Skills
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Magic Missile Glacial Spike
- Magic Missile
This is a Signature spell. Signature spells are free to cast.
Launch a missile of magic energy, dealing 230% weapon damage as Arcane.- Glacial Spike
Cast out a shard of ice that explodes on impact, causing enemies within 4.5 yards to take 175% weapon damage as Cold and be Frozen for 1 second.
Enemies cannot be Frozen by Glacial Spike more than once every 5 seconds. -
Magic Weapon Deflection
- Magic Weapon
Cost: 25 Arcane Power
Imbue your weapon with magical energy, granting it 10% increased damage. Lasts 10 minutes.- Deflection
When you perform an attack, gain a protective shield for 3 seconds that absorbs 4% of your Life in damage.
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Archon Combustion
- Archon
Cooldown: 120 seconds
Transform into a being of pure arcane energy for 20 seconds. While in Archon form, your normal abilities are replaced by powerful Archon abilities, your damage is increased by 30%, and your Armor and resistances are increased by 150%.
Each enemy killed while in Archon form increases your damage by 6% for the remaining duration of Archon.- Combustion
An explosion erupts around you when you transform, dealing 3680% weapon damage as Fire to all enemies within 15 yards.
Archon abilities deal Fire damage instead of Arcane. -
Black Hole Spellsteal
- Black Hole
Cost: 20 Arcane Power
Cooldown: 12 seconds
Conjure a Black Hole at the target location that draws enemies to it and deals 700% weapon damage as Arcane over 2 seconds to all enemies within 15 yards.- Spellsteal
Enemies hit by Black Hole deal 10% reduced damage for 5 seconds. Each enemy hit by Black Hole grants you 3% increased damage for 5 seconds.
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Teleport Calamity
- Teleport
Cooldown: 11 seconds
Teleport through the ether to the selected location up to 50 yards away.- Calamity
Cast a short range Wave of Force upon arrival, dealing 175% weapon damage as Arcane to all nearby enemies and stunning them for 1 second.
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Energy Armor Force Armor
- Energy Armor
Cost: 25 Arcane Power
Focus your energies, increasing your Armor by 35% but decreasing your maximum Arcane Power by 20. Lasts 10 minutes.
Only one Armor may be active at a time.- Force Armor
Incoming attacks that would deal more than 35% of your maximum Life are reduced to deal 35% of your maximum Life instead.
The amount absorbed cannot exceed 100% of your maximum Life.
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Galvanizing Ward
- Galvanizing Ward
As long as you have not taken damage in the last 5 seconds you gain a protective shield that absorbs the next 60% of your Life in damage.
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Evocation
- Evocation
Reduce all cooldowns by 20%.
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Paralysis
- Paralysis
Lightning spells have a 15% chance to Stun all targets hit for 1.5 seconds.
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Unstable Anomaly
- Unstable Anomaly
When you receive fatal damage, you instead gain a shield equal to 400% of your maximum Life for 5 seconds and release a shockwave that knocks enemies back and Stuns them for 3 seconds.
This effect may occur once every 60 seconds.
Items
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- Tal Rasha's Guise of Wisdom
Set Helm- 398 - 472 Armor
- Primary Stats
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- Critical Hit Chance Increased by 3.5%
- Sockets (1)
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- Tal Rasha's Elements
- Tal Rasha's Unwavering Glare
- Tal Rasha's Guise of Wisdom
- Tal Rasha's Relentless Pursuit
- Tal Rasha's Brace
- Tal Rasha's Allegiance
- Tal Rasha's Stride
- Tal Rasha's Grasp
- (2) Set: Damaging enemies with Arcane, Cold, Fire or Lightning will cause a Meteor of the same damage type to fall from the sky. There is an 8 second cooldown for each damage type.
- (4) Set: Arcane, Cold, Fire, and Lightning attacks each increase all of your resistances by 25% for 8 seconds.
- (6) Set: Attacks increase your damage by 750% for 8 seconds. Arcane, Cold, Fire, and Lightning attacks each add one stack. At 4 stacks, each different elemental attack extends the duration by 2 seconds, up to a maximum of 8 seconds.
- + 3 Random Magic Properties
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- Vyr's Proud Pauldrons
Set Shoulders- 59 - 68 Armor
- Primary Stats
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- +51 - 60 Resistance to All Elements
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- Vyr's Amazing Arcana
- Vyr's Astonishing Aura
- Vyr's Fantastic Finery
- Vyr's Swaggering Stance
- Vyr's Grasping Gauntlets
- Vyr's Proud Pauldrons
- Vyr's Sightless Skull
- (2) Set: Archon gains the effect of every rune.
- (4) Set: Archon stacks also increase your Attack Speed, Armor, and Resistances by 1%.
- (6) Set: You gain 1 Archon stack when you hit with an Archon ability and Archon stacks also reduce damage taken by 0.15% and have their damage bonus increased to 50%.
