Skills
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Corpse Lance Brittle Touch
- Corpse Lance
Target an enemy to summon projectiles from nearby corpses that cause 1750% weapon damage as Physical to the target.
- Brittle Touch
Enemies become brittle increasing their chance to be crit by 5% for 5 seconds each time they are hit with Corpse Lance.
Corpse Lance's damage turns into Cold. -
Blood Rush Molting
- Blood Rush
Cost: 5% Health
Cooldown: 5 seconds
Shed your mortal flesh and reappear up to 50 yards away.- Molting
Leaves a corpse at your original location when used.
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Devour Cannibalize
- Devour
Consume corpses within 60 yards to restore 10 Essence per corpse.
- Cannibalize
Each corpse consumed also restores 3% health.
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Land of the Dead Frozen Lands
- Land of the Dead
Cooldown: 120 seconds
All corpse skills can be used at will for 10 seconds.- Frozen Lands
Enemies in the Land of the Dead are periodically frozen.
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Command Skeletons Freezing Grasp
- Command Skeletons
Cost: 50 Essence
Active: Command your skeletal minions to attack the target and increase their damage against it by 50%.
Passive: Raise skeletons from the ground every 2 seconds to a max of 7 skeletons. Skeletal minions deal 50% weapon damage as Physical per attack.- Freezing Grasp
The target of your command is frozen for 3 seconds.
Command Skeletons' damage is turned to Cold. -
Bone Armor Thy Flesh Sustained
- Bone Armor
Cooldown: 10 seconds
Rip bones from nearby enemies, dealing 125% weapon damage as Physical, and create armor that reduces damage taken by 3% per enemy hit up to a maximum of 10 enemies. Lasts for 60 secs.- Thy Flesh Sustained
Cost: 20% Health
Increases your Life per Second by 10% per target hit.
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Rathma's Shield
- Rathma's Shield
You cannot lose Life for 4 seconds after using Land of the Dead, Army of the Dead, or Simulacrum.
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Final Service
- Final Service
When you take lethal damage, you are sustained preventing all damage for 4 seconds. In addition, you consume minions to heal for 10% of your Life per minion. This effect cannot occur more than once every 60 seconds.
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Blood is Power
- Blood is Power
After cumulatively losing 100% of your maximum Life, all ability cooldowns are reduced by 20%. This effect cannot reduce an ability's cooldown more than once for each time that ability is used.
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Fueled by Death
- Fueled by Death
Consuming a corpse increases your movement speed by 3% for 5 seconds. This effect can stack up to 10 times.
Items
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- Pestilence Mask
Set Helm- 21 - 24 Armor
- Primary Stats
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- +626 - 750 Strength
- +626 - 750 Dexterity
- +626 - 750 Intelligence
- Sockets (1)
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- Pestilence Master's Shroud
- Pestilence Mask
- Pestilence Defense
- Pestilence Robe
- Pestilence Incantations
- Pestilence Battle Boots
- Pestilence Gloves
- (2) Set: Each corpse you consume fires a Corpse Lance at a nearby enemy.
- (4) Set: Each enemy you hit with Bone Spear, Corpse Lance and Corpse Explosion reduces your damage taken by 2%, up to a maximum of 50%. Lasts 15 seconds.
- (6) Set: Each corpse you consume grants you an Empowered Bone Spear charge that increases the damage of your next Bone Spear by 3300%. In addition, Corpse Lance and Corpse Explosion damage is increased by 33*100/2 %.
- + 4 Random Magic Properties
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- Pestilence Defense
Set Shoulders- 59 - 68 Armor
- Primary Stats
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- +416 - 500 Strength
- +416 - 500 Dexterity
- +416 - 500 Intelligence
- Reduces all resource costs by 5 - 7%.
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- Pestilence Master's Shroud
- Pestilence Mask
- Pestilence Defense
- Pestilence Robe
- Pestilence Incantations
- Pestilence Battle Boots
- Pestilence Gloves
- (2) Set: Each corpse you consume fires a Corpse Lance at a nearby enemy.
- (4) Set: Each enemy you hit with Bone Spear, Corpse Lance and Corpse Explosion reduces your damage taken by 2%, up to a maximum of 50%. Lasts 15 seconds.
- (6) Set: Each corpse you consume grants you an Empowered Bone Spear charge that increases the damage of your next Bone Spear by 3300%. In addition, Corpse Lance and Corpse Explosion damage is increased by 33*100/2 %.
- + 4 Random Magic Properties
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- Squirt's Necklace
Legendary Amulet- Primary Stats
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- +26 - 30% Extra Gold from Monsters
- Critical Hit Damage Increased by 31 - 35%
- Secondary Stats
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- While not taking damage, damage dealt is increased by up to 100% and damage taken is increased by up to 50%.
