Skills
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Haunt Poisoned Spirit
- Haunt
Cost: 50 Mana
Haunt an enemy with a spirit, dealing 4000% weapon damage as Cold over 12 seconds. If the enemy dies, the spirit will haunt another nearby enemy.
An enemy can only be affected by one Haunt at a time.- Poisoned Spirit
Haunted enemies take 20% more damage from your attacks.
Haunt's damage turns into Poison. -
Firebats Cloud of Bats
- Firebats
Cost: 125 Mana
Call forth a swarm of fiery bats to burn enemies in front of you for 475% weapon damage as Fire.- Cloud of Bats
Call forth a swirl of bats that damage nearby enemies for 425]% weapon damage as Fire. The damage of the bats increases every second, up to a maximum of 850]% weapon damage after 3 seconds.
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Spirit Walk Honored Guest
- Spirit Walk
Cooldown: 10 seconds
Leave your physical body and enter the spirit realm for 2 seconds. While in the spirit realm, your movement is unhindered.
This ability does not start its cooldown until after its effects expire.- Honored Guest
Gain 20% of your maximum Mana when you activate Spirit Walk.
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Soul Harvest Languish
- Soul Harvest
Cooldown: 12 seconds
Feed on the life force of enemies within 18 yards. Gain 3% Intelligence for 30 seconds for each affected enemy. This effect stacks up to 5 times.- Languish
Increase your Armor by 10% per harvested enemy and reduce their movement speed by 80% for 5 seconds.
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Hex Jinx
- Hex
Cooldown: 15 seconds
Summon a Fetish Shaman for 12 seconds that will hex groups of enemies into chickens. Hexed enemies are unable to perform offensive actions.- Jinx
Hexed enemies take 15% additional damage.
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Locust Swarm Cloud of Insects
- Locust Swarm
Cost: 300 Mana
Unleash a plague of locusts that swarms an enemy, dealing 1040% weapon damage as Poison over 8 seconds.
The locusts will jump to additional nearby enemies.- Cloud of Insects
Enemies affected deal 25% reduced damage.
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Confidence Ritual
- Confidence Ritual
You deal 25% additional damage to enemies within 20 yards.
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Grave Injustice
- Grave Injustice
Gain 1% of your maximum Life and Mana and reduce the cooldown of all of your skills by 1 second when an enemy dies within 20 yards.
The range is extended by items that increase your gold pickup radius. -
Creeping Death
- Creeping Death
Your Haunt, Locust Swarm and the damage amplification from Piranhas last almost forever.
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Swampland Attunement
- Swampland Attunement
You and your pets gain 120 Physical, Poison, Fire, and Cold Resistance for every enemy within 20 yards.
The range of this effect is increased by your gold pickup radius.
Items
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- Arachyr's Visage
Set Helm- Primary Stats
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- +626–750 Intelligence
- +4 Random Magic Properties
- Empty Socket
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- Spirit of Arachyr
- Arachyr's Visage
- Arachyr's Mantle
- Arachyr's Carapace
- Arachyr's Legs
- Arachyr's Stride
- Arachyr's Claws
- (2) Set: Summon a permanent Spider Queen who leaves behind webs that deal 8*100*5 % weapon damage over 5 seconds and Slows enemies. The Spider Queen is commanded to move to where you cast your Corpse Spiders.
- (4) Set: Hex gains the effect of the Toad of Hugeness rune. After summoning a Toad of Hugeness, you gain 50% damage reduction and heal for 10% of your maximum Life per second for 15 seconds.
- (6) Set: The damage of your creature skills is increased by 2400%. Creature skills are Corpse Spiders, Plague of Toads, Firebats, Locust Swarm, Hex, and Piranhas.
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- Arachyr's Mantle
Set Shoulders- Primary Stats
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- +416–500 Intelligence
- +91–100 Resistance to All Elements
- +4 Random Magic Properties
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- Spirit of Arachyr
- Arachyr's Visage
- Arachyr's Mantle
- Arachyr's Carapace
- Arachyr's Legs
- Arachyr's Stride
- Arachyr's Claws
- (2) Set: Summon a permanent Spider Queen who leaves behind webs that deal 8*100*5 % weapon damage over 5 seconds and Slows enemies. The Spider Queen is commanded to move to where you cast your Corpse Spiders.
- (4) Set: Hex gains the effect of the Toad of Hugeness rune. After summoning a Toad of Hugeness, you gain 50% damage reduction and heal for 10% of your maximum Life per second for 15 seconds.
- (6) Set: The damage of your creature skills is increased by 2400%. Creature skills are Corpse Spiders, Plague of Toads, Firebats, Locust Swarm, Hex, and Piranhas.
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- The Traveler's Pledge
Set Amulet- Primary Stats
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- Critical Hit Damage Increased by 51.0–100.0%
- +4 Random Magic Properties
- One of 3 Magic Properties (varies)
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+330–524 Dexterity
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+330–524 Strength
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+330–524 Intelligence
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- Endless Walk
- The Traveler's Pledge
- The Compass Rose
- (2) Set: While standing still, damage dealt is increased by up to 100%.While standing still, damage dealt is increased by up to 100%.