- + 4 Random Magic Properties
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- Tal Rasha's Allegiance
Set Amulet- Primary Stats
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- Critical Hit Damage Increased by 51 - 55%
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- Tal Rasha's Elements
- Tal Rasha's Unwavering Glare
- Tal Rasha's Guise of Wisdom
- Tal Rasha's Relentless Pursuit
- Tal Rasha's Brace
- Tal Rasha's Allegiance
- Tal Rasha's Stride
- Tal Rasha's Grasp
- (2) Set: Damaging enemies with Arcane, Cold, Fire or Lightning will cause a Meteor of the same damage type to fall from the sky. There is an 8 second cooldown for each damage type.
- (4) Set: Arcane, Cold, Fire, and Lightning attacks each increase all of your resistances by 25% for 8 seconds.
- (6) Set: Attacks increase your damage by 750% for 8 seconds. Arcane, Cold, Fire, and Lightning attacks each add one stack. At 4 stacks, each different elemental attack extends the duration by 2 seconds, up to a maximum of 8 seconds.
- + 4 Random Magic Properties
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- Tal Rasha's Relentless Pursuit
Set Chest Armor- 398 - 472 Armor
- Primary Stats
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- Sockets (1)
- +130 - 149 Vitality
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- Tal Rasha's Elements
- Tal Rasha's Unwavering Glare
- Tal Rasha's Guise of Wisdom
- Tal Rasha's Relentless Pursuit
- Tal Rasha's Brace
- Tal Rasha's Allegiance
- Tal Rasha's Stride
- Tal Rasha's Grasp
- (2) Set: Damaging enemies with Arcane, Cold, Fire or Lightning will cause a Meteor of the same damage type to fall from the sky. There is an 8 second cooldown for each damage type.
- (4) Set: Arcane, Cold, Fire, and Lightning attacks each increase all of your resistances by 25% for 8 seconds.
- (6) Set: Attacks increase your damage by 750% for 8 seconds. Arcane, Cold, Fire, and Lightning attacks each add one stack. At 4 stacks, each different elemental attack extends the duration by 2 seconds, up to a maximum of 8 seconds.
- + 2 Random Magic Properties
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- Ancient Parthan Defenders
Legendary Bracers- 8 - 10 Armor
- Secondary Stats
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- Each stunned enemy within 25 yards reduces your damage taken by 9 - 12%.
- + 4 Random Magic Properties
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- Vyr's Grasping Gauntlets
Set Gloves- 42 - 55 Armor
- Primary Stats
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- Critical Hit Chance Increased by 6 - 6.5%
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- Vyr's Amazing Arcana
- Vyr's Astonishing Aura
- Vyr's Fantastic Finery
- Vyr's Swaggering Stance
- Vyr's Grasping Gauntlets
- Vyr's Proud Pauldrons
- Vyr's Sightless Skull
- (2) Set: Archon gains the effect of every rune.
- (4) Set: Archon stacks also increase your Attack Speed, Armor, and Resistances by 1%.
- (6) Set: You gain 1 Archon stack when you hit with an Archon ability and Archon stacks also reduce damage taken by 0.15% and have their damage bonus increased to 50%.
- + 4 Random Magic Properties
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- Fazula's Improbable Chain
Legendary Belt- 6 - 7 Armor
- Secondary Stats
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- You automatically start with 40 - 50 Archon stacks when entering Archon form.
- + 4 Random Magic Properties
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- Tal Rasha's Stride
Set Pants- 398 - 472 Armor
- Primary Stats
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- Sockets (1)
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- Tal Rasha's Elements
- Tal Rasha's Unwavering Glare
- Tal Rasha's Guise of Wisdom
- Tal Rasha's Relentless Pursuit
- Tal Rasha's Brace
- Tal Rasha's Allegiance
- Tal Rasha's Stride
- Tal Rasha's Grasp
- (2) Set: Damaging enemies with Arcane, Cold, Fire or Lightning will cause a Meteor of the same damage type to fall from the sky. There is an 8 second cooldown for each damage type.
- (4) Set: Arcane, Cold, Fire, and Lightning attacks each increase all of your resistances by 25% for 8 seconds.
- (6) Set: Attacks increase your damage by 750% for 8 seconds. Arcane, Cold, Fire, and Lightning attacks each add one stack. At 4 stacks, each different elemental attack extends the duration by 2 seconds, up to a maximum of 8 seconds.
- + 4 Random Magic Properties
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- Vyr's Swaggering Stance
Set Boots- 30 - 35 Armor
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- Vyr's Amazing Arcana
- Vyr's Astonishing Aura
- Vyr's Fantastic Finery
- Vyr's Swaggering Stance
- Vyr's Grasping Gauntlets
- Vyr's Proud Pauldrons
- Vyr's Sightless Skull
- (2) Set: Archon gains the effect of every rune.
- (4) Set: Archon stacks also increase your Attack Speed, Armor, and Resistances by 1%.
- (6) Set: You gain 1 Archon stack when you hit with an Archon ability and Archon stacks also reduce damage taken by 0.15% and have their damage bonus increased to 50%.
- + 4 Random Magic Properties
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- Manald Heal
Legendary Ring- Secondary Stats
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- Enemies stunned with Paralysis also take 13000 - 14000% weapon damage as Lightning.