- + 3 Random Magic Properties
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- Pestilence Robe
Set Chest Armor- 51 - 68 Armor
- Primary Stats
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- +416 - 500 Strength
- +416 - 500 Dexterity
- +416 - 500 Intelligence
- Sockets (1)
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- Pestilence Master's Shroud
- Pestilence Mask
- Pestilence Defense
- Pestilence Robe
- Pestilence Incantations
- Pestilence Battle Boots
- Pestilence Gloves
- (2) Set: Each corpse you consume fires a Corpse Lance at a nearby enemy.
- (4) Set: Each enemy you hit with Bone Spear, Corpse Lance and Corpse Explosion reduces your damage taken by 2%, up to a maximum of 50%. Lasts 15 seconds.
- (6) Set: Each corpse you consume grants you an Empowered Bone Spear charge that increases the damage of your next Bone Spear by 3300%. In addition, Corpse Lance and Corpse Explosion damage is increased by 33*100/2 %.
- + 4 Random Magic Properties
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- Nemesis Bracers
Legendary Bracers- Primary Stats
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- +4 Random Magic Properties
- Secondary Stats
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- Shrines and Pylons will spawn an enemy champion.
- One of 3 Magic Properties (varies)
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+85–108 Dexterity
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+85–108 Strength
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+85–108 Intelligence
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- Pestilence Gloves
Set Gloves- 42 - 55 Armor
- Primary Stats
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- +626 - 750 Strength
- +626 - 750 Dexterity
- +626 - 750 Intelligence
- Critical Hit Chance Increased by 7 - 10%
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- Pestilence Master's Shroud
- Pestilence Mask
- Pestilence Defense
- Pestilence Robe
- Pestilence Incantations
- Pestilence Battle Boots
- Pestilence Gloves
- (2) Set: Each corpse you consume fires a Corpse Lance at a nearby enemy.
- (4) Set: Each enemy you hit with Bone Spear, Corpse Lance and Corpse Explosion reduces your damage taken by 2%, up to a maximum of 50%. Lasts 15 seconds.
- (6) Set: Each corpse you consume grants you an Empowered Bone Spear charge that increases the damage of your next Bone Spear by 3300%. In addition, Corpse Lance and Corpse Explosion damage is increased by 33*100/2 %.
- + 4 Random Magic Properties
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- Captain Crimson's Silk Girdle
Set Belt- 440 - 506 Armor
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- Captain Crimson's Trimmings
- Captain Crimson's Waders
- Captain Crimson's Silk Girdle
- Captain Crimson's Thrust
- (2) Set: Regenerates 6000 Life per SecondReduces cooldown of all skills by 20%.Reduces all resource costs by 20%.
- (3) Set: Damage dealt is increased by your percentage of cooldown reduction.Damage taken is reduced by your percentage of cost reduction.
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- Pestilence Incantations
Set Pants- 33 - 38 Armor
- Primary Stats
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- +416 - 500 Strength
- +416 - 500 Dexterity
- +416 - 500 Intelligence
- Sockets (1)
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- Pestilence Master's Shroud
- Pestilence Mask
- Pestilence Defense
- Pestilence Robe
- Pestilence Incantations
- Pestilence Battle Boots
- Pestilence Gloves
- (2) Set: Each corpse you consume fires a Corpse Lance at a nearby enemy.
- (4) Set: Each enemy you hit with Bone Spear, Corpse Lance and Corpse Explosion reduces your damage taken by 2%, up to a maximum of 50%. Lasts 15 seconds.
- (6) Set: Each corpse you consume grants you an Empowered Bone Spear charge that increases the damage of your next Bone Spear by 3300%. In addition, Corpse Lance and Corpse Explosion damage is increased by 33*100/2 %.
- + 4 Random Magic Properties
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- Captain Crimson's Waders
Set Boots- 513 - 590 Armor
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- Captain Crimson's Trimmings
- Captain Crimson's Waders
- Captain Crimson's Silk Girdle
- Captain Crimson's Thrust
- (2) Set: Regenerates 6000 Life per SecondReduces cooldown of all skills by 20%.Reduces all resource costs by 20%.
- (3) Set: Damage dealt is increased by your percentage of cooldown reduction.Damage taken is reduced by your percentage of cost reduction.
- + 6 Random Magic Properties
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- Krysbin's Sentence
Legendary Ring- Primary Stats
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- Attack Speed Increased by 5 - 6%
- Secondary Stats
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- You deal 75 - 100% increased damage against slowed enemies or triple this bonus against enemies afflicted by any other type of control-impairing effect.
- + 3 Random Magic Properties
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- Convention of Elements
Legendary Ring- Primary Stats
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- +416 - 500 Strength
- +416 - 500 Dexterity
- +416 - 500 Intelligence
- Critical Hit Chance Increased by 4.5 - 6%
- Sockets (1)
- Secondary Stats
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- Gain 150 - 200% increased damage to a single element for 4 seconds. This non-static effect rotates through the elements available to your class in the following order: Arcane, Cold, Fire, Holy, Lightning, Physical, Poison.
