Items
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Head
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Shoulders
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Amulet
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Torso
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Wrists
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Hands
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Waist
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Legs
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Feet
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Rings
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Weapon
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Offhand
Kanai's Cube
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Orb of Infinite Depth
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Mantle of Channeling
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Ring of Royal Grandeur
Current rank 1 build with a few changes. Swapped out cooldown on Deathwish for life per hit as current rank 1 (gr 138) uses and it's a lot tankier. Finally found a decent ancient fb orb with int/crit/+4 apoc. Yet to get a traveller's pledge with fire damage/cc/cd. Missing augments on compass rose/traveller's pledge only. Sitting on 20.5k int atm.
Take blur over elemental exposure as you get more augments on and armor over rcr on shoulders
Speed farms gr 120 in 3 mins @20k int
Ideal rolls on orb is fire % / crit / arcane power on crit / cooldown but hard to get all 4 so just go with fire % / arcane power on crit / crit / int. Without arcane power on crit you will run out while channelling and since +4 from orb procs everytime a mirror image hits an enemy, which is OP, you won't need resource cost reduction anywhere else.
Deathwish can have life per hit + any stat really. 10% dmg, 10% cooldown or 10% resource cost reduction are decent. Rank 1 uses 10% dmg/lph
Paragon Priorities
Core
Movement Speed
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Primary Stat
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Vitality
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Maximum Resource
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Offense
Critical Hit Chance
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Critical Hit Damage
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Cooldown Reduction
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Attack Speed
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Defense
Life
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Armor
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Resist All
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Life Regeneration
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Utility
Resource Cost Reduction
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Life on Hit
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Gold Find
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Area Damage
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Current rank 1 build with a few changes. Swapped out cooldown on Deathwish for life per hit as current rank 1 (gr 138) uses and it's a lot tankier. Finally found a decent ancient fb orb with int/crit/+4 apoc. Yet to get a traveller's pledge with fire damage/cc/cd. Missing augments on compass rose/traveller's pledge only. Sitting on 20.5k int atm.
Take blur over elemental exposure as you get more augments on and armor over rcr on shoulders
Speed farms gr 120 in 3 mins @20k int
Ideal rolls on orb is fire % / crit / arcane power on crit / cooldown but hard to get all 4 so just go with fire % / arcane power on crit / crit / int. Without arcane power on crit you will run out while channelling and since +4 from orb procs everytime a mirror image hits an enemy, which is OP, you won't need resource cost reduction anywhere else.
Deathwish can have life per hit + any stat really. 10% dmg, 10% cooldown or 10% resource cost reduction are decent. Rank 1 uses 10% dmg/lph
Build Guide
Current rank 1 build with a few changes. Swapped out cooldown on Deathwish for life per hit as current rank 1 (gr 138) uses and it's a lot tankier. Finally found a decent ancient fb orb with int/crit/+4 apoc. Yet to get a traveller's pledge with fire damage/cc/cd. Missing augments on compass rose/traveller's pledge only. Sitting on 20.5k int atm.
Take blur over elemental exposure as you get more augments on and armor over rcr on shoulders
Speed farms gr 120 in 3 mins @20k int
Ideal rolls on orb is fire % / crit / arcane power on crit / cooldown but hard to get all 4 so just go with fire % / arcane power on crit / crit / int. Without arcane power on crit you will run out while channelling and since +4 from orb procs everytime a mirror image hits an enemy, which is OP, you won't need resource cost reduction anywhere else
Deathwish can have life per hit + any stat really. 10% dmg, 10% cooldown or 10% resource cost reduction are decent. Rank 1 uses 10% dmg/lph
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