Skills
-
Disintegrate Chaos Nexus
- Disintegrate
Cost: 18 Arcane Power
Channel a beam of pure energy, dealing 390% weapon damage as Arcane.
Disintegrate damage is increased by 640% weapon damage every second, up to a maximum total of 1670% weapon damage as Arcane.- Chaos Nexus
While channeling the beam you become charged with energy and discharge at nearby enemies dealing 115% weapon damage as Arcane.
-
Teleport Wormhole
- Teleport
Cooldown: 11 seconds
Teleport through the ether to the selected location up to 50 yards away.- Wormhole
After casting Teleport, you have 3 seconds to Teleport 1 additional time.
-
Black Hole Supermassive
- Black Hole
Cost: 20 Arcane Power
Cooldown: 12 seconds
Conjure a Black Hole at the target location that draws enemies to it and deals 700% weapon damage as Arcane over 2 seconds to all enemies within 15 yards.- Supermassive
Increases the Black Hole radius to 20 yards and damage to 1290% weapon damage as Lightning over 2 seconds.
-
Magic Weapon Force Weapon
- Magic Weapon
Cost: 25 Arcane Power
Imbue your weapon with magical energy, granting it 10% increased damage. Lasts 10 minutes.- Force Weapon
Increase the damage bonus of Magic Weapon to 20% damage.
-
Familiar Sparkflint
- Familiar
Cost: 20 Arcane Power
Summon a Familiar that attacks your enemies for 240% weapon damage as Arcane. This companion cannot be targeted or damaged by enemies. Lasts 10 minutes.- Sparkflint
Summon a fiery Familiar that grants you 10% increased damage.
-
Energy Armor Prismatic Armor
- Energy Armor
Cost: 25 Arcane Power
Focus your energies, increasing your Armor by 35% but decreasing your maximum Arcane Power by 20. Lasts 10 minutes.
Only one Armor may be active at a time.- Prismatic Armor
Energy Armor also increases your resistance to all damage types 25%.
-
Astral Presence
- Astral Presence
Increase your maximum Arcane Power by 20 and Arcane Power regeneration by 2.5 per second.
-
Unwavering Will
- Unwavering Will
Standing still for 1.5 seconds increases the following attributes:
Armor: 20%
All Resistances: 20%
Damage: 10% -
Temporal Flux
- Temporal Flux
Enemies that take Arcane damage are slowed by 80% for 2 seconds.
-
Blur
- Blur
Decrease damage taken by 17%.
Items
-
- Tal Rasha's Guise of Wisdom
Set Helm- 398 - 472 Armor
- Primary Stats
-
- Critical Hit Chance Increased by 3.5%
- Sockets (1)
-
- Tal Rasha's Elements
- Tal Rasha's Unwavering Glare
- Tal Rasha's Guise of Wisdom
- Tal Rasha's Relentless Pursuit
- Tal Rasha's Brace
- Tal Rasha's Allegiance
- Tal Rasha's Stride
- Tal Rasha's Grasp
- (2) Set: Damaging enemies with Arcane, Cold, Fire or Lightning will cause a Meteor of the same damage type to fall from the sky. There is an 8 second cooldown for each damage type.
- (4) Set: Arcane, Cold, Fire, and Lightning attacks each increase all of your resistances by 25% for 8 seconds.
- (6) Set: Attacks increase your damage by 750% for 8 seconds. Arcane, Cold, Fire, and Lightning attacks each add one stack. At 4 stacks, each different elemental attack extends the duration by 2 seconds, up to a maximum of 8 seconds.
- + 3 Random Magic Properties
-
- Aughild's Power
Set Shoulders- Primary Stats
-
- +6 Random Magic Properties
-
- Aughild's Authority
- Aughild's Power
- Aughild's Search
- Aughild's Rule
- Aughild's Spike
- (2) Set: Reduces damage from melee attacks by 7%Reduces damage from ranged attacks by 7%.
- (3) Set: Reduces damage from elites by 15%Increases damage against elites by 15%
-
- The Ess of Johan
Legendary Amulet- Primary Stats
-
- +626 - 750 Strength
- +626 - 750 Dexterity
- +626 - 750 Intelligence
- Reduces cooldown of all skills by 4 - 7%.
- Secondary Stats
-
- Chance on hit to pull in enemies toward your target and Slow them by 60%.
- + 3 Random Magic Properties
-
- Tal Rasha's Relentless Pursuit
Set Chest Armor- 398 - 472 Armor
- Primary Stats
-
- Sockets (1)
- +130 - 149 Vitality
-
- Tal Rasha's Elements
- Tal Rasha's Unwavering Glare
- Tal Rasha's Guise of Wisdom
- Tal Rasha's Relentless Pursuit
- Tal Rasha's Brace
- Tal Rasha's Allegiance
- Tal Rasha's Stride
- Tal Rasha's Grasp
- (2) Set: Damaging enemies with Arcane, Cold, Fire or Lightning will cause a Meteor of the same damage type to fall from the sky. There is an 8 second cooldown for each damage type.
- (4) Set: Arcane, Cold, Fire, and Lightning attacks each increase all of your resistances by 25% for 8 seconds.
- (6) Set: Attacks increase your damage by 750% for 8 seconds. Arcane, Cold, Fire, and Lightning attacks each add one stack. At 4 stacks, each different elemental attack extends the duration by 2 seconds, up to a maximum of 8 seconds.
- + 2 Random Magic Properties
-
- Aughild's Search
Set Bracers- Primary Stats
-
- +6 Random Magic Properties
-
- Aughild's Authority
- Aughild's Power
- Aughild's Search
- Aughild's Rule
- Aughild's Spike
- (2) Set: Reduces damage from melee attacks by 7%Reduces damage from ranged attacks by 7%.
