Skills
-
Fists of Thunder Wind Blast
- Fists of Thunder
Generate: 14 Spirit per attack
Teleport to your target and unleash a series of extremely fast punches that deal 200% weapon damage as Lightning.
Every third hit deals 400% weapon damage as Lightning split between all enemies in front of you.- Wind Blast
Every third hit Freezes enemies for 2 seconds.
Fists of Thunder's damage turns into Cold. -
Dashing Strike Blinding Speed
- Dashing Strike
Cost: 1 Charge
Quickly dash up to 50 yards, striking enemies along the way for 370% weapon damage as Physical.
You gain a charge every 8 seconds and can have up to 2 charges stored at a time.- Blinding Speed
Gain 40% increased chance to Dodge for 4 seconds after using Dashing Strike.
Dashing Strike's damage turns into Cold. -
Cyclone Strike Implosion
- Cyclone Strike
Cost: 50 Spirit
Pull up to 16 enemies within 24 yards towards you, followed by a furious blast of energy that deals 261% weapon damage as Holy.- Implosion
Increase the distance enemies will be pulled towards you to 34 yards.
-
Serenity Ascension
- Serenity
Cooldown: 16 seconds
You are enveloped in a protective shield that absorbs all incoming damage for 3 seconds and grants immunity to all control impairing effects.
This ability does not start its cooldown until after its effects expire.- Ascension
Increase the duration of Serenity to 4 seconds.
-
Blinding Flash Crippling Light
- Blinding Flash
Cooldown: 15 seconds
Create a flash of light that blinds all enemies within 20 yards for 3 seconds. Elite enemies recover faster, but suffer a 30% chance to miss with attacks.- Crippling Light
Enemies that are Blinded deal 25% reduced damage for 5 seconds after the Blind wears off.
-
Epiphany Desert Shroud
- Epiphany
Cooldown: 60 seconds
Have an Epiphany, increasing your Spirit Regeneration per Second by 20 and enabling your melee attacks to instantly dash to your target for 15 seconds.- Desert Shroud
Infuse yourself with sand, reducing damage taken by 50%.
-
Unity
- Unity
Each ally affected by your Mantras increases your damage by 5%, up to a maximum of 20%, and has 5% increased damage.
-
The Guardian's Path
- The Guardian's Path
While dual-wielding, you gain a 35% chance to dodge incoming attacks. While using a two-handed weapon, all Spirit generation is increased by 15%.
-
Seize the Initiative
- Seize the Initiative
Dealing damage to enemies above 75% Life increases your attack speed by 30% for 4 seconds.
-
Beacon of Ytar
- Beacon of Ytar
Reduce all cooldowns by 20%.
Items
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- Inna's Radiance
Set Spirit Stone- 360 - 472 Armor
- Primary Stats
-
- Sockets (1)
-
- Inna's Mantra
- Inna's Radiance
- Inna's Reach
- Inna's Vast Expanse
- Inna's Favor
- Inna's Temperance
- Inna's Sandals
- Inna's Hold
- (2) Set: Increase the passive effect of your Mystic Ally and the base passive effect of your Mantra by 100%.
- (4) Set: Gain the base effect of all four Mantras at all times.
- (6) Set: Gain the five runed Mystic Allies at all times and your damage is increased by 150% for each Mystic Ally you have out.
- + 4 Random Magic Properties
-
- Lefebvre's Soliloquy
Legendary Shoulders- 59 - 68 Armor
- Primary Stats
-
- +416 - 500 Strength
- +416 - 500 Dexterity
- +416 - 500 Intelligence
- Secondary Stats
-
- Cyclone Strike reduces your damage taken by 40 - 50% for 5 seconds.
- + 4 Random Magic Properties
-
- The Flavor of Time
Legendary Amulet- Primary Stats
-
- Reduces cooldown of all skills by 4.0–7.0%.
