Skills
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Magic Missile Charged Blast
- Magic Missile
This is a Signature spell. Signature spells are free to cast.
Launch a missile of magic energy, dealing 230% weapon damage as Arcane.- Charged Blast
Increase the damage of Magic Missile to 325% weapon damage as Arcane.
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Arcane Orb Obliteration
- Arcane Orb
Cost: 30 Arcane Power
Hurl an orb of pure energy that explodes on contact, dealing 435% weapon damage as Arcane to all enemies within 15 yards.- Obliteration
Increase the speed of the orb and its damage to 700% weapon damage as Arcane, but reduce the area of effect to 8 yards.
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Teleport Reversal
- Teleport
Cooldown: 11 seconds
Teleport through the ether to the selected location up to 50 yards away.- Reversal
Casting Teleport again within 5 seconds will instantly return you to your original location and set the remaining cooldown to 1 second.
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Slow Time Exhaustion
- Slow Time
Cooldown: 15 seconds
Invoke a bubble of warped time and space at your target location up to 60 yards away for 15 seconds, reducing enemy attack speed by 20% and movement speed by 60%. This bubble also slows the speed of enemy projectiles by 90%.- Exhaustion
Enemies caught by Slow Time deal 25% less damage.
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Mirror Image Mirror Mimics
- Mirror Image
Cooldown: 15 seconds
Summon 2 illusionary duplicates of yourself that taunt nearby enemies for 1 second, last for 7 seconds and have 50% of your Life.
Spells cast by your Mirror Images will deal 10% of the damage of your own spells.- Mirror Mimics
Spells cast by your Mirror Images will deal 20% of the damage of your own spells.
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Energy Armor Force Armor
- Energy Armor
Cost: 25 Arcane Power
Focus your energies, increasing your Armor by 35% but decreasing your maximum Arcane Power by 20. Lasts 10 minutes.
Only one Armor may be active at a time.- Force Armor
Incoming attacks that would deal more than 35% of your maximum Life are reduced to deal 35% of your maximum Life instead.
The amount absorbed cannot exceed 100% of your maximum Life.
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Illusionist
- Illusionist
When you take more than 15% of your maximum Life in damage within 1 second, the cooldowns on Mirror Image, Slow Time, and Teleport are reset.
When you use Mirror Image, Slow Time, or Teleport, your movement speed is increased by 30% for 3 seconds. -
Unstable Anomaly
- Unstable Anomaly
When you receive fatal damage, you instead gain a shield equal to 400% of your maximum Life for 5 seconds and release a shockwave that knocks enemies back and Stuns them for 3 seconds.
This effect may occur once every 60 seconds. -
Arcane Dynamo
- Arcane Dynamo
When you cast a Signature spell, you gain a Flash of Insight. After 5 Flashes of Insight, your next non-Signature spell deals 60% additional damage.
The following skills are Signature spells:
Magic Missile
Shock Pulse
Spectral Blade
Electrocute -
Audacity
- Audacity
You deal 30% additional damage to enemies within 15 yards.
Items
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- Archmage's Vicalyke
Legendary Wizard Hat- 30 - 35 Armor
- Secondary Stats
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- Your Mirror Images have a chance to multiply when killed by enemies.
- + 4 Random Magic Properties
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- Dashing Pauldrons of Despair
Set Shoulders- 59 - 68 Armor
- Primary Stats
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- +176 - 190 Armor
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- Delsere's Magnum Opus
- Shrouded Mask
- Dashing Pauldrons of Despair
- Harness of Truth
- Leg Guards of Mystery
- Striders of Destiny
- Fierce Gauntlets
- (2) Set: Casting Arcane Orb, Energy Twister, Explosive Blast, Magic Missile, Shock Pulse, Spectral Blade, or Wave of Force reduces the cooldown of Slow Time by 3 seconds.
- (4) Set: You take 60% reduced damage while you have a Slow Time active. Allies inside your Slow Time gain half benefit.
- (6) Set: Enemies affected by your Slow Time and for 5 seconds after exiting take 3800% increased damage from your Arcane Orb, Energy Twister, Explosive Blast, Magic Missile, Shock Pulse, Spectral Blade, and Wave of Force abilities.
- + 4 Random Magic Properties
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- The Traveler's Pledge
Set Amulet- Primary Stats
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- +626 - 750 Strength
- +626 - 750 Dexterity
- +626 - 750 Intelligence
- Critical Hit Damage Increased by 51 - 100%
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- Endless Walk
- The Traveler's Pledge
- The Compass Rose
- (2) Set: While moving, damage taken is reduced by up to 50%.While standing still, damage dealt is increased by up to 100%.
