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Cost: 5% HealthCooldown: 5 secondsShed your mortal flesh and reappear up to 50 yards away.
Target an enemy to summon projectiles from nearby corpses that cause 1750% weapon damage as Physical to the target.
Spend 2% of your total health to launch an additional lance from yourself towards the target that deals 525% weapon damage as Physical.
Consume corpses within 60 yards to restore 10 Essence per corpse.
Each corpse consumed also restores 3% health.
Cost: 10 EssenceA crippling curse that reduces the enemy units' movement speed by 75% and reduces damage of affected enemies by 30% for 30 seconds.
Gain 1% cooldown reduction for every enemy cursed, up to a maximum of 20%.
Cost: 25% HealthCooldown: 120 secondsCreate a Simulacrum made of blood that will duplicate your Secondary skills for 15 seconds.
Your maximum essence is increased by 100% while your Simulacrum is active.
Cooldown: 120 secondsAll corpse skills can be used at will for 10 seconds.
Enemies in the Land of the Dead are periodically frozen.
After cumulatively losing 100% of your maximum Life, all ability cooldowns are reduced by 20%. This effect cannot reduce an ability's cooldown more than once for each time that ability is used.
Increase your maximum Essence by 40.
Receive a 1% damage bonus for each enemy afflicted by one of your curses.
Increase armor by 100%, reduced by 10% for each active minion.
+(1439 - 1788) Physical Damage
+(1439 - 1788) Fire Damage
+(1439 - 1788) Lightning Damage
+(1439 - 1788) Cold Damage
+(1439 - 1788) Poison Damage
+(1439 - 1788) Arcane Damage
+(1439 - 1788) Holy Damage
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