxin




**Gem of Efficacious Toxin**


* Base Effect: Poison all enemies hit for 2000% weapon damage over 10 seconds.

* Upgrade rank grants: +50% weapon damage over 10 seconds.

* Rank 25 unlocks: All enemies you poison take 10% increased damage from all sources.


Efficacious Toxin gem is as self sufficient as it gets. The dot can be applied by damage you preform, or caused by your pets. The Dot scales with Increase Poison% property items, and since the dot is poison property it auto triggers the secondary effect. For the Jade build the additional dot damage, and 10% increased damage from all sources contributes a lot of additional damage to this build.


**Bane of the Trapped**


* Base effect: Increase damage against enemies under control-impairing effects by 15%.

* Upgrade rank grants: +0.3% damage.

* Rank 25 unlocks: Gain an aura that reduces the movement speed of enemies within 15 yards by 30%.


Overall If your looking for a good standard gem that works in pretty much all WD builds, this is it. The gem self-activates just by being in close proximity of a monster, in combination with other impairing effects. The damage is ACTUAL damage increase on the target, just as if your using piranhas or Strong Arm bracers, which is pretty awesome.


**Skills we have that trigger it**


* Haunt - Chill

* Horrify- Fear

* Piranhado- Stun

* Hex- Impairing effect


**Bane of the Powerful**


* Base effect: Gain 20% increased damage for 30 seconds after killing an elite pack.

* Increase rank grants: +1 second buff duration.

* Rank 25 unlocks: 15% Increased Damage to Elites.


Overall I feel that this gem is the most well rounded out of all gem selections. At rank 25 the duration is extended 55 seconds, at rank 35 65 Seconds, and at rank 50 80 seconds of 20% increased damage. Not mention the secondary effect adds 15% elite damage. Increased Elite damage, 20% Damage buff makes this gem choice a solid one for the Jade build.




**Video of build in action:**



**Patch 2.2**


Jade 2.2 Build Update GR 42 & 45: https://www.youtube.com/watch?v=QrKgzlR1HNw


Jade 2.2 Build Update GR 46: https://www.youtube.com/watch?v=gxTOQ6UDeYg


**Patch 2.1 (Outdated)**


Jade 2.1 Guide Part 1: https://www.youtube.com/watch?v=1fZulR9fTqY


Jade 2.1 Guide Part 2: https://www.youtube.com/watch?v=GstYtZi42dQ


Jade 2.1 Guide Part 3: https://www.youtube.com/watch?v=dWNuDF-7Qyk



**These Videos are outdated, but interesting to see if you want to see pre-patch 2.1 Builds of Jade Build**

Jade End Game Build (Out dated)](https://www.youtube.com/watch?v=4MOg07m5QEI


Jade Guide (Out dated): https://www.youtube.com/watch?v=OWEBhkKzlY8