Summon a Familiar that attacks your enemies for 240% weapon damage as Arcane. This companion cannot be targeted or damaged by enemies. Lasts 10 minutes.
Sparkflint
Summon a fiery Familiar that grants you 10% increased damage.
Damaging enemies with Arcane, Cold, Fire or Lightning will cause them to take 5% more damage from your attacks for 5 seconds. Each different damage type applies a stack, stacking up to 4 times.
Elemental damage from your weapon contributes to Elemental Exposure.
While you have no set bonuses equipped every legendary item you have equipped increases your damage dealt by 3.75% and reduces your damage taken by 2%.
Hits with primary abilities heal you for 4% of your maximum health. (Requires Rank 25)
Kanai's Cube
Aether Walker
Legendary Wand
9.8 Damage Per Second
Secondary Stats
Teleport no longer has a cooldown but costs 25 Arcane Power.
One of 2 Magic Properties (varies)
+66 - 132 Minimum Damage
+88 - 176 Maximum Damage
+ 3 Random Magic Properties
Aether Walker
Aquila Cuirass
Legendary Chest Armor
51 - 68 Armor
Primary Stats
Sockets (1)
Secondary Stats
While above 90 - 95% primary resource, all damage taken is reduced by 50%.
+ 3 Random Magic Properties
Aquila Cuirass
Convention of Elements
Legendary Ring
Primary Stats
Critical Hit Chance Increased by 3.5%
Sockets (1)
Secondary Stats
Gain 150 - 200% increased damage to a single element for 4 seconds. This non-static effect rotates through the elements available to your class in the following order: Arcane, Cold, Fire, Holy, Lightning, Physical, Poison.
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