Skills
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Way of the Hundred Fists Fists of Fury
- Way of the Hundred Fists
Generate: 12 Spirit per attack
Unleash a rapid series of punches that strike enemies for 190% weapon damage as Physical.- Fists of Fury
Perform a short dash with the first attack and enemies hit take an additional 60% weapon damage as Holy over 3 seconds. Fists of Fury damage can stack multiple times on the same enemy.
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Tempest Rush Northern Breeze
- Tempest Rush
Cost: 30 Spirit
Charge directly through your enemies, dealing 390% weapon damage while running.- Northern Breeze
Reduce the Spirit cost of Tempest Rush to 25 Spirit and increase its damage to 500% weapon damage as Holy.
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Mantra of Salvation Wind through the Reeds
- Mantra of Salvation
Cost: 50 Spirit
Active: You and nearby allies gain an additional 20% increased resistance to all elements for 3 seconds.
Passive: You and your allies within 60 yards gain 20% increased resistance to all elements.
Only one Mantra may be active at a time.- Wind through the Reeds
Passive: Mantra of Salvation also increases movement speed by 10%.
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Epiphany Desert Shroud
- Epiphany
Cooldown: 60 seconds
Have an Epiphany, increasing your Spirit Regeneration per Second by 20 and enabling your melee attacks to instantly dash to your target for 15 seconds.- Desert Shroud
Infuse yourself with sand, reducing damage taken by 50%.
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Dashing Strike Blinding Speed
- Dashing Strike
Cost: 1 Charge
Quickly dash up to 50 yards, striking enemies along the way for 370% weapon damage as Physical.
You gain a charge every 8 seconds and can have up to 2 charges stored at a time.- Blinding Speed
Gain 40% increased chance to Dodge for 4 seconds after using Dashing Strike.
Dashing Strike's damage turns into Cold. -
Sweeping Wind Blade Storm
- Sweeping Wind
Cost: 75 Spirit
Surround yourself in a vortex that continuously deals 105% weapon damage to all enemies within 10 yards. The vortex lasts 6 seconds and is refreshed each time you strike an enemy with a melee attack. Landing a Critical Hit has a chance to increase the vortex effect up to 3 stacks for a total of 315% weapon damage.- Blade Storm
Intensify the vortex, increasing the damage per stack to 145% weapon damage. This increases the damage with 3 stacks to 435% weapon damage.
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Seize the Initiative
- Seize the Initiative
Dealing damage to enemies above 75% Life increases your attack speed by 30% for 4 seconds.
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Harmony
- Harmony
40% of your single elemental resistances from items instead increases your resistance to all elements.
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Beacon of Ytar
- Beacon of Ytar
Reduce all cooldowns by 20%.
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Mythic Rhythm
- Mythic Rhythm
Every third hit from a Spirit Generator increases the damage of your next damaging Spirit Spender by 40%.
Items
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- Decree of Justice
Set Helm- 21 - 24 Armor
- Primary Stats
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- +626 - 750 Strength
- +626 - 750 Dexterity
- +626 - 750 Intelligence
- Sockets (1)
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- Patterns of Justice
- Decree of Justice
- Mirrors of Justice
- Lamellars of Justice
- Mountains of Justice
- Weaves of Justice
- Bazubands of Justice
- (2) Set: Sweeping Wind gains the effect of every rune.
- (4) Set: Each enemy within Sweeping Wind increases your movement speed by 5%. Stacks up to 10 times.
- (6) Set: Attacking with Tempest Rush while Sweeping Wind is active will temporarily increase the size of Sweeping Wind after hitting over 30 times within a short period. Sweeping Wind damage is also increased by 10000%.
- + 4 Random Magic Properties
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- Mirrors of Justice
Set Shoulders- 59 - 68 Armor
- Primary Stats
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- +416 - 500 Strength
- +416 - 500 Dexterity
- +416 - 500 Intelligence
- +91 - 100 Resistance to All Elements
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- Patterns of Justice
- Decree of Justice
- Mirrors of Justice
- Lamellars of Justice
- Mountains of Justice
- Weaves of Justice
- Bazubands of Justice
- (2) Set: Sweeping Wind gains the effect of every rune.
- (4) Set: Each enemy within Sweeping Wind increases your movement speed by 5%. Stacks up to 10 times.
- (6) Set: Attacking with Tempest Rush while Sweeping Wind is active will temporarily increase the size of Sweeping Wind after hitting over 30 times within a short period. Sweeping Wind damage is also increased by 10000%.
- + 4 Random Magic Properties
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- The Flavor of Time
Legendary Amulet- Primary Stats
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- Reduces cooldown of all skills by 4 - 7%.
- +10 - 12% Movement Speed
- Secondary Stats
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- Pylon effects last twice as long.
