After cumulatively losing 100% of your maximum Life, all ability cooldowns are reduced by 20%. This effect cannot reduce an ability's cooldown more than once for each time that ability is used.
Hits with primary abilities heal you for 4% of your maximum health. (Requires Rank 25)
Kanai's Cube
Bloodtide Blade
Legendary Two-Handed Scythe
1687.4 Damage Per Second
Primary Stats
+946 - 1125 Intelligence
+946 - 1125 Vitality
Secondary Stats
Death Nova deals 300 - 400% increased damage for every enemy within 25 yards.
One of 7 Magic Properties (varies)
+(1439 - 1788) Physical Damage
+(1439 - 1788) Fire Damage
+(1439 - 1788) Lightning Damage
+(1439 - 1788) Cold Damage
+(1439 - 1788) Poison Damage
+(1439 - 1788) Arcane Damage
+(1439 - 1788) Holy Damage
+ 2 Random Magic Properties
Bloodtide Blade
Requiem Cereplate
Legendary Chest Armor
51 - 68 Armor
Primary Stats
+416 - 500 Strength
+416 - 500 Dexterity
+416 - 500 Intelligence
Sockets (1)
Secondary Stats
Devour restores an additional 75 - 100% Essence and Life. In addition, when Devour restores Essence or Life above your maximum, the excess is granted over 3 seconds.
+ 4 Random Magic Properties
Requiem Cereplate
Ring of Royal Grandeur
Legendary Ring
Primary Stats
+416 - 500 Strength
+416 - 500 Dexterity
+416 - 500 Intelligence
Attack Speed Increased by 5 - 6%
+7737 - 9214 Life per Hit
Secondary Stats
Reduces the number of items needed for set bonuses by 1 (to a minimum of 2).
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