Skills
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Cyclone Strike Wall of Wind
- Cyclone Strike
Cost: 50 Spirit
Pull up to 16 enemies within 24 yards towards you, followed by a furious blast of energy that deals 261% weapon damage as Holy.- Wall of Wind
Enemies are Frozen for 1.5 seconds after being pulled in.
Cyclone Strike's damage turns into Cold. -
Epiphany Desert Shroud
- Epiphany
Cooldown: 60 seconds
Have an Epiphany, increasing your Spirit Regeneration per Second by 20 and enabling your melee attacks to instantly dash to your target for 15 seconds.- Desert Shroud
Infuse yourself with sand, reducing damage taken by 50%.
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Dashing Strike Blinding Speed
- Dashing Strike
Cost: 1 Charge
Quickly dash up to 50 yards, striking enemies along the way for 370% weapon damage as Physical.
You gain a charge every 8 seconds and can have up to 2 charges stored at a time.- Blinding Speed
Gain 40% increased chance to Dodge for 4 seconds after using Dashing Strike.
Dashing Strike's damage turns into Cold. -
Sweeping Wind Master of Wind
- Sweeping Wind
Cost: 75 Spirit
Surround yourself in a vortex that continuously deals 105% weapon damage to all enemies within 10 yards. The vortex lasts 6 seconds and is refreshed each time you strike an enemy with a melee attack. Landing a Critical Hit has a chance to increase the vortex effect up to 3 stacks for a total of 315% weapon damage.- Master of Wind
While your vortex is at 3 or more stacks, enemies damaged by Sweeping Wind for 3 consecutive seconds are Frozen for 2 seconds.
Enemies cannot be frozen by Sweeping Wind more than once every 3 seconds.
Sweeping Wind's damage turns into Cold. -
Mystic Ally Air Ally
- Mystic Ally
Cooldown: 30 seconds
Active: Your mystic ally has its damage increased by 50% for 10 seconds.
Passive: A mystic ally fights by your side. The ally deals 130% of your weapon damage as Physical per swing. When the ally dies, it is reborn after 5 seconds.- Air Ally
Active: You gain 100 Spirit.
Passive: A mystic ally fights by your side that increases your Spirit Regeneration by 4. -
Mantra of Salvation Divine Protection
- Mantra of Salvation
Cost: 50 Spirit
Active: You and nearby allies gain an additional 20% increased resistance to all elements for 3 seconds.
Passive: You and your allies within 60 yards gain 20% increased resistance to all elements.
Only one Mantra may be active at a time.- Divine Protection
Passive: Mantra of Salvation also protects you and your allies when reduced below 25% Life, granting a shield that reduces damage taken by 80% for 3 seconds.
Each target may be protected by this effect once every 90 seconds.
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Relentless Assault
- Relentless Assault
You deal 20% more damage to enemies that are Blind, Frozen or Stunned.
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Chant of Resonance
- Chant of Resonance
The Spirit costs of Mantra activation effects are reduced by 50% and you gain 4 Spirit every second when you have a Mantra learned.
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Exalted Soul
- Exalted Soul
Increase maximum Spirit by 50 and increase Spirit Regeneration by 4 per second.
Spirit fuels your defensive and offensive abilities. -
Beacon of Ytar
- Beacon of Ytar
Reduce all cooldowns by 20%.
Items
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- Decree of Justice
Set Helm- 21 - 24 Armor
- Primary Stats
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- +626 - 750 Strength
- +626 - 750 Dexterity
- +626 - 750 Intelligence
- Sockets (1)
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- Patterns of Justice
- Decree of Justice
- Mirrors of Justice
- Lamellars of Justice
- Mountains of Justice
- Weaves of Justice
- Bazubands of Justice
- (2) Set: Sweeping Wind gains the effect of every rune.
- (4) Set: Each enemy within Sweeping Wind increases your movement speed by 5%. Stacks up to 10 times.
- (6) Set: Attacking with Tempest Rush while Sweeping Wind is active will temporarily increase the size of Sweeping Wind after hitting over 30 times within a short period. Sweeping Wind damage is also increased by 10000%.
- + 4 Random Magic Properties
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- Mirrors of Justice
Set Shoulders- 59 - 68 Armor
- Primary Stats
-
- +416 - 500 Strength
- +416 - 500 Dexterity
- +416 - 500 Intelligence
- +91 - 100 Resistance to All Elements
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- Patterns of Justice
- Decree of Justice
- Mirrors of Justice
- Lamellars of Justice
- Mountains of Justice
- Weaves of Justice
- Bazubands of Justice
- (2) Set: Sweeping Wind gains the effect of every rune.
- (4) Set: Each enemy within Sweeping Wind increases your movement speed by 5%. Stacks up to 10 times.
- (6) Set: Attacking with Tempest Rush while Sweeping Wind is active will temporarily increase the size of Sweeping Wind after hitting over 30 times within a short period. Sweeping Wind damage is also increased by 10000%.
