Skills
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Blizzard Apocalypse
- Blizzard
Cost: 40 Arcane Power
Call down shards of ice that deal 1075% weapon damage as Cold over 6 seconds to enemies in a 12 yard radius. Multiple casts in the same area from the same caster do not stack.- Apocalypse
Increase the area of effect of Blizzard to a 30 yard radius.
Blizzard's damage turns into Fire. -
Black Hole Event Horizon
- Black Hole
Cost: 20 Arcane Power
Cooldown: 12 seconds
Conjure a Black Hole at the target location that draws enemies to it and deals 700% weapon damage as Arcane over 2 seconds to all enemies within 15 yards.- Event Horizon
The Black Hole also absorbs enemy projectiles and objects from Elite monster affixes within 15 yards.
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Teleport Wormhole
- Teleport
Cooldown: 11 seconds
Teleport through the ether to the selected location up to 50 yards away.- Wormhole
After casting Teleport, you have 3 seconds to Teleport 1 additional time.
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Hydra Mammoth Hydra
- Hydra
Cost: 15 Arcane Power
Summon a multi-headed Hydra for 15 seconds that attacks enemies with bolts of fire dealing 165% weapon damage as Fire.
Only one Hydra may be active at a time.- Mammoth Hydra
Summon a Mammoth Hydra that breathes a river of flame at nearby enemies, dealing 330% weapon damage per second as Fire to enemies caught on the burning ground.
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Mirror Image Duplicates
- Mirror Image
Cooldown: 15 seconds
Summon 2 illusionary duplicates of yourself that taunt nearby enemies for 1 second, last for 7 seconds and have 50% of your Life.
Spells cast by your Mirror Images will deal 10% of the damage of your own spells.- Duplicates
Summon 4 Mirror Images that taunt nearby enemies for 1 second and each have 50% of your Life.
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Energy Armor Prismatic Armor
- Energy Armor
Cost: 25 Arcane Power
Focus your energies, increasing your Armor by 35% but decreasing your maximum Arcane Power by 20. Lasts 10 minutes.
Only one Armor may be active at a time.- Prismatic Armor
Energy Armor also increases your resistance to all damage types 25%.
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Blur
- Blur
Decrease damage taken by 17%.
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Dominance
- Dominance
Killing an enemy grants a shield that absorbs 2% of your Life in damage for 3 seconds. This effect can stack up to 10 times.
Refreshing Dominance will set the shield to its maximum possible potency and each stack will increase its total duration by 0.5 seconds. -
Illusionist
- Illusionist
When you take more than 15% of your maximum Life in damage within 1 second, the cooldowns on Mirror Image, Slow Time, and Teleport are reset.
When you use Mirror Image, Slow Time, or Teleport, your movement speed is increased by 30% for 3 seconds. -
Unstable Anomaly
- Unstable Anomaly
When you receive fatal damage, you instead gain a shield equal to 400% of your maximum Life for 5 seconds and release a shockwave that knocks enemies back and Stuns them for 3 seconds.
This effect may occur once every 60 seconds.
Items
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- Firebird's Plume
Set Helm- 21 - 24 Armor
- Primary Stats
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- Sockets (1)
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- Firebird's Finery
- Firebird's Plume
- Firebird's Pinions
- Firebird's Breast
- Firebird's Down
- Firebird's Tarsi
- Firebird's Talons
- Firebird's Eye
- (2) Set: When you die, a meteor falls from the sky and revives you. This effect has a 60 second cooldown.
- (4) Set: Dealing Fire damage with one of your skills causes the enemy to take 1000% weapon damage as Fire per second for 3 seconds. This effect can be repeated a second and third time by different skills. If an enemy is burning due to three different skills simultaneously the enemy will Ignite, taking 3000% weapon damage per second until they die.
- (6) Set: Your damage is increased by 200% and damage taken reduced by 3% for each enemy that is Ignited. This effect can stack up to 20 times. You always receive the maximum bonus whenever a nearby Elite monster is Ignited.
- + 4 Random Magic Properties
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- Firebird's Pinions
Set Shoulders- 59 - 68 Armor
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- Firebird's Finery
- Firebird's Plume
- Firebird's Pinions
- Firebird's Breast
- Firebird's Down
- Firebird's Tarsi
- Firebird's Talons
- Firebird's Eye
- (2) Set: When you die, a meteor falls from the sky and revives you. This effect has a 60 second cooldown.
- (4) Set: Dealing Fire damage with one of your skills causes the enemy to take 1000% weapon damage as Fire per second for 3 seconds. This effect can be repeated a second and third time by different skills. If an enemy is burning due to three different skills simultaneously the enemy will Ignite, taking 3000% weapon damage per second until they die.
- (6) Set: Your damage is increased by 200% and damage taken reduced by 3% for each enemy that is Ignited. This effect can stack up to 20 times. You always receive the maximum bonus whenever a nearby Elite monster is Ignited.
- + 4 Random Magic Properties
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- Countess Julia's Cameo
Legendary Amulet- Primary Stats
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- Attack Speed Increased by 3.0–4.0%
- +3 Random Magic Properties
- Secondary Stats
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- Prevent all Arcane damage taken and heal yourself for 20–25% of the amount prevented.
- One of 3 Magic Properties (varies)
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+128–163 Dexterity
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+128–163 Strength
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+128–163 Intelligence
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- Firebird's Breast
Set Chest Armor- 51 - 68 Armor
- Primary Stats
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- Firebird's Finery
- Firebird's Plume
- Firebird's Pinions
- Firebird's Breast
- Firebird's Down
- Firebird's Tarsi
- Firebird's Talons
- Firebird's Eye
- (2) Set:
- (4) Set:
- (6) Set:
- + 4 Random Magic Properties
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- Krelm's Buff Bracers
Set Bracers- Primary Stats
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- +4 Random Magic Properties
- Secondary Stats
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- You are immune to Knockback and Stun effects.
