Mount a celestial war horse for 5 seconds, dispelling all movement impairing effects, increasing your movement speed by 60%, and replacing your Primary Attack. Holy chains will bind up to 6 nearby monsters, dragging them as you ride and repeatedly dealing 355 damage.
Plant a holy banner that inspires nearby allies for 10.8 seconds, increasing Critical Hit Chance by 100%, but decreasing Critical Hit Damage to 135% instead of double. Critical Hit Chance over 100% will grant up to 65% additional Critical Hit Damage.
Hurl a spinning shield, inflicting 1034 damage to all enemies in its path. The shield will return, pulling enemies in its path to you and dealing an additional 689 damage. Maximum 3 charges. Players can only be affected by Spinning Shield once every 3 seconds.
Your critical hits inflict agony, dealing 30% base damage + 122 every second for 6 seconds. Each nearby enemy afflicted with agony increases your Attack Speed by 6%. Each enemy cannot be affected by this more often than once every 20 seconds.
Increases all damage you deal by up to 24% while at full Life, with a minimum bonus of 12% while at low Life. Increases your Movement Speed by 10%. Additionally, take 8% decreased damage while below 50% Life.
When you use a skill to grant a buff, increase the damage and Movement speed of the target by 24.00% for 6 seconds. Cannot occur more often than once every 20 seconds per target. Skill cooldowns decreased 6%.
When you use a skill to grant a buff, increase the damage and Movement speed of the target by 24.00% for 6 seconds. Cannot occur more often than once every 20 seconds per target. Skill cooldowns decreased 6%.
Your attacks have a 4% chance to poison enemies, inflicting 65% base damage + 263 every second over 6 seconds and decreasing Movement Speed by 24%. This poison spreads to nearby enemies if the victim dies. Cannot affect the same target more often than once every 20 seconds.
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