- (3) Set: Reduces damage from elites by 15%Increases damage against elites by 15%
-
- Asheara's Ward
Set Gloves- Primary Stats
-
- +6 Random Magic Properties
-
- Asheara's Vestments
- Asheara's Custodian
- Asheara's Ward
- Asheara's Pace
- Asheara's Finders
- (2) Set: +100 Resistance to All Elements
- (3) Set: +20% Life
- (4) Set: Attacks cause your followers to occasionally come to your aid.
-
- Captain Crimson's Silk Girdle
Set Belt- Primary Stats
-
- +6 Random Magic Properties
-
- Captain Crimson's Trimmings
- Captain Crimson's Waders
- Captain Crimson's Silk Girdle
- Captain Crimson's Thrust
- (2) Set: Reduces cooldown of all skills by +10%.Regenerates 6000 Life per Second
- (3) Set: Reduces all resource costs by 10%.+50 Resistance to All Elements
-
- Captain Crimson's Thrust
Set Pants- Primary Stats
-
- +6 Random Magic Properties
-
- Captain Crimson's Trimmings
- Captain Crimson's Waders
- Captain Crimson's Silk Girdle
- Captain Crimson's Thrust
- (2) Set: Reduces cooldown of all skills by +10%.Regenerates 6000 Life per Second
- (3) Set: Reduces all resource costs by 10%.+50 Resistance to All Elements
-
- Asheara's Finders
Set Boots- Primary Stats
-
- +6 Random Magic Properties
-
- Asheara's Vestments
- Asheara's Custodian
- Asheara's Ward
- Asheara's Pace
- Asheara's Finders
- (2) Set: +100 Resistance to All Elements
- (3) Set: +20% Life
- (4) Set: Attacks cause your followers to occasionally come to your aid.
-
- Ring of Royal Grandeur
Legendary Ring- Primary Stats
-
- Attack Speed Increased by 2.0–3.0%
- +27–60 Life per Hit
- +2 Random Magic Properties
- Secondary Stats
-
- Reduces the number of items needed for set bonuses by 1 (to a minimum of 2).
- One of 3 Magic Properties (varies)
-
+24–29 Dexterity
-
+24–29 Strength
-
+24–29 Intelligence
-
- Stone of Jordan
Legendary Ring- Primary Stats
-
- Increases damage against elites by 25.0–30.0%
- +2 Random Magic Properties
- One of 6 Magic Properties (varies)
-
+8–10 Maximum Discipline (Demon Hunter Only)
-
+7–8 Maximum Fury (Barbarian Only)
-
+7–9 Maximum Arcane Power (Wizard Only)
-
+105–119 Maximum Mana (Witch Doctor Only)
-
+13–14 Maximum Spirit (Monk Only)
-
+7–8 Maximum Wrath
- One of 3 Magic Properties (varies)
-
+220–349 Dexterity
-
+220–349 Strength
-
+220–349 Intelligence
- One of 7 Magic Properties (varies)
-
Physical skills deal 15–20% more damage.
-
Lightning skills deal 15–20% more damage.
-
Cold skills deal 15–20% more damage.
-
Fire skills deal 15–20% more damage.
-
Arcane skills deal 15–20% more damage.
-
Poison skills deal 15–20% more damage.
-
Holy skills deal 15–20% more damage.
-
- Sun Keeper
Legendary Mace- Primary Stats
-
- +(610–745)–(731–926) Holy Damage
- Increases damage against elites by 15.0–30.0%
- +2 Random Magic Properties
- Secondary Stats
-
- +51–60% Extra Gold from Monsters
- One of 3 Magic Properties (varies)
-
+330–524 Dexterity
-
+330–524 Strength
-
+330–524 Intelligence
-
- Tal Rasha's Unwavering Glare
Set Source- Primary Stats
-
- +(94–118)–(95–142) Damage
- +330–524 Intelligence
- Critical Hit Chance Increased by 6.0–10.0%
- Increases Meteor Damage by 20–25% (Wizard Only)
- +3 Random Magic Properties
-
- Tal Rasha's Elements
- Tal Rasha's Unwavering Glare
- Tal Rasha's Guise of Wisdom
- Tal Rasha's Relentless Pursuit
- Tal Rasha's Brace
- Tal Rasha's Allegiance
- Tal Rasha's Stride
- Tal Rasha's Grasp
- (2) Set: Damaging enemies with Arcane, Cold, Fire or Lightning will cause a Meteor of the same damage type to fall from the sky. There is an 8 second cooldown for each damage type.
- (4) Set: Arcane, Cold, Fire, and Lightning attacks each increase all of your resistances by 25% for 8 seconds.
- (6) Set: Attacks increase your damage by 750% for 8 seconds. Arcane, Cold, Fire, and Lightning attacks each add one stack. At 4 stacks, each different elemental attack extends the duration by 2 seconds, up to a maximum of 8 seconds.
-
Head
- Tal Rasha's Guise of Wisdom
- Stat Priority: None
-
Shoulders
- Aughild's Power
- Stat Priority: None
-
Amulet
- The Ess of Johan
- Stat Priority: None
-
Torso
- Tal Rasha's Relentless Pursuit
- Stat Priority: None
-
Wrists
- Aughild's Search
- Stat Priority: None
-
Hands
- Asheara's Ward
- Stat Priority: None
-
Waist
- Captain Crimson's Silk Girdle
- Stat Priority: None
-
Legs
- Captain Crimson's Thrust
- Stat Priority: None
-
Feet
- Asheara's Finders
- Stat Priority: None
-
Rings
- Ring of Royal Grandeur
- Stone of Jordan
- Stat Priority: None
-
Weapon
- Sun Keeper
- Stat Priority: None
-
Offhand
- Tal Rasha's Unwavering Glare
- Stat Priority: None
Comments