- + 4 Random Magic Properties
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- Sunwuko's Shines
Set Amulet- Primary Stats
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- +4 Random Magic Properties
- Empty Socket
- One of 3 Magic Properties (varies)
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+626–750 Dexterity
-
+626–750 Strength
-
+626–750 Intelligence
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- Monkey King's Garb
- Sunwuko's Paws
- Sunwuko's Balance
- Sunwuko's Crown
- Sunwuko's Shines
- Sunwuko's Soul
- Sunwuko's Leggings
- (2) Set: Your damage taken is reduced by 50% while Sweeping Wind is active.
- (4) Set: Every second Sweeping Wind spawns a decoy next to the last enemy you hit that taunts nearby enemies and then explodes for 1000% weapon damage for each stack of Sweeping Wind you have.
- (6) Set: Lashing Tail Kick, Tempest Rush, and Wave of Light consume a stack of Sweeping Wind to deal 3000% increased damage.
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- Sunwuko's Soul
Set Chest Armor- Primary Stats
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- +4 Random Magic Properties
- Empty Socket
- One of 3 Magic Properties (varies)
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+416–500 Dexterity
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+416–500 Strength
-
+416–500 Intelligence
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- Monkey King's Garb
- Sunwuko's Paws
- Sunwuko's Balance
- Sunwuko's Crown
- Sunwuko's Shines
- Sunwuko's Soul
- Sunwuko's Leggings
- (2) Set: Your damage taken is reduced by 50% while Sweeping Wind is active.
- (4) Set: Every second Sweeping Wind spawns a decoy next to the last enemy you hit that taunts nearby enemies and then explodes for 1000% weapon damage for each stack of Sweeping Wind you have.
- (6) Set: Lashing Tail Kick, Tempest Rush, and Wave of Light consume a stack of Sweeping Wind to deal 3000% increased damage.
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- Nemesis Bracers
Legendary Bracers- 8 - 10 Armor
- Primary Stats
-
- +416 - 500 Strength
- +416 - 500 Dexterity
- +416 - 500 Intelligence
- Secondary Stats
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- Shrines and Pylons will spawn an enemy champion.
- + 4 Random Magic Properties
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- Bazubands of Justice
Set Gloves- 42 - 55 Armor
- Primary Stats
-
- +626 - 750 Strength
- +626 - 750 Dexterity
- +626 - 750 Intelligence
- Critical Hit Chance Increased by 7 - 10%
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- Patterns of Justice
- Decree of Justice
- Mirrors of Justice
- Lamellars of Justice
- Mountains of Justice
- Weaves of Justice
- Bazubands of Justice
- (2) Set: Sweeping Wind gains the effect of every rune.
- (4) Set: Each enemy within Sweeping Wind increases your movement speed by 5%. Stacks up to 10 times.
- (6) Set: Attacking with Tempest Rush while Sweeping Wind is active will temporarily increase the size of Sweeping Wind after hitting over 30 times within a short period. Sweeping Wind damage is also increased by 10000%.
- + 4 Random Magic Properties
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- Kyoshiro's Soul
Legendary Belt- Primary Stats
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- +4 Random Magic Properties
- Secondary Stats
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- Sweeping Wind gains 2 stacks every second it does not deal damage to any enemies.
- One of 3 Magic Properties (varies)
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+49–60 Dexterity
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+49–60 Strength
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+49–60 Intelligence
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- Mountains of Justice
Set Pants- 33 - 38 Armor
- Primary Stats
-
- +416 - 500 Strength
- +416 - 500 Dexterity
- +416 - 500 Intelligence
- Sockets (1)
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- Patterns of Justice
- Decree of Justice
- Mirrors of Justice
- Lamellars of Justice
- Mountains of Justice
- Weaves of Justice
- Bazubands of Justice
- (2) Set: Sweeping Wind gains the effect of every rune.
- (4) Set: Each enemy within Sweeping Wind increases your movement speed by 5%. Stacks up to 10 times.
- (6) Set: Attacking with Tempest Rush while Sweeping Wind is active will temporarily increase the size of Sweeping Wind after hitting over 30 times within a short period. Sweeping Wind damage is also increased by 10000%.
- + 4 Random Magic Properties
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- Weaves of Justice
Set Boots- 30 - 35 Armor
- Primary Stats
-
- +416 - 500 Strength
- +416 - 500 Dexterity
- +416 - 500 Intelligence
- +416 - 500 Vitality
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- Patterns of Justice
- Decree of Justice
- Mirrors of Justice
- Lamellars of Justice
- Mountains of Justice
- Weaves of Justice
- Bazubands of Justice
- (2) Set: Sweeping Wind gains the effect of every rune.
- (4) Set: Each enemy within Sweeping Wind increases your movement speed by 5%. Stacks up to 10 times.
- (6) Set: Attacking with Tempest Rush while Sweeping Wind is active will temporarily increase the size of Sweeping Wind after hitting over 30 times within a short period. Sweeping Wind damage is also increased by 10000%.
