Skills
-
Bone Spikes Bone Pillars
- Bone Spikes
Generate: 24 Essence
Summon bone spikes from the ground dealing 150% weapon damage as Physical per second.- Bone Pillars
Instead strikes the target and up to two nearby enemies with large bone pillars for 225% weapon damage per second as Poison.
-
Skeletal Mage Singularity
- Skeletal Mage
Cost: 40 Essence
Raise a skeleton from the ground to attack your foes dealing 400% weapon damage as Physical over two attacks. Lasts 6 seconds.- Singularity
Consumes all Essence to summon a powerful minion. The minion's damage is increased by 3% for every point of Essence consumed.
-
Devour Devouring Aura
- Devour
Consume corpses within 60 yards to restore 10 Essence per corpse.
- Devouring Aura
Becomes an aura that consumes all corpses within 15 yards to restore 11 Essence per corpse.
The range of this effect is increased by 50% of your gold pickup radius. -
Command Skeletons Dark Mending
- Command Skeletons
Cost: 50 Essence
Active: Command your skeletal minions to attack the target and increase their damage against it by 50%.
Passive: Raise skeletons from the ground every 2 seconds to a max of 7 skeletons. Skeletal minions deal 50% weapon damage as Physical per attack.- Dark Mending
Skeletal minions will heal you for 0.5% of your total health per hit while being commanded.
-
Frailty Aura of Frailty
- Frailty
Cost: 10 Essence
A crippling curse that kills enemies with less than 15% health. Lasts 30 seconds.- Aura of Frailty
Becomes an aura that curses all enemies within 15 yards.
The range of this effect is increased by 50% of your gold pickup radius. -
Bone Armor Dislocation
- Bone Armor
Cooldown: 10 seconds
Rip bones from nearby enemies, dealing 125% weapon damage as Physical, and create armor that reduces damage taken by 3% per enemy hit up to a maximum of 10 enemies. Lasts for 60 secs.- Dislocation
Enemies hit are also stunned for 2 seconds.
Bone Armor's damage is turned into Poison.
-
Final Service
- Final Service
When you take lethal damage, you are sustained preventing all damage for 4 seconds. In addition, you consume minions to heal for 10% of your Life per minion. This effect cannot occur more than once every 60 seconds.
-
Dark Reaping
- Dark Reaping
While using a scythe, gain 2% Essence and Life per kill.
-
Swift Harvesting
- Swift Harvesting
Increase the attack speed of Bone Spikes, Siphon Blood, and Grim Scythe by 15%.
-
Extended Servitude
- Extended Servitude
Increase the duration of your Skeletal Mage and Revive minions by 25%.
Items
-
- Inarius's Understanding
Set Helm- 21 - 24 Armor
- Primary Stats
-
- +626 - 750 Strength
- +626 - 750 Dexterity
- +626 - 750 Intelligence
- Sockets (1)
-
- Grace of Inarius
- Inarius's Understanding
- Inarius's Martyrdom
- Inarius's Conviction
- Inarius's Reticence
- Inarius's Perseverance
- Inarius's Will
- (2) Set: Bone Armor damage is increased by 1000%.
- (4) Set: Bone Armor grants an additional 3% damage reduction per enemy hit.
- (6) Set: Bone Armor also activates a swirling tornado of bone, damaging nearby enemies for 1000% weapon damage and increasing the damage they take from the Necromancer by 10000%.
- + 4 Random Magic Properties
-
- Inarius's Martyrdom
Set Shoulders- 59 - 68 Armor
- Primary Stats
-
- +416 - 500 Strength
- +416 - 500 Dexterity
- +416 - 500 Intelligence
-
- Grace of Inarius
- Inarius's Understanding
- Inarius's Martyrdom
- Inarius's Conviction
- Inarius's Reticence
- Inarius's Perseverance
- Inarius's Will
- (2) Set: Bone Armor damage is increased by 1000%.
- (4) Set: Bone Armor grants an additional 3% damage reduction per enemy hit.
- (6) Set: Bone Armor also activates a swirling tornado of bone, damaging nearby enemies for 1000% weapon damage and increasing the damage they take from the Necromancer by 10000%.
- + 5 Random Magic Properties
-
- Wisdom of Kalan
Legendary Amulet- Primary Stats
-
- +626 - 750 Strength
- +626 - 750 Dexterity
- +626 - 750 Intelligence
- Attack Speed Increased by 5 - 6%
- Secondary Stats
-
- Increases the maximum stacks of Bone Armor by 5.
- + 3 Random Magic Properties
-
- Inarius's Conviction
Set Chest Armor- 51 - 68 Armor
- Primary Stats
-
- +416 - 500 Strength
- +416 - 500 Dexterity
- +416 - 500 Intelligence
- Sockets (1)
-
- Grace of Inarius
- Inarius's Understanding
- Inarius's Martyrdom
- Inarius's Conviction
- Inarius's Reticence
- Inarius's Perseverance
- Inarius's Will
- (2) Set: Bone Armor damage is increased by 1000%.