- + 4 Random Magic Properties
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- Lamellars of Justice
Set Chest Armor- 51 - 68 Armor
- Primary Stats
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- +416 - 500 Strength
- +416 - 500 Dexterity
- +416 - 500 Intelligence
- Sockets (1)
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- Patterns of Justice
- Decree of Justice
- Mirrors of Justice
- Lamellars of Justice
- Mountains of Justice
- Weaves of Justice
- Bazubands of Justice
- (2) Set: Sweeping Wind gains the effect of every rune.
- (4) Set: Each enemy within Sweeping Wind increases your movement speed by 5%. Stacks up to 10 times.
- (6) Set: Attacking with Tempest Rush while Sweeping Wind is active will temporarily increase the size of Sweeping Wind after hitting over 30 times within a short period. Sweeping Wind damage is also increased by 10000%.
- + 4 Random Magic Properties
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- Spirit Guards
Legendary Bracers- 8 - 10 Armor
- Primary Stats
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- +416 - 500 Strength
- +416 - 500 Dexterity
- +416 - 500 Intelligence
- Critical Hit Chance Increased by 4.5 - 6%
- Secondary Stats
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- Your Spirit Generators reduce your damage taken by 45 - 60% for 3 seconds.
- + 3 Random Magic Properties
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- Bazubands of Justice
Set Gloves- 42 - 55 Armor
- Primary Stats
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- +626 - 750 Strength
- +626 - 750 Dexterity
- +626 - 750 Intelligence
- Critical Hit Chance Increased by 7 - 10%
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- Patterns of Justice
- Decree of Justice
- Mirrors of Justice
- Lamellars of Justice
- Mountains of Justice
- Weaves of Justice
- Bazubands of Justice
- (2) Set: Sweeping Wind gains the effect of every rune.
- (4) Set: Each enemy within Sweeping Wind increases your movement speed by 5%. Stacks up to 10 times.
- (6) Set: Attacking with Tempest Rush while Sweeping Wind is active will temporarily increase the size of Sweeping Wind after hitting over 30 times within a short period. Sweeping Wind damage is also increased by 10000%.
- + 4 Random Magic Properties
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- Kyoshiro's Soul
Legendary Belt- 6 - 7 Armor
- Primary Stats
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- +416 - 500 Strength
- +416 - 500 Dexterity
- +416 - 500 Intelligence
- Secondary Stats
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- Increases 1 - 1.25 Damage by 100 - 125%
- Sweeping Wind gains 2 stacks every second it does not deal damage to any enemies.
- + 4 Random Magic Properties
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- Mountains of Justice
Set Pants- 33 - 38 Armor
- Primary Stats
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- +416 - 500 Strength
- +416 - 500 Dexterity
- +416 - 500 Intelligence
- Sockets (1)
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- Patterns of Justice
- Decree of Justice
- Mirrors of Justice
- Lamellars of Justice
- Mountains of Justice
- Weaves of Justice
- Bazubands of Justice
- (2) Set: Sweeping Wind gains the effect of every rune.
- (4) Set: Each enemy within Sweeping Wind increases your movement speed by 5%. Stacks up to 10 times.
- (6) Set: Attacking with Tempest Rush while Sweeping Wind is active will temporarily increase the size of Sweeping Wind after hitting over 30 times within a short period. Sweeping Wind damage is also increased by 10000%.
- + 4 Random Magic Properties
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- Weaves of Justice
Set Boots- 30 - 35 Armor
- Primary Stats
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- +416 - 500 Strength
- +416 - 500 Dexterity
- +416 - 500 Intelligence
- +416 - 500 Vitality
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- Patterns of Justice
- Decree of Justice
- Mirrors of Justice
- Lamellars of Justice
- Mountains of Justice
- Weaves of Justice
- Bazubands of Justice
- (2) Set: Sweeping Wind gains the effect of every rune.
- (4) Set: Each enemy within Sweeping Wind increases your movement speed by 5%. Stacks up to 10 times.
- (6) Set: Attacking with Tempest Rush while Sweeping Wind is active will temporarily increase the size of Sweeping Wind after hitting over 30 times within a short period. Sweeping Wind damage is also increased by 10000%.
- + 4 Random Magic Properties
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- Focus
Set Ring- Primary Stats
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- +4 Random Magic Properties
- Empty Socket
- One of 3 Magic Properties (varies)
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+416–500 Dexterity
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+416–500 Strength
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+416–500 Intelligence
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- Bastions of Will
- Focus
- Restraint
- (2) Set: When you hit with a resource-generating attack or primary skill, deal 50% increased damage for 5 seconds.
