Target an enemy to summon projectiles from nearby corpses that cause 1750% weapon damage as Physical to the target.
Spend 2% of your total health to launch an additional lance from yourself towards the target that deals 525% weapon damage as Physical.
Target an area exploding up to 5 corpses within 11 yards dealing 350% weapon damage as Physical to enemies within 20 yards.
Corpses pull themselves towards the nearest enemy before exploding, but Corpse Explosion now costs 2% life per corpse.
Cost: 5% HealthCooldown: 5 secondsShed your mortal flesh and reappear up to 50 yards away.
Leaves a corpse at your original location when used.
Consume corpses within 60 yards to restore 10 Essence per corpse.
Each corpse consumed also restores 3% health.
Cost: 50 EssenceActive: Command your skeletal minions to attack the target and increase their damage against it by 50%.Passive: Raise skeletons from the ground every 2 seconds to a max of 7 skeletons. Skeletal minions deal 50% weapon damage as Physical per attack.
Skeletal minions will heal you for 0.5% of your total health per hit while being commanded.
Cooldown: 120 secondsAll corpse skills can be used at will for 10 seconds.
Enemies in the Land of the Dead are periodically frozen.
After cumulatively losing 100% of your maximum Life, all ability cooldowns are reduced by 20%. This effect cannot reduce an ability's cooldown more than once for each time that ability is used.
When you take lethal damage, you are sustained preventing all damage for 4 seconds. In addition, you consume minions to heal for 10% of your Life per minion. This effect cannot occur more than once every 60 seconds.
Consuming a corpse increases your movement speed by 3% for 5 seconds. This effect can stack up to 10 times.
You cannot lose Life for 4 seconds after using Land of the Dead, Army of the Dead, or Simulacrum.
+(1199 - 1490) Physical Damage
+(1199 - 1490) Fire Damage
+(1199 - 1490) Lightning Damage
+(1199 - 1490) Cold Damage
+(1199 - 1490) Poison Damage
+(1199 - 1490) Arcane Damage
+(1199 - 1490) Holy Damage
+(1439 - 1788) Physical Damage
+(1439 - 1788) Fire Damage
+(1439 - 1788) Lightning Damage
+(1439 - 1788) Cold Damage
+(1439 - 1788) Poison Damage
+(1439 - 1788) Arcane Damage
+(1439 - 1788) Holy Damage
Can it do whatever a spider can?
For some reason the gloves keep not showing up, suppose to be the CE gloves suggested for leveling right?