- + 2 Random Magic Properties
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- Jesseth Skullscythe
Set Scythe- 461.5 Damage Per Second
- Primary Stats
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- Increases Attack Speed by 6 - 7%
- Secondary Stats
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- One of 2 Magic Properties (varies)
- +66 - 132 Minimum Damage
- +88 - 176 Maximum Damage
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- Jesseth Arms
- Jesseth Skullscythe
- Jesseth Skullshield
- (2) Set: When the target of your Command Skeletons dies, your skeletons are automatically commanded to attack a nearby target.While your skeletons are commanded to attack a target, all of your minions deal 400% increased damage.
- + 3 Random Magic Properties
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- Jesseth Skullshield
Set Shield- 8 - 9 Armor
- Primary Stats
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- +10 - 20% Chance to Block
- 0 - 0 Block Amount
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- Jesseth Arms
- Jesseth Skullscythe
- Jesseth Skullshield
- (2) Set: When the target of your Command Skeletons dies, your skeletons are automatically commanded to attack a nearby target.While your skeletons are commanded to attack a target, all of your minions deal 400% increased damage.
- + 4 Random Magic Properties
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Head
- Pestilence Mask
- Stat Priority: None
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Shoulders
- Pestilence Defense
- Stat Priority: None
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Amulet
- Squirt's Necklace
- Stat Priority: None
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Torso
- Pestilence Robe
- Stat Priority: None
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Wrists
- Nemesis Bracers
- Stat Priority: None
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Hands
- Pestilence Gloves
- Stat Priority: None
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Waist
- Captain Crimson's Silk Girdle
- Stat Priority: None
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Legs
- Pestilence Incantations
- Stat Priority: None
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Feet
- Captain Crimson's Waders
- Stat Priority: None
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Rings
- Krysbin's Sentence
- Convention of Elements
- Stat Priority: None
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Weapon
- Jesseth Skullscythe
- Stat Priority: None
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Offhand
- Jesseth Skullshield
- Stat Priority: None
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Legendary Gems
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Molten Wildebeest's Gizzard
- Molten Wildebeest's Gizzard
Gem- Secondary Stats
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- Regenerates 10000 Life per Second.
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Bane of the Trapped
- Bane of the Trapped
Gem- Secondary Stats
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- Increase damage against enemies under the effects of control-impairing effects by 15%.
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Gogok of Swiftness
- Gogok of Swiftness
Gem- Primary Stats
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- Gain Swiftness with every attack, increasing your Attack Speed by 1% and Dodge by 0.50% for 4 seconds. This effect stacks up to 15 times.
- Gain 1% Cooldown Reduction per stack of Swiftness. (Requires Rank 25)
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Molten Wildebeest's Gizzard
Kanai's Cube
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- Messerschmidt's Reaver
Legendary Two-Handed Axe- 602 Damage Per Second
- Primary Stats
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- +9142 - 13371 Life after Each Kill
- +946 - 1125 Strength
- +946 - 1125 Dexterity
- +946 - 1125 Intelligence
- Secondary Stats
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- Reduce the remaining cooldown of one of your skills by 1 second when you slay an enemy.
- One of 7 Magic Properties (varies)
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+(1439 - 1788) Physical Damage
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+(1439 - 1788) Fire Damage
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+(1439 - 1788) Lightning Damage
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+(1439 - 1788) Cold Damage
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+(1439 - 1788) Poison Damage
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+(1439 - 1788) Arcane Damage
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+(1439 - 1788) Holy Damage
- + 3 Random Magic Properties
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- Corpsewhisper Pauldrons
Legendary Shoulders- 59 - 68 Armor
- Primary Stats
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- +416 - 500 Strength
- +416 - 500 Dexterity
- +416 - 500 Intelligence
- Secondary Stats
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- Corpse Lance damage is increased by 25 - 30% for 3 seconds when you consume a corpse. Max 20 stacks.
- + 5 Random Magic Properties
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- Ring of Royal Grandeur
Legendary Ring- Primary Stats
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- +416 - 500 Strength
- +416 - 500 Dexterity
- +416 - 500 Intelligence
- Attack Speed Increased by 5 - 6%
- +7737 - 9214 Life per Hit
- Secondary Stats
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- Reduces the number of items needed for set bonuses by 1 (to a minimum of 2).
- + 2 Random Magic Properties
Paragon Priorities
Primary Stat |
Vitality |
Movement Speed |
Maximum Resource |
Attack Speed |
Cooldown Reduction |
Critical Hit Chance |
Critical Hit Damage |
Life |
Armor |
Resist All |
Life Regeneration |
Area Damage |
Resource Cost Reduction |
Life on Hit |
Gold Find |
Hi why using jesseth instead of scythe of the cycle ? With jesseth u have to use command skeleton but with scythe of the cycle u gpt the same bonus and can replace command skeletons with frailthy aura for instance and we could use lost time for speed
Because SotC doesn't buff Corspe Lance... New Changes make Jesseth deal 400% dmg as long as command skeletons are commanded to attack.
This would make more sense with spamming Command Skeletons and use Zodiac instead of Capt
Also I wouldn't use freezing grasp as it contribute dr with LotD