Skills
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Electrocute Arc Lightning
- Electrocute
This is a Signature spell. Signature spells are free to cast.
Lightning arcs from your fingertips, dealing 138% weapon damage as Lightning. The lightning can jump, hitting up to 2 additional enemies.- Arc Lightning
Blast a cone of lightning that deals 310% weapon damage as Lightning to all affected enemies.
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Wave of Force Heat Wave
- Wave of Force
Cost: 25 Arcane Power
Discharge a wave of pure energy that deals 390% weapon damage as Arcane to nearby enemies.- Heat Wave
Increase the damage to 475% weapon damage as Fire.
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Teleport Calamity
- Teleport
Cooldown: 11 seconds
Teleport through the ether to the selected location up to 50 yards away.- Calamity
Cast a short range Wave of Force upon arrival, dealing 175% weapon damage as Arcane to all nearby enemies and stunning them for 1 second.
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Frost Nova Shatter
- Frost Nova
Cooldown: 11 seconds
Blast nearby enemies with an explosion of ice and freeze them for 2 seconds.- Shatter
A frozen enemy that is killed has a 100% chance of releasing another Frost Nova.
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Magic Weapon Deflection
- Magic Weapon
Cost: 25 Arcane Power
Imbue your weapon with magical energy, granting it 10% increased damage. Lasts 10 minutes.- Deflection
When you perform an attack, gain a protective shield for 3 seconds that absorbs 4% of your Life in damage.
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Storm Armor Shocking Aspect
- Storm Armor
Cost: 25 Arcane Power
Bathe yourself in electrical energy, periodically shocking a nearby enemy for 175% weapon damage as Lightning. Lasts 10 minutes.
Only one Armor may be active at a time.- Shocking Aspect
Critical Hits have a chance to electrocute a nearby enemy for 425% weapon damage as Lightning.
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Paralysis
- Paralysis
Lightning spells have a 15% chance to Stun all targets hit for 1.5 seconds.
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Audacity
- Audacity
You deal 30% additional damage to enemies within 15 yards.
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Blur
- Blur
Decrease damage taken by 17%.
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Elemental Exposure
- Elemental Exposure
Damaging enemies with Arcane, Cold, Fire or Lightning will cause them to take 5% more damage from your attacks for 5 seconds. Each different damage type applies a stack, stacking up to 4 times.
Elemental damage from your weapon contributes to Elemental Exposure.
Items
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- Velvet Camaral
Legendary Wizard Hat- 30 - 35 Armor
- Primary Stats
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- Sockets (1)
- Secondary Stats
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- Double the number of enemies your Electrocute jumps to.
- + 3 Random Magic Properties
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- Corruption
Legendary Shoulders- 587 - 675 Armor
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- Tal Rasha's Allegiance
Set Amulet- Primary Stats
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- Critical Hit Damage Increased by 51 - 100%
- +626 - 750 Strength
- +626 - 750 Dexterity
- +626 - 750 Intelligence
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- Tal Rasha's Elements
- Tal Rasha's Unwavering Glare
- Tal Rasha's Guise of Wisdom
- Tal Rasha's Relentless Pursuit
- Tal Rasha's Brace
- Tal Rasha's Allegiance
- Tal Rasha's Stride
- Tal Rasha's Grasp
- (2) Set: Damaging enemies with Arcane, Cold, Fire or Lightning will grant immunity to that element and cause a Meteor of the same damage type to fall from the sky. This only occurs if the Wizard has Meteor on their action bar, and the same meteor cannot happen twice in a row.
- (4) Set: Arcane, Cold, Fire, and Lightning attacks each increase all of your resistances by 100% for 8 seconds. Attacking with Meteor reduces the cooldown of Teleport by 1 second.
- (6) Set: Attacks increase your damage by 2000% for 8 seconds. Arcane, Cold, Fire, and Lightning attacks each add one stack. At 4 stacks, each different elemental attack extends the duration by 2 seconds, up to a maximum of 8 seconds.
- + 4 Random Magic Properties
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- Tal Rasha's Relentless Pursuit
Set Chest Armor- 398 - 472 Armor
- Primary Stats
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- Sockets (1)
- +416 - 500 Vitality
- +416 - 500 Strength
- +416 - 500 Dexterity
- +416 - 500 Intelligence
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- Tal Rasha's Elements
- Tal Rasha's Unwavering Glare
- Tal Rasha's Guise of Wisdom
- Tal Rasha's Relentless Pursuit
- Tal Rasha's Brace
- Tal Rasha's Allegiance
- Tal Rasha's Stride
- Tal Rasha's Grasp
- (2) Set: Damaging enemies with Arcane, Cold, Fire or Lightning will grant immunity to that element and cause a Meteor of the same damage type to fall from the sky. This only occurs if the Wizard has Meteor on their action bar, and the same meteor cannot happen twice in a row.
