Active: Your mystic ally has its damage increased by 50% for 10 seconds.
Passive: A mystic ally fights by your side. The ally deals 130% of your weapon damage as Physical per swing. When the ally dies, it is reborn after 5 seconds.
Air Ally
Active: You gain 100 Spirit.
Passive: A mystic ally fights by your side that increases your Spirit Regeneration by 4.
Cause an enemy to Bleed for 1200% weapon damage as Physical over 9 seconds. If the enemy dies while bleeding, it explodes and deals 2770% weapon damage as Physical damage to all nearby enemies.
Impending Doom
Exploding Palm no longer causes the enemy to bleed, but if the enemy dies while affected by Exploding Palm, they explode for 6305% weapon damage as Cold.
Active: Shroud you and your allies with a mystical shield that absorbs up to 62064 damage for 3 seconds. Absorb amount is increased by 15% of your Health Globe Healing Bonus.
Passive: You and your allies within 60 yards gain 10728 increased Life regeneration. The heal amount is increased by 7% of your Life per Second.
Only one Mantra may be active at a time.
Circular Breathing
Passive: Mantra of Healing also regenerates 3 Spirit per second.
Critical hits cause the enemy to bleed for 2500.0% weapon damage as Physical over 3 seconds.
Gain Blood Frenzy, granting you 3% increased Attack Speed for each bleeding enemy within 20 yards. (Requires Rank 25)
Hey guys here some info about the items to use.
Head: Sunwoku or Inna: You need these items to get to the set bonus. Stat Priorities, CHC,Dex,Socket
Shoulders: Sunwoku or Aughilds: You need the Sunwoku shoulds if you got the other 3 items and dont want to use Inna 4 set bonus you can use Aughilds shoulders. Stat Priorities: Dex, Vit, +Life and + AllRess
Chest: Inna or Aughilds; If you dont want to use Innna you can use Aughilds: 3 Sockets (insert Diamonds) Dex,Vit ,AllRess and Skill damage for Wave of Light.
Belt: Inna or TheWitchinghour: If you dont want the Inna 4 set bonus go for TheWitchinghour:Stat Priorities: Dex, Vit, AllRess and 15% way of the hundred fist damage
Pants: Inna or Depth Diggers; If you dont want Inna set bonus gor for DepthDiggers for 100 extra damage for your Way of the Hundred Fists. Stat Priorities: Dex, Vit, AllRess, 2 Sockets.
Brasers: Lacuni Prawlers or Augilds; Lacuni's are very rare so go for Augilds until you find them. Stat Priorities: Dex. CHC.AS,CHD
Gloves : Sunwoku Paws: No other alternative. Stat Priorities: Dex. CHC,AS,CHD
Boots: The Crudest Boots: just to have 2 dudes next to you. Or Ice climbers to be immune for that damn Ice. Stat Priorities. Dex. Vit. AllRess and Skill damage for Wave of Light. (edit) You can also use Blackthorne boots in combo with the Amulet of Blackthorne for the 3 set bonus.
Weapon: The Flying Dragon:The proc for increace AS is awesome!! stat priorities, Dex, 10% damage, socket and average damage
Rings; Royal Ring Grandeur and Soj: Go for Socket,AS, CHC and CHD
Paragon Priorities
Core
Movement Speed
Vitality
Primary Stat
Maximum Resource
Offense
Critical Hit Damage
Attack Speed
Critical Hit Chance
Cooldown Reduction
Defense
Resist All
Life
Life Regeneration
Armor
Utility
Life on Hit
Area Damage
Resource Cost Reduction
Gold Find
Core: Fill movement speed until you have 25% Then got for some Vit untill you have a total or 500k life Then go for DPS in Dex
Offence: CHD is for the most damage Output, Attackspeed, so you get some sick DPS but also build on your resource regen. CHC for last just for damage
Defence: Resistall, self explaning Life so you can choose other stats on your gear when you get 500k life. Liferegen for some more toughness.
Utility: Life on hit becauce you are hitting a lot. Area damage for some more Damage. and RCR so you can spam your wave of licht more often
Build Guide
Hey guys,
I am working on a Great build for Monk. i am sick of DH just standing there and spamming Turrets. So enjoy this one let me know what you think.
When you use the gems that i use and get as much AS as possible you can get a lot of DPS. See Screenshot of my DPS.
See above for the rest of the build info.
(edit) See the items section boots.
(Second edit) when you have a base Allres you can switch harmony to Guardians Path for 35% extra recouce regen. so you can spam some more bells. When you use Reapers Wraps in combo with Guardians Path you can switch WOTHF to Cyclone strike.
I'm having a good time with this build. I would also recommend trying Tzo Krin's Gaze/Incense Torch combo. Seems to be working out nicely for a bit of range. I'm using Steady Strikers as well until the new Gungo Gear drops. I'll be switching that out for the Strikers, and move my Sweeping Wind to Exploding Palm.
I'm having a good time with this build. I would also recommend trying Tzo Krin's Gaze/Incense Torch combo. Seems to be working out nicely for a bit of range. I'm using Steady Strikers as well until the new Gungo Gear drops. I'll be switching that out for the Strikers, and move my Sweeping Wind to Exploding Palm.
Ty for liking the Build, i would apriciate if you +1 it..
And indeed in the new patch go for GungoGear!!!!
I like this build a lot. There is a downside but that's with all builds that need to be in meleerange namely the necessity of certain items to be able to play it properly like Countess Julia's Cameo (with nice chd/cc/socket.). You won't be able to use Witching Hour then because neck won't be Sunwoko so no 2x4 set bonus when using WH. Then again who cares, the build is a good one
Thx dude for liking my build!!! Can you pls +1 it? Thx
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And indeed in the new patch go for GungoGear!!!!