- + 4 Random Magic Properties
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- Harness of Truth
Set Chest Armor- 51 - 68 Armor
- Primary Stats
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- Sockets (1)
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- Delsere's Magnum Opus
- Shrouded Mask
- Dashing Pauldrons of Despair
- Harness of Truth
- Leg Guards of Mystery
- Striders of Destiny
- Fierce Gauntlets
- (2) Set: Casting Arcane Orb, Energy Twister, Explosive Blast, Magic Missile, Shock Pulse, Spectral Blade, or Wave of Force reduces the cooldown of Slow Time by 3 seconds.
- (4) Set: You take 60% reduced damage while you have a Slow Time active. Allies inside your Slow Time gain half benefit.
- (6) Set: Enemies affected by your Slow Time and for 5 seconds after exiting take 3800% increased damage from your Arcane Orb, Energy Twister, Explosive Blast, Magic Missile, Shock Pulse, Spectral Blade, and Wave of Force abilities.
- + 4 Random Magic Properties
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- Ancient Parthan Defenders
Legendary Bracers- 8 - 10 Armor
- Secondary Stats
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- Each stunned enemy within 25 yards reduces your damage taken by 9 - 12%.
- + 4 Random Magic Properties
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- Fierce Gauntlets
Set Gloves- 42 - 55 Armor
- Primary Stats
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- Critical Hit Chance Increased by 6 - 6.5%
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- Delsere's Magnum Opus
- Shrouded Mask
- Dashing Pauldrons of Despair
- Harness of Truth
- Leg Guards of Mystery
- Striders of Destiny
- Fierce Gauntlets
- (2) Set: Casting Arcane Orb, Energy Twister, Explosive Blast, Magic Missile, Shock Pulse, Spectral Blade, or Wave of Force reduces the cooldown of Slow Time by 3 seconds.
- (4) Set: You take 60% reduced damage while you have a Slow Time active. Allies inside your Slow Time gain half benefit.
- (6) Set: Enemies affected by your Slow Time and for 5 seconds after exiting take 3800% increased damage from your Arcane Orb, Energy Twister, Explosive Blast, Magic Missile, Shock Pulse, Spectral Blade, and Wave of Force abilities.
- + 4 Random Magic Properties
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- The Shame of Delsere
Legendary Belt- 6 - 7 Armor
- Secondary Stats
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- Your Signature Spells attack 50% faster and restore 9 - 12 Arcane Power.
- + 4 Random Magic Properties
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- Leg Guards of Mystery
Set Pants- 33 - 38 Armor
- Primary Stats
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- Sockets (1)
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- Delsere's Magnum Opus
- Shrouded Mask
- Dashing Pauldrons of Despair
- Harness of Truth
- Leg Guards of Mystery
- Striders of Destiny
- Fierce Gauntlets
- (2) Set: Casting Arcane Orb, Energy Twister, Explosive Blast, Magic Missile, Shock Pulse, Spectral Blade, or Wave of Force reduces the cooldown of Slow Time by 3 seconds.
- (4) Set: You take 60% reduced damage while you have a Slow Time active. Allies inside your Slow Time gain half benefit.
- (6) Set: Enemies affected by your Slow Time and for 5 seconds after exiting take 3800% increased damage from your Arcane Orb, Energy Twister, Explosive Blast, Magic Missile, Shock Pulse, Spectral Blade, and Wave of Force abilities.
- + 4 Random Magic Properties
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- Striders of Destiny
Set Boots- 30 - 35 Armor
- Primary Stats
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- +78 - 83 Vitality
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- Delsere's Magnum Opus
- Shrouded Mask
- Dashing Pauldrons of Despair
- Harness of Truth
- Leg Guards of Mystery
- Striders of Destiny
- Fierce Gauntlets
- (2) Set: Casting Arcane Orb, Energy Twister, Explosive Blast, Magic Missile, Shock Pulse, Spectral Blade, or Wave of Force reduces the cooldown of Slow Time by 3 seconds.
- (4) Set: You take 60% reduced damage while you have a Slow Time active. Allies inside your Slow Time gain half benefit.
- (6) Set: Enemies affected by your Slow Time and for 5 seconds after exiting take 3800% increased damage from your Arcane Orb, Energy Twister, Explosive Blast, Magic Missile, Shock Pulse, Spectral Blade, and Wave of Force abilities.