- (4) Set: Arcane, Cold, Fire, and Lightning attacks each increase all of your resistances by 100% for 8 seconds. Attacking with Meteor reduces the cooldown of Teleport by 1 second.
- (6) Set: Attacks increase your damage by 2000% for 8 seconds. Arcane, Cold, Fire, and Lightning attacks each add one stack. At 4 stacks, each different elemental attack extends the duration by 2 seconds, up to a maximum of 8 seconds.
- + 2 Random Magic Properties
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- Nemesis Bracers
Legendary Bracers- Primary Stats
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- +4 Random Magic Properties
- Secondary Stats
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- Shrines and Pylons will spawn an enemy champion.
- One of 3 Magic Properties (varies)
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+85–108 Dexterity
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+85–108 Strength
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+85–108 Intelligence
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- Tal Rasha's Grasp
Set Gloves- 309 - 366 Armor
- Primary Stats
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- Critical Hit Chance Increased by 7 - 10%
- +626 - 750 Strength
- +626 - 750 Dexterity
- +626 - 750 Intelligence
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- Tal Rasha's Elements
- Tal Rasha's Unwavering Glare
- Tal Rasha's Guise of Wisdom
- Tal Rasha's Relentless Pursuit
- Tal Rasha's Brace
- Tal Rasha's Allegiance
- Tal Rasha's Stride
- Tal Rasha's Grasp
- (2) Set: Damaging enemies with Arcane, Cold, Fire or Lightning will grant immunity to that element and cause a Meteor of the same damage type to fall from the sky. This only occurs if the Wizard has Meteor on their action bar, and the same meteor cannot happen twice in a row.
- (4) Set: Arcane, Cold, Fire, and Lightning attacks each increase all of your resistances by 100% for 8 seconds. Attacking with Meteor reduces the cooldown of Teleport by 1 second.
- (6) Set: Attacks increase your damage by 2000% for 8 seconds. Arcane, Cold, Fire, and Lightning attacks each add one stack. At 4 stacks, each different elemental attack extends the duration by 2 seconds, up to a maximum of 8 seconds.
- + 4 Random Magic Properties
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- The Shame of Delsere
Legendary Belt- 6 - 7 Armor
- Secondary Stats
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- Your Signature Spells attack 50% faster and restore 9 - 12 Arcane Power.
- + 4 Random Magic Properties
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- Tal Rasha's Stride
Set Pants- Primary Stats
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- +4 Random Magic Properties
- Empty Socket
- One of 3 Magic Properties (varies)
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+220–349 Dexterity
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+220–349 Strength
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+220–349 Intelligence
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- Tal Rasha's Elements
- Tal Rasha's Unwavering Glare
- Tal Rasha's Guise of Wisdom
- Tal Rasha's Relentless Pursuit
- Tal Rasha's Brace
- Tal Rasha's Allegiance
- Tal Rasha's Stride
- Tal Rasha's Grasp
- (2) Set: Damaging enemies with Arcane, Cold, Fire or Lightning will cause a Meteor of the same damage type to fall from the sky. There is an 8 second cooldown for each damage type.
- (4) Set: Arcane, Cold, Fire, and Lightning attacks each increase all of your resistances by 25% for 8 seconds.
- (6) Set: Attacks increase your damage by 750% for 8 seconds. Arcane, Cold, Fire, and Lightning attacks each add one stack. At 4 stacks, each different elemental attack extends the duration by 2 seconds, up to a maximum of 8 seconds.
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- Nilfur's Boast
Legendary Boots- 309 - 366 Armor
- Primary Stats
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- +91 - 100 Resistance to All Elements
- +416 - 500 Strength
- +416 - 500 Dexterity
- +416 - 500 Intelligence
- Secondary Stats
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- Increase the damage of Meteor by 600%. When your Meteor hits 3 or fewer enemies, the damage is increased by 675 - 900%.
- + 3 Random Magic Properties
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- Manald Heal
Legendary Ring- Secondary Stats
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- Enemies stunned with Paralysis also take 13000 - 14000% weapon damage as Lightning.
- + 4 Random Magic Properties
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- Halo of Karini
Legendary Ring- Primary Stats
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- +416 - 500 Strength
- +416 - 500 Dexterity
- +416 - 500 Intelligence
- Sockets (1)
- Secondary Stats
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- You take 60 - 80% less damage for 5 seconds after your Storm Armor electrocutes an enemy more than 15 yards away.
- + 3 Random Magic Properties
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- Aether Walker
Legendary Wand- 9.8 Damage Per Second
- Primary Stats
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- +626 - 750 Intelligence
- Secondary Stats
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- Teleport no longer has a cooldown but costs 25 Arcane Power.
