Rating
+4

The Flamethrower - CA Fire Build Patch 2.1.2

Regular
Hybrid
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Skills

  • Elemental Arrow Immolation Arrow
  • Cluster Arrow Loaded for Bear
  • Vault Tumble
  • Sentry Polar Station
  • Preparation Punishment
  • Companion Wolf Companion
  • Blood Vengeance
  • Awareness
  • Cull the Weak
  • Steady Aim

Items

More Details
  • Legendary Gems

    • Bane of the Powerful
    • Bane of the Trapped
    • Zei's Stone of Vengeance

Making use of the Marauder's 6-piece bonus as well as some type of fire supplement, preferably a Cindercoat that also has Fire skill cost reduction. If you don't have a Cindercoat then some Magefist or Andariel's to supplement fire damage could help, or you can run all 6 pieces of Marauder's and swap out a ring. Kridershot and Bombardiers are necessary for this to work properly.

Paragon Priorities

Core

Movement Speed
Maximum Resource
Primary Stat
Vitality

Offense

Cooldown Reduction
Critical Hit Damage
Attack Speed
Critical Hit Chance

Defense

Resist All
Armor
Life Regeneration
Life

Utility

Life on Hit
Resource Cost Reduction
Area Damage
Gold Find

Build Guide

When I was testing this one the PTR and was pumping out Elemental Arrow, I immediately thought it looked like I was shooting fire, especially with enough Attack Speed. This is a really fun and strong build to utilize if you're looking to stray from the Cold Sentry build to try something different. It will clear T6 easily of course, and can actually fair very well in decently high Greater Rifts. Just a bit of a change if you're looking to make use of some different skills/gear. Hope you all enjoy!