Rating
+1

S21 Masquerade of Burning Carnival WIP

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Skills

  • Frailty Early Grave
  • Bone Spear Teeth
  • Blood Rush Potency
  • Devour Satiated
  • Bone Armor Harvest of Anguish
  • Simulacrum
  • Dark Reaping
  • Fueled by Death
  • Eternal Torment
  • Spreading Malediction

Items

More Details
  • Legendary Gems

    • Bane of the Trapped
    • Enforcer
    • Gogok of Swiftness

Kanai's Cube

  • Maltorius' Petrified Spike
  • Steuart's Greaves
  • Squirt's Necklace

Paragon Priorities

Core

Movement Speed
Maximum Resource
Primary Stat
Vitality

Offense

Attack Speed
Critical Hit Chance
Critical Hit Damage
Cooldown Reduction

Defense

Armor
Life
Resist All
Life Regeneration

Utility

Area Damage
Resource Cost Reduction
Life on Hit
Gold Find

Build Guide

This build is a WIP Build /!\


The new necro set work around Simulacrum and Bone spear.


Overall thought :


Bones spears - Teeth, for a wider area coverage ? Dont think we need more damage we will have 30k% trough the simulacrum's bones spears.

Curse i think is mandatory, Simulacrums will also spread the cursed, with the all runes simulacrum -> More damage and Tankyness.

  • Decrepify
  • Frailty

Devouer/Dark reaping for more ressources generation. Maltorius' Petrified Spike make bone spears a heavy spender (20 to 40 essence)


Both curses passives are optionnal for now, we will see during live test if they are required.

"Final service" is unlikely to be ON, due to the massive tankiness of the build AND the simulacrum runes "Self sacrifice" is another cheat death.

Tankiness with the 50% from the set, "4 piece unity" with the simulacrums, Dayntess and Bone armor... want more ?


Weapons :


Main hand:


Scythe of the Cycle: is for now one of the best One hand weapon for Necro, synergie with bone armor and bone spear. Straight 400% damage not bad !

Trag'oul's corroded fang: strong option as usual for Necro, curses are strong (even stronger with this set ?!)


Off-Hand


I would suggest Lost Time with the Cold runes of Bone armor.

Other Off-hand?? idk :P


Legendary Gemms:


Mandatory - Bane of the Trapped : Because ... Bane of the trapped :LUL:

Enforcer?: Pets damage increase, simulacrums = Pets ???

Optionnal - Gogok of swiftness: CDR, AS, dodge%

Bane of the Powerfull: Pure %damage increase.

Zei's Stone of Vengance: Distance = Damage.


Farming with with Boon of the Hoarder


Give me your thought about this version :)

And what would you change or keep


Have a good Confinement :D