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- Arachyr's Carapace
Set Chest Armor- Primary Stats
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- +416–500 Intelligence
- +4 Random Magic Properties
- Empty Socket
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- Spirit of Arachyr
- Arachyr's Visage
- Arachyr's Mantle
- Arachyr's Carapace
- Arachyr's Legs
- Arachyr's Stride
- Arachyr's Claws
- (2) Set: Summon a permanent Spider Queen who leaves behind webs that deal 8*100*5 % weapon damage over 5 seconds and Slows enemies. The Spider Queen is commanded to move to where you cast your Corpse Spiders.
- (4) Set: Hex gains the effect of the Toad of Hugeness rune. After summoning a Toad of Hugeness, you gain 50% damage reduction and heal for 10% of your maximum Life per second for 15 seconds.
- (6) Set: The damage of your creature skills is increased by 2400%. Creature skills are Corpse Spiders, Plague of Toads, Firebats, Locust Swarm, Hex, and Piranhas.
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- Lakumba's Ornament
Legendary Bracers- Primary Stats
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- Critical Hit Chance Increased by 4.5–6.0%
- +3 Random Magic Properties
- Secondary Stats
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- Reduce all damage taken by 6% for each stack of Soul Harvest you have.
- One of 3 Magic Properties (varies)
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+416–500 Dexterity
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+416–500 Strength
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+416–500 Intelligence
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- Arachyr's Claws
Set Gloves- Primary Stats
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- +626–750 Intelligence
- Critical Hit Chance Increased by 8.0–10.0%
- +4 Random Magic Properties
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- Spirit of Arachyr
- Arachyr's Visage
- Arachyr's Mantle
- Arachyr's Carapace
- Arachyr's Legs
- Arachyr's Stride
- Arachyr's Claws
- (2) Set: Summon a permanent Spider Queen who leaves behind webs that deal 8*100*5 % weapon damage over 5 seconds and Slows enemies. The Spider Queen is commanded to move to where you cast your Corpse Spiders.
- (4) Set: Hex gains the effect of the Toad of Hugeness rune. After summoning a Toad of Hugeness, you gain 50% damage reduction and heal for 10% of your maximum Life per second for 15 seconds.
- (6) Set: The damage of your creature skills is increased by 2400%. Creature skills are Corpse Spiders, Plague of Toads, Firebats, Locust Swarm, Hex, and Piranhas.
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- Bakuli Jungle Wraps
Legendary Belt- 112 - 132 Armor
- Primary Stats
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- +51 - 60 Resistance to All Elements
- Secondary Stats
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- Firebats deals 250 - 300% increased damage to enemies affected by Locust Swarm or Piranhas.
- + 3 Random Magic Properties
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- Arachyr's Legs
Set Pants- Primary Stats
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- +416–500 Intelligence
- +4 Random Magic Properties
- Empty Socket
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- Spirit of Arachyr
- Arachyr's Visage
- Arachyr's Mantle
- Arachyr's Carapace
- Arachyr's Legs
- Arachyr's Stride
- Arachyr's Claws
- (2) Set: Summon a permanent Spider Queen who leaves behind webs that deal 8*100*5 % weapon damage over 5 seconds and Slows enemies. The Spider Queen is commanded to move to where you cast your Corpse Spiders.
- (4) Set: Hex gains the effect of the Toad of Hugeness rune. After summoning a Toad of Hugeness, you gain 50% damage reduction and heal for 10% of your maximum Life per second for 15 seconds.
- (6) Set: The damage of your creature skills is increased by 2400%. Creature skills are Corpse Spiders, Plague of Toads, Firebats, Locust Swarm, Hex, and Piranhas.
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- Arachyr's Stride
Set Boots- Primary Stats
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- +416–500 Intelligence
- +416–500 Vitality
- +4 Random Magic Properties
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- Spirit of Arachyr
- Arachyr's Visage
- Arachyr's Mantle
- Arachyr's Carapace
- Arachyr's Legs
- Arachyr's Stride
- Arachyr's Claws
- (2) Set: Summon a permanent Spider Queen who leaves behind webs that deal 8*100*5 % weapon damage over 5 seconds and Slows enemies. The Spider Queen is commanded to move to where you cast your Corpse Spiders.
- (4) Set: Hex gains the effect of the Toad of Hugeness rune. After summoning a Toad of Hugeness, you gain 50% damage reduction and heal for 10% of your maximum Life per second for 15 seconds.
- (6) Set: The damage of your creature skills is increased by 2400%. Creature skills are Corpse Spiders, Plague of Toads, Firebats, Locust Swarm, Hex, and Piranhas.
