Rip bones from nearby enemies, dealing 125% weapon damage as Physical, and create armor that reduces damage taken by 3% per enemy hit up to a maximum of 10 enemies. Lasts for 60 secs.
When you take lethal damage, you are sustained preventing all damage for 4 seconds. In addition, you consume minions to heal for 10% of your Life per minion. This effect cannot occur more than once every 60 seconds.
While you have no set bonuses equipped every legendary item you have equipped increases your damage dealt by 3.75% and reduces your damage taken by 2%.
Critical hits cause the enemy to bleed for +2500% weapon damage as Physical over 3 seconds.
Kanai's Cube
Bloodtide Blade
Legendary Two-Handed Scythe
1687.4 Damage Per Second
Primary Stats
+946 - 1125 Intelligence
+946 - 1125 Vitality
Secondary Stats
Death Nova deals 300 - 400% increased damage for every enemy within 25 yards.
One of 7 Magic Properties (varies)
+(1439 - 1788) Physical Damage
+(1439 - 1788) Fire Damage
+(1439 - 1788) Lightning Damage
+(1439 - 1788) Cold Damage
+(1439 - 1788) Poison Damage
+(1439 - 1788) Arcane Damage
+(1439 - 1788) Holy Damage
+ 2 Random Magic Properties
Bloodtide Blade
Hexing Pants of Mr. Yan
Legendary Pants
33 - 38 Armor
Primary Stats
+416 - 500 Strength
+416 - 500 Dexterity
+416 - 500 Intelligence
Secondary Stats
Your resource generation and damage is increased by 25% while moving and decreased by 20 - 25% while standing still.
+ 4 Random Magic Properties
Hexing Pants of Mr. Yan
Krysbin's Sentence
Legendary Ring
Primary Stats
+416 - 500 Strength
+416 - 500 Dexterity
+416 - 500 Intelligence
Attack Speed Increased by 5 - 6%
Secondary Stats
You deal 75 - 100% increased damage against slowed enemies or triple this bonus against enemies afflicted by any other type of control-impairing effect.
Comments