- + 4 Random Magic Properties
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- Convention of Elements
Legendary Ring- Primary Stats
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- Critical Hit Chance Increased by 3.5%
- Sockets (1)
- Secondary Stats
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- Gain 150 - 200% increased damage to a single element for 4 seconds. This effect rotates through the elements available to your class in the following order: Arcane, Cold, Fire, Holy, Lightning, Physical, Poison.
- + 2 Random Magic Properties
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- Starfire
Legendary Wand- 29.4 Damage Per Second
- Secondary Stats
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- Lightning damage is increased by 10 - 15% for every 10 yards you are from the target up to a maximum of 40 yards.
- One of 7 Magic Properties (varies)
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+(79 - 184) Physical Damage
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+(79 - 184) Fire Damage
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+(79 - 184) Lightning Damage
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+(79 - 184) Cold Damage
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+(79 - 184) Poison Damage
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+(79 - 184) Arcane Damage
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+(79 - 184) Holy Damage
- + 4 Random Magic Properties
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- Tal Rasha's Unwavering Glare
Set Source- Primary Stats
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- +1.471363E-43 Maximum Damage
- Critical Hit Chance Increased by 6 - 6.5%
- Secondary Stats
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- One of 1 Magic Properties (varies)
- +1.443337E-43 Minimum Damage
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- Tal Rasha's Elements
- Tal Rasha's Unwavering Glare
- Tal Rasha's Guise of Wisdom
- Tal Rasha's Relentless Pursuit
- Tal Rasha's Brace
- Tal Rasha's Allegiance
- Tal Rasha's Stride
- Tal Rasha's Grasp
- (2) Set: Damaging enemies with Arcane, Cold, Fire or Lightning will cause a Meteor of the same damage type to fall from the sky. There is an 8 second cooldown for each damage type.
- (4) Set: Arcane, Cold, Fire, and Lightning attacks each increase all of your resistances by 25% for 8 seconds.
- (6) Set: Attacks increase your damage by 750% for 8 seconds. Arcane, Cold, Fire, and Lightning attacks each add one stack. At 4 stacks, each different elemental attack extends the duration by 2 seconds, up to a maximum of 8 seconds.
- + 3 Random Magic Properties
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Head
- Tal Rasha's Guise of Wisdom
- Stat Priority: None
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Shoulders
- Vyr's Proud Pauldrons
- Stat Priority: None
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Amulet
- Tal Rasha's Allegiance
- Stat Priority: None
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Torso
- Tal Rasha's Relentless Pursuit
- Stat Priority: None
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Wrists
- Ancient Parthan Defenders
- Ashnagarr's Blood Bracer
- Stat Priority: Lightning %
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Hands
- Vyr's Grasping Gauntlets
- Stat Priority: None
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Waist
- Fazula's Improbable Chain
- Stat Priority: None
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Legs
- Tal Rasha's Stride
- Stat Priority: None
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Feet
- Vyr's Swaggering Stance
- Stat Priority: None
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Rings
- Manald Heal
- Convention of Elements
- Stat Priority: None
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Weapon
- Starfire
- Stat Priority: None
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Offhand
- Tal Rasha's Unwavering Glare
- Stat Priority: None
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Legendary Gems
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Bane of the Stricken
- Bane of the Stricken
Gem- Secondary Stats
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- Each attack you make against an enemy increases the damage it takes from your attacks by 0.8%.
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Gogok of Swiftness
- Gogok of Swiftness
Gem- Secondary Stats
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- Gain Swiftness with every attack, increasing your Attack Speed by 1% and Dodge by 0.5% for 4 seconds. This effect stacks up to 15 times.
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Zei's Stone of Vengeance
- Zei's Stone of Vengeance
Gem- Secondary Stats
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- Damage you deal is increased by 4% for every 10 yards between you and the enemy hit. Maximum 20% increase at 50 yards.
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Bane of the Stricken
Kanai's Cube
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- Aether Walker
Legendary Wand- 9.8 Damage Per Second
- Secondary Stats
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- Teleport no longer has a cooldown but costs 25 Arcane Power.
- One of 2 Magic Properties (varies)
- +66 - 132 Minimum Damage
- +88 - 176 Maximum Damage
- + 3 Random Magic Properties
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- The Swami
Legendary Wizard Hat- 150 - 185 Armor
- Secondary Stats
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- +7 - 9 Maximum Arcane Power
- Critical Hits grant 5 - 6 Arcane Power
- The bonuses from Archon stacks now last for 15 - 20 seconds after Archon expires.
- + 2 Random Magic Properties
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- Ring of Royal Grandeur
Legendary Ring- Primary Stats
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- Attack Speed Increased by 5 - 6%
- +152 - 224 Life per Hit
- Secondary Stats
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- Reduces the number of items needed for set bonuses by 1 (to a minimum of 2).
- + 2 Random Magic Properties
Paragon Priorities
Movement Speed |
Primary Stat |
Maximum Resource |
Vitality |
Cooldown Reduction |
Critical Hit Chance |
Attack Speed |
Critical Hit Damage |
Resist All |
Armor |
Life |
Life Regeneration |
Life on Hit |
Area Damage |
Resource Cost Reduction |
Gold Find |
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