- + 4 Random Magic Properties
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- The Compass Rose
Set Ring- Primary Stats
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- +416 - 500 Strength
- +416 - 500 Dexterity
- +416 - 500 Intelligence
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- Endless Walk
- The Traveler's Pledge
- The Compass Rose
- (2) Set: While moving, damage taken is reduced by up to 50%.While standing still, damage dealt is increased by up to 100%.
- + 4 Random Magic Properties
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- Convention of Elements
Legendary Ring- Primary Stats
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- +416 - 500 Strength
- +416 - 500 Dexterity
- +416 - 500 Intelligence
- Critical Hit Chance Increased by 4.5 - 6%
- Sockets (1)
- Secondary Stats
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- Gain 150 - 200% increased damage to a single element for 4 seconds. This effect rotates through the elements available to your class in the following order: Arcane, Cold, Fire, Holy, Lightning, Physical, Poison.
- + 2 Random Magic Properties
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- Aether Walker
Legendary Wand- Primary Stats
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- +626–750 Intelligence
- +3 Random Magic Properties
- Secondary Stats
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- Teleport no longer has a cooldown but costs 25 Arcane Power.
- One of 7 Magic Properties (varies)
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+(981–1199)–(1175–1490) Arcane Damage
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+(981–1199)–(1175–1490) Poison Damage
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+(981–1199)–(1175–1490) Lightning Damage
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+(981–1199)–(1175–1490) Holy Damage
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+(981–1199)–(1175–1490) Cold Damage
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+(981–1199)–(1175–1490) Fire Damage
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+(981–1199)–(1175–1490) Damage
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- Triumvirate
Legendary Source- Primary Stats
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- +1.471363E-43 Maximum Damage
- Critical Hit Chance Increased by 1%
- Secondary Stats
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- Your Signature Spells increase the damage of Arcane Orb by 300 - 400% for 6 seconds, stacking up to 3 times.
- One of 1 Magic Properties (varies)
- +1.443337E-43 Minimum Damage
- + 3 Random Magic Properties
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Head
- Archmage's Vicalyke
- Stat Priority: None
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Shoulders
- Dashing Pauldrons of Despair
- Stat Priority: None
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Amulet
- The Traveler's Pledge
- Stat Priority: None
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Torso
- Harness of Truth
- Stat Priority: None
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Wrists
- Ancient Parthan Defenders
- Stat Priority: None
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Hands
- Fierce Gauntlets
- Stat Priority: None
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Waist
- The Shame of Delsere
- Stat Priority: None
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Legs
- Leg Guards of Mystery
- Stat Priority: None
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Feet
- Striders of Destiny
- Stat Priority: None
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Rings
- The Compass Rose
- Convention of Elements
- Stat Priority: None
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Weapon
- Aether Walker
- Stat Priority: None
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Offhand
- Triumvirate
- Stat Priority: None
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Legendary Gems
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Simplicity's Strength
- Simplicity's Strength
Gem- Secondary Stats
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- Increase the damage of primary skills by 25%.
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Enforcer
- Enforcer
Gem- Secondary Stats
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- Increase the damage of your pets by 15%.
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Bane of the Trapped
- Bane of the Trapped
Gem- Secondary Stats
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- Increase damage against enemies under the effects of control-impairing effects by 15%.
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Simplicity's Strength
Kanai's Cube
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- Unstable Scepter
Legendary Wand- 9.8 Damage Per Second
- Secondary Stats
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- The damage of Arcane Orb is increased by 350 - 450% and its explosion triggers an additional time.
- One of 2 Magic Properties (varies)
- +66 - 132 Minimum Damage
- +88 - 176 Maximum Damage
- + 3 Random Magic Properties
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- Crown of the Primus
Legendary Wizard Hat- 30 - 35 Armor
- Primary Stats
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- Sockets (1)
- Secondary Stats
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- Slow Time gains the effect of every rune.
- + 3 Random Magic Properties
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- Ring of Royal Grandeur
Legendary Ring- Primary Stats
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- Attack Speed Increased by 5 - 6%
- +152 - 224 Life per Hit
- Secondary Stats
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- Reduces the number of items needed for set bonuses by 1 (to a minimum of 2).
- + 2 Random Magic Properties
Paragon Priorities
Maximum Resource |
Movement Speed |
Primary Stat |
Vitality |
Attack Speed |
Cooldown Reduction |
Critical Hit Chance |
Critical Hit Damage |
Life |
Armor |
Resist All |
Life Regeneration |
Resource Cost Reduction |
Area Damage |
Life on Hit |
Gold Find |
Comments