- +10–12% Movement Speed
- +4 Random Magic Properties
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- Inna's Refuge
Set Chest Armor- 398 - 472 Armor
- Primary Stats
-
- +91 - 100 Resistance to All Elements
- Reduces damage from melee attacks by 500 - 600%
- +8 - 14% Life
- 25 - 28% Better Chance of Finding Magical Items
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- Inna's Majesty
- Inna's Splendor
- Inna's Justice
- Inna's Refuge
- Inna's Blessing
- Inna's Glory
- (2) Set: +130 Dexterity
- (3) Set: Increases Spirit Regeneration by 0.3333333 per Second
- (4) Set: Gain 10 Life per Spirit Spent
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- Spirit Guards
Legendary Bracers- 8 - 10 Armor
- Primary Stats
-
- +416 - 500 Strength
- +416 - 500 Dexterity
- +416 - 500 Intelligence
- Critical Hit Chance Increased by 4.5 - 6%
- Secondary Stats
-
- Your Spirit Generators reduce your damage taken by 45 - 60% for 3 seconds.
- + 3 Random Magic Properties
-
- Inna's Hold
Set Gloves- 309 - 366 Armor
- Primary Stats
-
- +626 - 750 Strength
- +626 - 750 Dexterity
- +626 - 750 Intelligence
- Critical Hit Chance Increased by 7 - 10%
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- Inna's Mantra
- Inna's Radiance
- Inna's Reach
- Inna's Vast Expanse
- Inna's Favor
- Inna's Temperance
- Inna's Sandals
- Inna's Hold
- (2) Set: Increase the passive effect of your Mystic Ally and the base passive effect of your Mantra by 100%.
- (4) Set: Gain the base effect of all four Mantras at all times. You gain 5% damage reduction for each Mystic Ally you have out. Your Mystic Allies no longer take damage.
- (6) Set: Gain the passive abilities of the five runed Mystic Allies at all times. Attacking enemies creates your chosen Mystic Ally that lasts 15 seconds, up to 10 Mystic Allies. The damage of your Mystic Allies is increased by 900% for each Mystic Ally you have out.
- + 4 Random Magic Properties
-
- Inna's Blessing
Set Belt- 265 - 314 Armor
- Primary Stats
-
- +373 - 397 Armor
- +91 - 100 Resistance to All Elements
-
- Inna's Majesty
- Inna's Splendor
- Inna's Justice
- Inna's Refuge
- Inna's Blessing
- Inna's Glory
- (2) Set: +130 Dexterity
- (3) Set: Increases Spirit Regeneration by 0.3333333 per Second
- (4) Set: Gain 10 Life per Spirit Spent
-
- Inna's Glory
Set Pants- 322 - 359 Armor
- Primary Stats
-
- +416 - 500 Vitality
-
- Inna's Majesty
- Inna's Splendor
- Inna's Justice
- Inna's Refuge
- Inna's Blessing
- Inna's Glory
- (2) Set: +130 Dexterity
- (3) Set: Increases Spirit Regeneration by 0.3333333 per Second
- (4) Set: Gain 10 Life per Spirit Spent
-
- The Crudest Boots
Legendary Boots- 30 - 35 Armor
- Primary Stats
-
- +416 - 500 Strength
- +416 - 500 Dexterity
- +416 - 500 Intelligence
- +416 - 500 Vitality
- Secondary Stats
-
- Mystic Ally summons two Mystic Allies that fight by your side. They deal 150 - 200% increased damage and are able to attack with their active forms longer.
- + 3 Random Magic Properties
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- Oculus Ring
Legendary Ring- Primary Stats
-
- Sockets (1)
- Secondary Stats
-
- Chance to create an area of focused power on killing a monster. Damage is increased by 70 - 85% while standing in the area.
- + 4 Random Magic Properties
-
- Ring of Royal Grandeur
Legendary Ring- Primary Stats
-
- +416 - 500 Strength
- +416 - 500 Dexterity
- +416 - 500 Intelligence
- Attack Speed Increased by 5 - 6%
- +7737 - 9214 Life per Hit
- Secondary Stats
-
- Reduces the number of items needed for set bonuses by 1 (to a minimum of 2).
