Rip bones from nearby enemies, dealing 125% weapon damage as Physical, and create armor that reduces damage taken by 3% per enemy hit up to a maximum of 10 enemies. Lasts for 60 secs.
When you take lethal damage, you are sustained preventing all damage for 4 seconds. In addition, you consume minions to heal for 10% of your Life per minion. This effect cannot occur more than once every 60 seconds.
He is just constantly barking until you give him what he wants - attention or some other toy or treat. As best paper writing website explain It can take weeks if not months for this pattern of behavior to deconstruct on its own.
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Interesting, but could you tell us what is the max level of GR we can do with this build ?
The stats to prioritize ?
He is just constantly barking until you give him what he wants - attention or some other toy or treat. As best paper writing website explain It can take weeks if not months for this pattern of behavior to deconstruct on its own.