- + 4 Random Magic Properties
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- Obsidian Ring of the Zodiac
Legendary Ring- Primary Stats
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- Ignores Durability Loss
- Reduces cooldown of all skills by 4 - 7%.
- Attack Speed Increased by 5 - 6%
- Critical Hit Chance Increased by 4.5 - 6%
- Reduces all resource costs by 5 - 7%.
- Secondary Stats
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- Reduce the remaining cooldown of one of your skills by 1 second when you hit with a resource-spending attack.
- + 1 Random Magic Properties
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- Convention of Elements
Legendary Ring- Primary Stats
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- +416 - 500 Strength
- +416 - 500 Dexterity
- +416 - 500 Intelligence
- Critical Hit Chance Increased by 4.5 - 6%
- Sockets (1)
- Secondary Stats
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- Gain 150 - 200% increased damage to a single element for 4 seconds. This effect rotates through the elements available to your class in the following order: Arcane, Cold, Fire, Holy, Lightning, Physical, Poison.
- + 2 Random Magic Properties
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- Vengeful Wind
Legendary Fist Weapon- 7 Damage Per Second
- Primary Stats
-
- +626 - 750 Dexterity
- Secondary Stats
-
- Increases the maximum stack count of Sweeping Wind by 10 and increases the damage by 250 - 300%.
- One of 7 Magic Properties (varies)
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+(1199 - 1490) Physical Damage
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+(1199 - 1490) Fire Damage
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+(1199 - 1490) Lightning Damage
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+(1199 - 1490) Cold Damage
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+(1199 - 1490) Poison Damage
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+(1199 - 1490) Arcane Damage
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+(1199 - 1490) Holy Damage
- + 3 Random Magic Properties
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- Crystal Fist
Legendary Fist Weapon- 242.2 Damage Per Second
- Primary Stats
-
- +626 - 750 Dexterity
- Secondary Stats
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- Dashing Strike reduces your damage taken by 40 - 50% for 6 seconds.
- One of 7 Magic Properties (varies)
-
+(1199 - 1490) Physical Damage
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+(1199 - 1490) Fire Damage
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+(1199 - 1490) Lightning Damage
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+(1199 - 1490) Cold Damage
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+(1199 - 1490) Poison Damage
-
+(1199 - 1490) Arcane Damage
-
+(1199 - 1490) Holy Damage
- + 3 Random Magic Properties
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Head
- Decree of Justice
- Stat Priority: None
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Shoulders
- Mirrors of Justice
- Stat Priority: None
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Amulet
- Sunwuko's Shines
- Stat Priority: None
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Torso
- Sunwuko's Soul
- Stat Priority: None
-
Wrists
- Nemesis Bracers
- Stat Priority: None
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Hands
- Bazubands of Justice
- Stat Priority: None
-
Waist
- Kyoshiro's Soul
- Stat Priority: None
-
Legs
- Mountains of Justice
- Stat Priority: None
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Feet
- Weaves of Justice
- Stat Priority: None
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Rings
- Obsidian Ring of the Zodiac
- Convention of Elements
- Stat Priority: None
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Weapon
- Vengeful Wind
- Stat Priority: None
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Offhand
- Crystal Fist
- Stat Priority: None
Kanai's Cube
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- Rimeheart
Legendary Sword- 4.2 Damage Per Second
- Primary Stats
-
- +626 - 750 Strength
- +626 - 750 Dexterity
- +626 - 750 Intelligence
- Secondary Stats
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- 20% chance on hit to instantly deal 10000% weapon damage as Cold to enemies that are Frozen.
- One of 7 Magic Properties (varies)
-
+(1199 - 1490) Physical Damage
-
+(1199 - 1490) Fire Damage
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+(1199 - 1490) Lightning Damage
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+(1199 - 1490) Cold Damage
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+(1199 - 1490) Poison Damage
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+(1199 - 1490) Arcane Damage
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+(1199 - 1490) Holy Damage
- + 3 Random Magic Properties
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- Lefebvre's Soliloquy
Legendary Shoulders- 59 - 68 Armor
- Primary Stats
-
- +416 - 500 Strength
- +416 - 500 Dexterity
- +416 - 500 Intelligence
- Secondary Stats
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- Cyclone Strike reduces your damage taken by 40 - 50% for 5 seconds.
- + 4 Random Magic Properties
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- Ring of Royal Grandeur
Legendary Ring- Primary Stats
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- +416 - 500 Strength
- +416 - 500 Dexterity
- +416 - 500 Intelligence
- Attack Speed Increased by 5 - 6%
- +7737 - 9214 Life per Hit
- Secondary Stats
-
- Reduces the number of items needed for set bonuses by 1 (to a minimum of 2).
- + 2 Random Magic Properties
Paragon Priorities
Primary Stat |
Vitality |
Movement Speed |
Maximum Resource |
Attack Speed |
Cooldown Reduction |
Critical Hit Chance |
Critical Hit Damage |
Life |
Armor |
Resist All |
Life Regeneration |
Area Damage |
Resource Cost Reduction |
Life on Hit |
Gold Find |
Comments