- (4) Set: Bone Armor grants an additional 3% damage reduction per enemy hit.
- (6) Set: Bone Armor also activates a swirling tornado of bone, damaging nearby enemies for 1000% weapon damage and increasing the damage they take from the Necromancer by 10000%.
- + 4 Random Magic Properties
-
- Krelm's Buff Bracers
Set Bracers- 8 - 10 Armor
- Primary Stats
-
- +416 - 500 Strength
- +416 - 500 Dexterity
- +416 - 500 Intelligence
- Secondary Stats
-
- You are immune to Knockback and Stun effects.
-
- Krelm’s Buff Bulwark
- Krelm's Buff Belt
- Krelm's Buff Bracers
- (2) Set: +500 Vitality
- + 4 Random Magic Properties
-
- Inarius's Will
Set Gloves- 42 - 55 Armor
- Primary Stats
-
- +626 - 750 Strength
- +626 - 750 Dexterity
- +626 - 750 Intelligence
- Critical Hit Chance Increased by 7 - 10%
-
- Grace of Inarius
- Inarius's Understanding
- Inarius's Martyrdom
- Inarius's Conviction
- Inarius's Reticence
- Inarius's Perseverance
- Inarius's Will
- (2) Set: Bone Armor damage is increased by 1000%.
- (4) Set: Bone Armor grants an additional 3% damage reduction per enemy hit.
- (6) Set: Bone Armor also activates a swirling tornado of bone, damaging nearby enemies for 1000% weapon damage and increasing the damage they take from the Necromancer by 10000%.
- + 4 Random Magic Properties
-
- Krelm's Buff Belt
Set Belt- 6 - 7 Armor
- Primary Stats
-
- +416 - 500 Strength
- +416 - 500 Dexterity
- +416 - 500 Intelligence
- Secondary Stats
-
- Gain 25% run speed. This effect is lost for 5 seconds after taking damage.
-
- Krelm’s Buff Bulwark
- Krelm's Buff Belt
- Krelm's Buff Bracers
- (2) Set: +500 Vitality
- + 4 Random Magic Properties
-
- Inarius's Reticence
Set Pants- 33 - 38 Armor
- Primary Stats
-
- +416 - 500 Strength
- +416 - 500 Dexterity
- +416 - 500 Intelligence
- Sockets (1)
-
- Grace of Inarius
- Inarius's Understanding
- Inarius's Martyrdom
- Inarius's Conviction
- Inarius's Reticence
- Inarius's Perseverance
- Inarius's Will
- (2) Set: Bone Armor damage is increased by 1000%.
- (4) Set: Bone Armor grants an additional 3% damage reduction per enemy hit.
- (6) Set: Bone Armor also activates a swirling tornado of bone, damaging nearby enemies for 1000% weapon damage and increasing the damage they take from the Necromancer by 10000%.
- + 4 Random Magic Properties
-
- Inarius's Perseverance
Set Boots- 30 - 35 Armor
- Primary Stats
-
- +416 - 500 Strength
- +416 - 500 Dexterity
- +416 - 500 Intelligence
- +416 - 500 Vitality
-
- Grace of Inarius
- Inarius's Understanding
- Inarius's Martyrdom
- Inarius's Conviction
- Inarius's Reticence
- Inarius's Perseverance
- Inarius's Will
- (2) Set: Bone Armor damage is increased by 1000%.
- (4) Set: Bone Armor grants an additional 3% damage reduction per enemy hit.
- (6) Set: Bone Armor also activates a swirling tornado of bone, damaging nearby enemies for 1000% weapon damage and increasing the damage they take from the Necromancer by 10000%.
- + 4 Random Magic Properties
-
- Focus
Set Ring- Primary Stats
-
- +4 Random Magic Properties
- Empty Socket
- One of 3 Magic Properties (varies)
-
+416–500 Dexterity
-
+416–500 Strength
-
+416–500 Intelligence
-
- Bastions of Will
- Focus
- Restraint
- (2) Set: When you hit with a resource-generating attack or primary skill, deal 50% increased damage for 5 seconds.
-
- Restraint
Set Ring- Primary Stats
-
- +4 Random Magic Properties
- Empty Socket
- One of 3 Magic Properties (varies)
-
+416–500 Dexterity
-
+416–500 Strength
-
+416–500 Intelligence
-
- Bastions of Will
- Focus
- Restraint
- (2) Set: When you hit with a resource-generating attack or primary skill, deal 50% increased damage for 5 seconds.
