Have an Epiphany, increasing your Spirit Regeneration per Second by 20 and enabling your melee attacks to instantly dash to your target for 15 seconds.
Desert Shroud
Infuse yourself with sand, reducing damage taken by 50%.
Surround yourself in a vortex that continuously deals 105% weapon damage to all enemies within 10 yards. The vortex lasts 6 seconds and is refreshed each time you strike an enemy with a melee attack. Landing a Critical Hit has a chance to increase the vortex effect up to 3 stacks for a total of 315% weapon damage.
Cyclone
While your vortex is at 3 or more stacks, Critical Hits have a chance to spawn a lightning tornado that periodically electrocutes nearby enemies for 95% weapon damage as Lightning. Each spawned lightning tornado lasts 3 seconds.
Gain 20% increased damage for 30.0 seconds after killing an elite pack.
Gain 15% increased damage versus elites and take 15% reduced damage from elites. (Requires Rank 25)
Kanai's Cube
Balance
Legendary Daibo
45.1 Damage Per Second
Primary Stats
+946 - 1125 Dexterity
Secondary Stats
The damage of Tempest Rush is increased by 450 - 600% and when your Tempest Rush hits 3 or fewer enemies, it gains 100% Critical Hit Chance.
One of 7 Magic Properties (varies)
+(1439 - 1788) Physical Damage
+(1439 - 1788) Fire Damage
+(1439 - 1788) Lightning Damage
+(1439 - 1788) Cold Damage
+(1439 - 1788) Poison Damage
+(1439 - 1788) Arcane Damage
+(1439 - 1788) Holy Damage
+ 3 Random Magic Properties
Balance
Aquila Cuirass
Legendary Chest Armor
51 - 68 Armor
Primary Stats
+416 - 500 Strength
+416 - 500 Dexterity
+416 - 500 Intelligence
Sockets (1)
Secondary Stats
While above 90 - 95% primary resource, all damage taken is reduced by 50%.
+ 3 Random Magic Properties
Aquila Cuirass
Convention of Elements
Legendary Ring
Primary Stats
+416 - 500 Strength
+416 - 500 Dexterity
+416 - 500 Intelligence
Critical Hit Chance Increased by 4.5 - 6%
Sockets (1)
Secondary Stats
Gain 150 - 200% increased damage to a single element for 4 seconds. This effect rotates through the elements available to your class in the following order: Arcane, Cold, Fire, Holy, Lightning, Physical, Poison.
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