- One of 7 Magic Properties (varies)
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+(1199 - 1490) Physical Damage
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+(1199 - 1490) Fire Damage
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+(1199 - 1490) Lightning Damage
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+(1199 - 1490) Cold Damage
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+(1199 - 1490) Poison Damage
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+(1199 - 1490) Arcane Damage
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+(1199 - 1490) Holy Damage
- + 3 Random Magic Properties
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- Tal Rasha's Unwavering Glare
Set Source- Primary Stats
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- +1.471363E-43 Maximum Damage
- Critical Hit Chance Increased by 7 - 10%
- +626 - 750 Intelligence
- Secondary Stats
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- One of 1 Magic Properties (varies)
- +1.443337E-43 Minimum Damage
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- Tal Rasha's Elements
- Tal Rasha's Unwavering Glare
- Tal Rasha's Guise of Wisdom
- Tal Rasha's Relentless Pursuit
- Tal Rasha's Brace
- Tal Rasha's Allegiance
- Tal Rasha's Stride
- Tal Rasha's Grasp
- (2) Set: Damaging enemies with Arcane, Cold, Fire or Lightning will grant immunity to that element and cause a Meteor of the same damage type to fall from the sky. This only occurs if the Wizard has Meteor on their action bar, and the same meteor cannot happen twice in a row.
- (4) Set: Arcane, Cold, Fire, and Lightning attacks each increase all of your resistances by 100% for 8 seconds. Attacking with Meteor reduces the cooldown of Teleport by 1 second.
- (6) Set: Attacks increase your damage by 2000% for 8 seconds. Arcane, Cold, Fire, and Lightning attacks each add one stack. At 4 stacks, each different elemental attack extends the duration by 2 seconds, up to a maximum of 8 seconds.
- + 3 Random Magic Properties
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Head
- Velvet Camaral
- Stat Priority: None
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Shoulders
- Corruption
- Stat Priority: None
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Amulet
- Tal Rasha's Allegiance
- Stat Priority: None
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Torso
- Tal Rasha's Relentless Pursuit
- Stat Priority: None
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Wrists
- Nemesis Bracers
- Stat Priority: None
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Hands
- Tal Rasha's Grasp
- Stat Priority: None
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Waist
- The Shame of Delsere
- Stat Priority: None
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Legs
- Tal Rasha's Stride
- Stat Priority: None
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Feet
- Nilfur's Boast
- Stat Priority: None
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Rings
- Manald Heal
- Halo of Karini
- Stat Priority: None
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Weapon
- Aether Walker
- Stat Priority: None
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Offhand
- Tal Rasha's Unwavering Glare
- Stat Priority: None
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Legendary Gems
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Bane of the Trapped
- Bane of the Trapped
Gem- Secondary Stats
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- Increase damage against enemies under the effects of control-impairing effects by 15%.
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Gogok of Swiftness
- Gogok of Swiftness
Gem- Primary Stats
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- Gain Swiftness with every attack, increasing your Attack Speed by 1% and Dodge by 0.50% for 4 seconds. This effect stacks up to 15 times.
- Gain 1% Cooldown Reduction per stack of Swiftness. (Requires Rank 25)
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Simplicity's Strength
- Simplicity's Strength
Gem- Secondary Stats
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- Increase the damage of primary skills by 25%.
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Bane of the Trapped
Kanai's Cube
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- Myken's Ball of Hate
Legendary Source- Primary Stats
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- +1.471363E-43 Maximum Damage
- Critical Hit Chance Increased by 1%
- Secondary Stats
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- Electrocute can chain to enemies that have already been hit.
- One of 1 Magic Properties (varies)
- +1.443337E-43 Minimum Damage
- + 3 Random Magic Properties
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- Aquila Cuirass
Legendary Chest Armor- 51 - 68 Armor
- Primary Stats
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- Sockets (1)
- Secondary Stats
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- While above 90 - 95% primary resource, all damage taken is reduced by 50%.
- + 3 Random Magic Properties
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- Ring of Royal Grandeur
Legendary Ring- Primary Stats
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- Attack Speed Increased by 5 - 6%
- +152 - 224 Life per Hit
- Secondary Stats
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- Reduces the number of items needed for set bonuses by 1 (to a minimum of 2).
- + 2 Random Magic Properties
Paragon Priorities
Primary Stat |
Vitality |
Movement Speed |
Maximum Resource |
Attack Speed |
Critical Hit Chance |
Critical Hit Damage |
Cooldown Reduction |
Resist All |
Life |
Armor |
Life Regeneration |
Life on Hit |
Area Damage |
Gold Find |
Resource Cost Reduction |
Comments