- + 2 Random Magic Properties
-
- In-geom
Legendary Sword -
- Crystal Fist
Legendary Fist Weapon- 242.2 Damage Per Second
- Primary Stats
-
- +626 - 750 Dexterity
- Secondary Stats
-
- Dashing Strike reduces your damage taken by 40 - 50% for 6 seconds.
- One of 7 Magic Properties (varies)
-
+(1199 - 1490) Physical Damage
-
+(1199 - 1490) Fire Damage
-
+(1199 - 1490) Lightning Damage
-
+(1199 - 1490) Cold Damage
-
+(1199 - 1490) Poison Damage
-
+(1199 - 1490) Arcane Damage
-
+(1199 - 1490) Holy Damage
- + 3 Random Magic Properties
-
Head
- Inna's Radiance
- Stat Priority: None
-
Shoulders
- Lefebvre's Soliloquy
- Stat Priority: None
-
Amulet
- The Flavor of Time
- Stat Priority: None
-
Torso
- Inna's Refuge
- Stat Priority: None
-
Wrists
- Spirit Guards
- Stat Priority: None
-
Hands
- Inna's Hold
- Stat Priority: None
-
Waist
- Inna's Blessing
- Stat Priority: None
-
Legs
- Inna's Glory
- Stat Priority: None
-
Feet
- The Crudest Boots
- Stat Priority: None
-
Rings
- Oculus Ring
- Ring of Royal Grandeur
- Stat Priority: None
-
Weapon
- In-geom
- Stat Priority: None
-
Offhand
- Crystal Fist
- Stat Priority: None
-
Legendary Gems
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Gem of Efficacious Toxin
- Gem of Efficacious Toxin
Gem- Secondary Stats
-
- Poison all enemies hit for 2000% weapon damage over 10 seconds.
-
Esoteric Alteration
- Esoteric Alteration
Gem- Secondary Stats
-
- Gain +10% non-Physical damage reduction.
-
Iceblink
- Iceblink
Gem- Secondary Stats
-
- Your Cold skills now apply Chill effects and your Chill effects now Slow enemy movement by an additional +5%.
-
Gem of Efficacious Toxin
Kanai's Cube
-
- The Executioner
Legendary Two-Handed Axe- 49.5 Damage Per Second
- Primary Stats
-
- Monster kills grant +140 - 200 experience.
- +946 - 1125 Strength
- +946 - 1125 Dexterity
- +946 - 1125 Intelligence
- Secondary Stats
-
- Attacks will slay enemies with less than 5 - 10% health.
- One of 7 Magic Properties (varies)
-
+(1439 - 1788) Physical Damage
-
+(1439 - 1788) Fire Damage
-
+(1439 - 1788) Lightning Damage
-
+(1439 - 1788) Cold Damage
-
+(1439 - 1788) Poison Damage
-
+(1439 - 1788) Arcane Damage
-
+(1439 - 1788) Holy Damage
- + 3 Random Magic Properties
-
- Aquila Cuirass
Legendary Chest Armor- 51 - 68 Armor
- Primary Stats
-
- +416 - 500 Strength
- +416 - 500 Dexterity
- +416 - 500 Intelligence
- Sockets (1)
- Secondary Stats
-
- While above 90 - 95% primary resource, all damage taken is reduced by 50%.
- + 3 Random Magic Properties
-
- Mara's Kaleidoscope
Legendary Amulet- Primary Stats
-
- +626 - 750 Strength
- +626 - 750 Dexterity
- +626 - 750 Intelligence
- Critical Hit Chance Increased by 7 - 10%
- Secondary Stats
-
- Prevent all Poison damage taken and heal yourself for 10 - 15% of the amount prevented.
- + 3 Random Magic Properties
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