- One of 3 Magic Properties (varies)
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+416–500 Dexterity
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+416–500 Strength
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+416–500 Intelligence
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- Krelm’s Buff Bulwark
- Krelm's Buff Belt
- Krelm's Buff Bracers
- (2) Set: +500 Vitality
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- Firebird's Talons
Set Gloves- 42 - 55 Armor
- Primary Stats
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- Critical Hit Damage Increased by 6 - 6.5%
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- Firebird's Finery
- Firebird's Plume
- Firebird's Pinions
- Firebird's Breast
- Firebird's Down
- Firebird's Tarsi
- Firebird's Talons
- Firebird's Eye
- (2) Set:
- (4) Set:
- (6) Set:
- + 4 Random Magic Properties
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- String of Ears
Legendary Belt- Primary Stats
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- +85–108 Vitality
- +3 Random Magic Properties
- Secondary Stats
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- Reduces damage from melee attacks by 25–30%.
- One of 3 Magic Properties (varies)
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+85–108 Dexterity
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+85–108 Strength
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+85–108 Intelligence
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- Firebird's Down
Set Pants- 33 - 38 Armor
- Primary Stats
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- Firebird's Finery
- Firebird's Plume
- Firebird's Pinions
- Firebird's Breast
- Firebird's Down
- Firebird's Tarsi
- Firebird's Talons
- Firebird's Eye
- (2) Set:
- (4) Set:
- (6) Set:
- + 4 Random Magic Properties
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- Firebird's Tarsi
Set Boots- 30 - 35 Armor
- Primary Stats
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- Firebird's Finery
- Firebird's Plume
- Firebird's Pinions
- Firebird's Breast
- Firebird's Down
- Firebird's Tarsi
- Firebird's Talons
- Firebird's Eye
- (2) Set:
- (4) Set:
- (6) Set:
- + 4 Random Magic Properties
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- Stone of Jordan
Legendary Ring- Primary Stats
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- Increases damage against elites by 25.0–30.0%
- +2 Random Magic Properties
- One of 6 Magic Properties (varies)
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+8–10 Maximum Discipline (Demon Hunter Only)
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+7–8 Maximum Fury (Barbarian Only)
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+7–9 Maximum Arcane Power (Wizard Only)
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+105–119 Maximum Mana (Witch Doctor Only)
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+13–14 Maximum Spirit (Monk Only)
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+7–8 Maximum Wrath
- One of 3 Magic Properties (varies)
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+220–349 Dexterity
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+220–349 Strength
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+220–349 Intelligence
- One of 7 Magic Properties (varies)
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Physical skills deal 15–20% more damage.
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Lightning skills deal 15–20% more damage.
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Cold skills deal 15–20% more damage.
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Fire skills deal 15–20% more damage.
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Arcane skills deal 15–20% more damage.
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Poison skills deal 15–20% more damage.
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Holy skills deal 15–20% more damage.
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- Unity
Legendary Ring- Primary Stats
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- Critical Hit Chance Increased by 4.5–6.0%
- Increases damage against elites by 12.0–15.0%
- +2 Random Magic Properties
- Secondary Stats
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- All damage taken is split between wearers of this item.
- One of 3 Magic Properties (varies)
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+220–349 Dexterity
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+220–349 Strength
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+220–349 Intelligence
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- The Furnace
Legendary Two-Handed Mace- Primary Stats
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- +(39–47)–(47–59) Fire Damage
- +3 Random Magic Properties
- Secondary Stats
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- Increases damage against elites by 40–50%.
- One of 3 Magic Properties (varies)
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+192–245 Strength
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+192–245 Intelligence
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+192–245 Dexterity
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- Firebird's Eye
Set Source- Primary Stats
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- +(262–328)–(263–394) Damage
- Fire skills deal 15–20% more damage.
- +626–750 Intelligence
- +4 Random Magic Properties
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- Firebird's Finery
- Firebird's Plume
- Firebird's Pinions
- Firebird's Breast
- Firebird's Down
- Firebird's Tarsi
- Firebird's Talons
- Firebird's Eye
- (2) Set: When you die, a meteor falls from the sky and revives you. This effect has a 60 second cooldown.
- (4) Set: Dealing Fire damage with one of your skills causes the enemy to take 1000% weapon damage as Fire per second for 3 seconds. This effect can be repeated a second and third time by different skills. If an enemy is burning due to three different skills simultaneously the enemy will Ignite, taking 3000% weapon damage per second until they die.
- (6) Set: Your damage is increased by 120% and damage taken reduced by 3% for each enemy that is Ignited. This effect can stack up to 20 times. You always receive the maximum bonus whenever a nearby Elite monster is Ignited.
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Head
- Firebird's Plume
- Stat Priority: None
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Shoulders
- Firebird's Pinions
- Stat Priority: None
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Amulet
- Countess Julia's Cameo
- Eye of Etlich
- Blackthorne's Duncraig Cross
- Stat Priority: None
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Torso
- Firebird's Breast
- Stat Priority: None
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Wrists
- Krelm's Buff Bracers
- Strongarm Bracers
- Stat Priority: None
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Hands
- Firebird's Talons
- Magefist
- Stat Priority: None
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Waist
- String of Ears
- The Witching Hour
- Stat Priority: None
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Legs
- Firebird's Down
- Stat Priority: None
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Feet
- Firebird's Tarsi
- Stat Priority: None
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Rings
- Stone of Jordan
- Unity
- Stat Priority: None
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Weapon
- The Furnace
- Maximus
- Sun Keeper
- Stat Priority: None
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Offhand
- Firebird's Eye
- Stat Priority: None
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