Gain a bonus based on the weapon type of your main hand weapon: Swords/Daggers: 8% increased damage Maces/Axes: 5% Critical Hit Chance Polearms/Spears: 8% attack speed Mighty Weapons: 2 Fury per hit
Hits with primary abilities heal you for 4% of your maximum health. (Requires Rank 25)
Kanai's Cube
The Furnace
Legendary Two-Handed Mace
15.75 Damage Per Second
Primary Stats
+946 - 1125 Strength
+946 - 1125 Dexterity
+946 - 1125 Intelligence
Secondary Stats
Increases damage against elites by 40 - 50%.
One of 7 Magic Properties (varies)
+(1439 - 1788) Physical Damage
+(1439 - 1788) Fire Damage
+(1439 - 1788) Lightning Damage
+(1439 - 1788) Cold Damage
+(1439 - 1788) Poison Damage
+(1439 - 1788) Arcane Damage
+(1439 - 1788) Holy Damage
+ 3 Random Magic Properties
The Furnace
Aquila Cuirass
Legendary Chest Armor
51 - 68 Armor
Primary Stats
+416 - 500 Strength
+416 - 500 Dexterity
+416 - 500 Intelligence
Sockets (1)
Secondary Stats
While above 90 - 95% primary resource, all damage taken is reduced by 50%.
+ 3 Random Magic Properties
Aquila Cuirass
Convention of Elements
Legendary Ring
Primary Stats
+416 - 500 Strength
+416 - 500 Dexterity
+416 - 500 Intelligence
Critical Hit Chance Increased by 4.5 - 6%
Sockets (1)
Secondary Stats
Gain 150 - 200% increased damage to a single element for 4 seconds. This effect rotates through the elements available to your class in the following order: Arcane, Cold, Fire, Holy, Lightning, Physical, Poison.
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