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- The Compass Rose
Set Ring- Primary Stats
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- +10–12% Movement Speed
- +4 Random Magic Properties
- One of 3 Magic Properties (varies)
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+220–349 Dexterity
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+220–349 Strength
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+220–349 Intelligence
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- Endless Walk
- The Traveler's Pledge
- The Compass Rose
- (2) Set: While standing still, damage dealt is increased by up to 100%.While standing still, damage dealt is increased by up to 100%.
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- Unity
Legendary Ring- Primary Stats
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- Critical Hit Chance Increased by 4.5–6.0%
- Increases damage against elites by 12.0–15.0%
- +2 Random Magic Properties
- Secondary Stats
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- All damage taken is split between wearers of this item.
- One of 3 Magic Properties (varies)
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+220–349 Dexterity
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+220–349 Strength
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+220–349 Intelligence
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- Sacred Harvester
Legendary Ceremonial Knife- Primary Stats
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- +36–44 Intelligence
- +3 Random Magic Properties
- Secondary Stats
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- Soul Harvest now stacks up to 10 times.
- One of 7 Magic Properties (varies)
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+(6–7)–(8–9) Arcane Damage
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+(6–7)–(8–9) Poison Damage
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+(6–7)–(8–9) Lightning Damage
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+(6–7)–(8–9) Holy Damage
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+(6–7)–(8–9) Cold Damage
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+(6–7)–(8–9) Fire Damage
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+(6–7)–(8–9) Damage
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- Vile Hive
Legendary Mojo- Primary Stats
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- +(262–328)–(263–394) Damage
- +626–750 Intelligence
- Critical Hit Chance Increased by 8.0–10.0%
- +3 Random Magic Properties
- Secondary Stats
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- Locust Swarm gains the effect of the Pestilence rune and deals 45–60% increased damage.
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Head
- Arachyr's Visage
- Stat Priority: Int CHC Skill: Firebats
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Shoulders
- Arachyr's Mantle
- Stat Priority: Int Vit Life AD
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Amulet
- The Traveler's Pledge
- Stat Priority: Fire % CHD CHC
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Torso
- Arachyr's Carapace
- Stat Priority: Int Vit Reduced Elite Dmg
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Wrists
- Lakumba's Ornament
- Stat Priority: Fire % Int Vit CHC
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Hands
- Arachyr's Claws
- Stat Priority: AS CHD CHC AD
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Waist
- Bakuli Jungle Wraps
- Stat Priority: Int Vit AR Armor +
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Legs
- Arachyr's Legs
- Stat Priority: Int Vit Armor +
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Feet
- Arachyr's Stride
- Stat Priority: Int Vit Armor + Skill: Firebats
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Rings
- The Compass Rose
- Unity
- Stat Priority: CHD CHC
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Weapon
- Sacred Harvester
- Stat Priority: Dmg % Int Vit
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Offhand
- Vile Hive
- Stat Priority: Int CHC AD Skill: Firebats
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Legendary Gems
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Bane of the Stricken
- Bane of the Stricken
Gem- Secondary Stats
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- Each attack you make against an enemy increases the damage it takes from your attacks by 0.8%.
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Bane of the Trapped
- Bane of the Trapped
Gem- Primary Stats
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- Increase damage against enemies under the effects of control-impairing effects by 15.00%.
- Gain an aura that reduces the movement speed of enemies within 15 yards by 30%. (Requires Rank 25)
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Taeguk
- Taeguk
Gem- Primary Stats
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- Gain 2.00% increased damage for 1.5 seconds when you spend resource on a channeled skill. This effect stacks up to 10 times.
- Gain 2.0% increased Armor for every stack. (Requires Rank 25)
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Bane of the Stricken
Kanai's Cube
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- Staff of Chiroptera
Legendary Staff- 106.5 Damage Per Second
- Secondary Stats
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- Firebats attacks 100% faster, costs 75% less Mana, and has its damage increased by 125 - 150%.
- One of 2 Magic Properties (varies)
- +66 - 132 Minimum Damage
- +88 - 176 Maximum Damage
- + 3 Random Magic Properties
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- Mantle of Channeling
Legendary Shoulders- 59 - 68 Armor
- Primary Stats
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- +201 - 230 Vitality
- Secondary Stats
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- While channeling Whirlwind, Rapid Fire, Strafe, Tempest Rush, Firebats, Arcane Torrent, Disintegrate, or Ray of Frost, you deal 20 - 25% increased damage and take 25% reduced damage.
- + 3 Random Magic Properties
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- Ring of Emptiness
Legendary Ring- Primary Stats
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- Critical Hit Chance Increased by 3.5%
- Secondary Stats
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- You deal 250 - 300% increased damage to enemies affected by both your Haunt and Locust Swarm.
- + 3 Random Magic Properties
Paragon Priorities
Primary Stat |
Vitality |
Movement Speed |
Maximum Resource |
Attack Speed |
Cooldown Reduction |
Critical Hit Chance |
Critical Hit Damage |
Life |
Armor |
Resist All |
Life Regeneration |
Area Damage |
Resource Cost Reduction |
Life on Hit |
Gold Find |
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