-
- Jesseth Skullscythe
Set Scythe- 461.5 Damage Per Second
- Primary Stats
-
- +626 - 750 Intelligence
- Increases Attack Speed by 5 - 6%
- Secondary Stats
-
- One of 7 Magic Properties (varies)
-
+(1199 - 1490) Physical Damage
-
+(1199 - 1490) Fire Damage
-
+(1199 - 1490) Lightning Damage
-
+(1199 - 1490) Cold Damage
-
+(1199 - 1490) Poison Damage
-
+(1199 - 1490) Arcane Damage
-
+(1199 - 1490) Holy Damage
-
- Jesseth Arms
- Jesseth Skullscythe
- Jesseth Skullshield
- (2) Set: When the target of your Command Skeletons dies, your skeletons are automatically commanded to attack a nearby target.While your skeletons are commanded to attack a target, all of your minions deal 400% increased damage.
- + 3 Random Magic Properties
-
- Jesseth Skullshield
Set Shield- 8 - 9 Armor
- Primary Stats
-
- +10 - 20% Chance to Block
- 0 - 0 Block Amount
- Reduces cooldown of all skills by 4 - 7%.
- +626 - 750 Strength
- +626 - 750 Dexterity
- +626 - 750 Intelligence
-
- Jesseth Arms
- Jesseth Skullscythe
- Jesseth Skullshield
- (2) Set: When the target of your Command Skeletons dies, your skeletons are automatically commanded to attack a nearby target.While your skeletons are commanded to attack a target, all of your minions deal 400% increased damage.
- + 4 Random Magic Properties
-
Head
- Inarius's Understanding
- Stat Priority: None
-
Shoulders
- Inarius's Martyrdom
- Stat Priority: None
-
Amulet
- Wisdom of Kalan
- Stat Priority: None
-
Torso
- Inarius's Conviction
- Stat Priority: None
-
Wrists
- Krelm's Buff Bracers
- Stat Priority: None
-
Hands
- Inarius's Will
- Stat Priority: None
-
Waist
- Krelm's Buff Belt
- Stat Priority: None
-
Legs
- Inarius's Reticence
- Stat Priority: None
-
Feet
- Inarius's Perseverance
- Stat Priority: None
-
Rings
-
Weapon
- Jesseth Skullscythe
- Stat Priority: None
-
Offhand
- Jesseth Skullshield
- Stat Priority: None
-
Legendary Gems
-
Enforcer
- Enforcer
Gem- Secondary Stats
-
- Increase the damage of your pets by 15%.
-
Bane of the Trapped
- Bane of the Trapped
Gem- Primary Stats
-
- Increase damage against enemies under the effects of control-impairing effects by 15.00%.
- Gain an aura that reduces the movement speed of enemies within 15 yards by 30%. (Requires Rank 25)
-
Simplicity's Strength
- Simplicity's Strength
Gem- Primary Stats
-
- Increase the damage of primary skills by 25.00%.
- Hits with primary abilities heal you for 4% of your maximum health. (Requires Rank 25)
-
Enforcer
Kanai's Cube
-
- Scythe of the Cycle
Legendary Scythe- 461.5 Damage Per Second
- Secondary Stats
-
- Your Secondary skills deal 350 - 400% additional damage while Bone Armor is active but reduce the remaining duration of Bone Armor by 4 seconds.
- One of 2 Magic Properties (varies)
- +66 - 132 Minimum Damage
- +88 - 176 Maximum Damage
- + 3 Random Magic Properties
-
- Depth Diggers
Legendary Pants- 398 - 472 Armor
- Primary Stats
-
- +51 - 60 Resistance to All Elements
- Secondary Stats
-
- Primary skills that generate resource deal 80 - 100% additional damage.
- + 3 Random Magic Properties
-
- Circle of Nailuj's Evol
Legendary Ring- Primary Stats
-
- Critical Hit Damage Increased by 26 - 28%
- Secondary Stats
-
- You now raise an additional Skeletal Mage with each cast and they last an additional 2 - 4 seconds.
- + 3 Random Magic Properties
Paragon Priorities
Primary Stat |
Vitality |
Movement Speed |
Maximum Resource |
Attack Speed |
Cooldown Reduction |
Critical Hit Chance |
Critical Hit Damage |
Life |
Armor |
Resist All |
Life Regeneration |
Area Damage |
Resource Cost Reduction |
Life on Hit |
Gold Find |
can someone show me how this character can hit 300k dps and im hitting 80k im close to the same gear and i have more paragons i must be missing something large if theres a gap that big.
Do you have a link to your account?
i play on ps4 and nope battle.net wont work with ps4.
Hey! Ps4 only here too, but I'm on HC.
The only thing I can think of is the stats on your gear. Gloves should have crit chance, crit damage, int. Helm should have int, crit chance, vit, socket or life%. ECT.