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- Restraint
Set Ring- Primary Stats
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- +4 Random Magic Properties
- Empty Socket
- One of 3 Magic Properties (varies)
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+416–500 Dexterity
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+416–500 Strength
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+416–500 Intelligence
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- Bastions of Will
- Focus
- Restraint
- (2) Set: When you hit with a resource-generating attack or primary skill, deal 50% increased damage for 5 seconds.
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- Vengeful Wind
Legendary Fist Weapon- 7 Damage Per Second
- Primary Stats
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- +626 - 750 Dexterity
- Secondary Stats
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- Increases the maximum stack count of Sweeping Wind by 10 and increases the damage by 250 - 300%.
- One of 7 Magic Properties (varies)
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+(1199 - 1490) Physical Damage
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+(1199 - 1490) Fire Damage
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+(1199 - 1490) Lightning Damage
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+(1199 - 1490) Cold Damage
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+(1199 - 1490) Poison Damage
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+(1199 - 1490) Arcane Damage
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+(1199 - 1490) Holy Damage
- + 3 Random Magic Properties
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- Echoing Fury
Legendary Mace- 273.6 Damage Per Second
- Primary Stats
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- 10 - 20% Chance to Fear on Hit
- Increases Attack Speed by 6 - 7%
- Secondary Stats
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- Slaying enemies engulfs the wielder into a Frenzy.
- One of 3 Magic Properties (varies)
- +66 - 132 Minimum Damage
- +88 - 176 Maximum Damage
- +10 - 15% Damage
- + 1 Random Magic Properties
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Head
- Decree of Justice
- Stat Priority: None
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Shoulders
- Mirrors of Justice
- Stat Priority: None
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Amulet
- The Flavor of Time
- Stat Priority: None
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Torso
- Lamellars of Justice
- Stat Priority: None
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Wrists
- Spirit Guards
- Stat Priority: None
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Hands
- Bazubands of Justice
- Stat Priority: None
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Waist
- Kyoshiro's Soul
- Stat Priority: None
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Legs
- Mountains of Justice
- Stat Priority: None
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Feet
- Weaves of Justice
- Stat Priority: None
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Rings
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Weapon
- Vengeful Wind
- Stat Priority: None
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Offhand
- Echoing Fury
- Stat Priority: None
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Legendary Gems
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Bane of the Powerful
- Bane of the Powerful
Gem- Secondary Stats
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- Gain 20% increased damage for 30 seconds after killing an elite pack.
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Bane of the Stricken
- Bane of the Stricken
Gem- Primary Stats
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- Each attack you make against an enemy increases the damage it takes from your attacks by 0.80%.
- Gain 25% increased damage against bosses and Rift Guardians. (Requires Rank 25)
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Bane of the Trapped
- Bane of the Trapped
Gem- Secondary Stats
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- Increase damage against enemies under the effects of control-impairing effects by 15%.
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Bane of the Powerful
Kanai's Cube
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- Messerschmidt's Reaver
Legendary Two-Handed Axe- 602 Damage Per Second
- Primary Stats
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- +9142 - 13371 Life after Each Kill
- +946 - 1125 Strength
- +946 - 1125 Dexterity
- +946 - 1125 Intelligence
- Secondary Stats
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- Reduce the remaining cooldown of one of your skills by 1 second when you slay an enemy.
- One of 7 Magic Properties (varies)
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+(1439 - 1788) Physical Damage
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+(1439 - 1788) Fire Damage
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+(1439 - 1788) Lightning Damage
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+(1439 - 1788) Cold Damage
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+(1439 - 1788) Poison Damage
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+(1439 - 1788) Arcane Damage
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+(1439 - 1788) Holy Damage
- + 3 Random Magic Properties
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- Mantle of Channeling
Legendary Shoulders- 59 - 68 Armor
- Primary Stats
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- +416 - 500 Strength
- +416 - 500 Dexterity
- +416 - 500 Intelligence
- +416 - 500 Vitality
- Secondary Stats
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- While channeling Whirlwind, Rapid Fire, Strafe, Tempest Rush, Firebats, Arcane Torrent, Disintegrate, or Ray of Frost, you deal 20 - 25% increased damage and take 25% reduced damage.
- + 3 Random Magic Properties
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- Band of the Rue Chambers
Legendary Ring- Primary Stats
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- +416 - 500 Strength
- +416 - 500 Dexterity
- +416 - 500 Intelligence
- Attack Speed Increased by 5 - 6%
- Secondary Stats
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- Your Spirit Generators generate 40 - 50% more Spirit.
- + 3 Random Magic Properties
Paragon Priorities
Primary Stat |
Vitality |
Movement Speed |
Maximum Resource |
Attack Speed |
Cooldown Reduction |
Critical Hit Chance |
Critical Hit Damage |
Life |
Armor |
Resist All |
Life Regeneration |
Area Damage |
Resource Cost Reduction |
Life on Hit |
Gold Find |
Comments