I started with a full defensive CM build with Crystal Shell, Prismatic Armor, and the CD reduction rune on frost nova, as well as Cold Blooded, CM, and Evocation as passives that were unchanged throughout. I took the fight time and my char sheet dps to compute the DPS Multiplier, which is the effective dps gain of the build. For example, at 100k dps using the full defensive build I would expect an effective dps of 247k. I also computed relative DPS of each spec meaning switching from Prismatic to Storm Armor increased dps by about 36%.
And in case there's any confusion, 'x' in the table means that skill was used.
Storm Armor | Shocking Aspect | Pinpoint | Shards | Prism | DPS Multiplier | Relative DPS |
---|---|---|---|---|---|---|
2.47 | 1 | |||||
x | 2.78 | 1.13 | ||||
x | 2.99 | 1.21 | ||||
x | 3.01 | 1.22 | ||||
x | 3.36 | 1.36 | ||||
x | x | 4.06 | 1.65 | |||
x | x | x | 4.25 | 1.72 |
The interesting information is that Storm Armor is about a 36% dps gain over prismatic armor. When you add Shocking Aspect it's a 65% dps gain over prismatic armor and about a 36% dps gain over pinpoint barrier. Adding Diamond Shards further increases the dps gain but it's only about a 4% dps gain by itself when you use Shocking Aspect. The dramatic decrease in survivability for the fight makes it very not worthwhile, but that could easily change depending on the fight. Rak for example, would probably be just fine with DS or prism.
I also expect the values for Shocking Aspect to be dependent of crit and attack speed, since it only procs on crits and higher attack speed should lead to more procs from WW, so with 50% crit, I'd expect the damage to increase by about 16%, or I'd expect the total dps gain to be about 90%, for a relative dps of 1.9. With a crit % of 52% I would expect Shocking Aspect to double your dps over prismatic armor, roughly speaking, with the same APS of 1.965 or so.
For reference, my stats at the time of the data collection were 104k dps buffed (110k with pinpoint), 1.965 attacks per second, 20 APoC, 1298 LoH, 1.5% Life Steal, 641 resist all and 4588 armor unbuffed, with 40.5k hp and 43% crit with Scoundrel. I also had about 400 life per second regen, just to complete the stats.
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2 (No character investment): Completely agree. Wonder if they're able to change this in the x-pac. Doubt so.
3 (No social system): Couldn't care less. This is not an MMO, lobby, chat and blurb is not very high up on my list. The problem here is not D3 itself, but B.Net 2.0 which is a huge disappointment (was already the case for SC2).
4 (All game aspects have been simplified/streamlined/removed): To be fair, that's something we knew right from the beginning. it just didn't turn out all too well (yet), they're working on it to make it interesting despite being simple. "More complicated" isn't always better.
5 (The story is terrible and is shoved down your throat): Yep, agree.
6 (The world is not random or open enough): ABSOLUTELY AGREE. I want D1's random square dungeons back.
7 (The AH makes the item hunt feel pointless and boring): Has been discussed in the other topic - again, we knew that from the beginning. It changed the game, yes. Learn to live with it.
8 (The world is not as dark/gothic/mysterious): As mentioned in the other thread, can't hear this anymore; the bigger change was going from D1 to D2 for me here. Disagree.
9 (The music is basically non-existant): There's music? Didn't notice ;-) => Agree.
10 (The level cap): Yeah... I'd have to agree with that.
11 (The drop rates are terribly out of whack breaking the slot machine effect): Disagree. Go back to D2 and do some Baal runs, they're even less rewarding. At some point progression just gets damn slow, people tend to forget that. Take your high-end level 90+ D2 char and try to find some upgrades.
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Agree. We need more people to bring this to the admins' attention: http://www.diablofans.com/topic/84889-please-create-a-new-subforum-videosstreams/
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It's great that you know EVERYONE'S motivation for playing the game.
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You people don't get that the reason for dupes is exactly Blizzard's customer service being so nice to people who are too stupid to protect their accounts properly. Dupes are just the result of fixing user's mess beyond what they have to offer according to their ToS. Yeah, flame on if you're offended, I don't care. Have fixed too many computers in my life (and traced back at which point the user made a mistake that caused him to get hacked) to feel sorry for people who get hacked. It's usually a lesson for life and once you feel the pain you're more careful next time.
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Let's look at the problem of D3 and the people complaining about it. Besides our two frustrated non-AH players (make and indimix), all the D3 hate posts or more civilized constructive criticism I've heard comes from players who have played for many hundreds of hours, explored almost every aspect of the game (including the AH and its economy, which is the subject of this thread/discussion). It seems to be consensus that D3 is an okay-ish game for casual gamers, capturing in the beginning, but lacking long-term motivation and proper endgame.
Now what about TL? Most reviews I've read, all people I've talked to who played it, and also to some extent my personal experience was that in the beginning the game is extremely fun and offers a lot of rewards. But upgrading gear is never an endless process, otherwise you would be at some million DPS at some point; so there needs to be a limit. Once you're getting closer to that limit, upgrades are harder to find, and just like in D3 you might end up playing a couple of hundreds of hours without finding anything that is a huge upgrade and gives you that awesome feeling of "yeah, I definitely improved my character a lot with this item". This was similar, if not the same in D2 offline play. And it was the reason why said character editors have 50m+ downloads: at some point you don't wait for the endgame, you take the shortcut and cheat. What does that mean? It's fun for a while, blasting through everything, but it soon becomes pointless, because you realize there are no (legal) upgrades. Even finding the BiS items won't mean anything to you, because you already have them, thanks to your character editor. Diablo is mainly about loot, and if you use cheats, savegames, char editors, you take away the core essence of the game.
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Your post would be correct, if you were talking about a company like EA that doesn't care about people.
When Jay Wilson talked about "memories of people", this does not translate to "look at D2 ladder data". They actually go out and do user interviews, studies, talk to people. The Blizzard job site has a lot of HCI positions with these requirements every now and then. Also, if you actually read the interview Zero was talking about, it has nothing to do with game data but it's just stuff you realize if you interview gamers or at least listen to their forum posts. So please don't assume D3 was developed around the D2 ladder mode; if this was the case, D3 would be a competitive esports game. The exact opposite is the case.
And I can just +1 Zero's comment: there may have been a lot of dupes in ladder mode, but the stuff I saw on bigger LAN parties and in forums online was way beyond any dupes. Mods, cheats, character editors, savegames - stuff that makes dupes look like a joke. If you talk about online players enforce their reality on someone else, please don't do the same. I played both by the way, but never used trading. The main reason I switched to online play (and ladder) was because of the low level runewords. In 12 years of D2 I never found a real high rune, btw. So much for the people complaining about really good items/good rolls in D3 are too rare...
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Stuff I've read recently was "thanks for your feedback, but don't forget to comment on the Youtube video as well", "please subscribe to my Youtube channel", and so on - this does not give DiabloFans anything back, it just draws users from this forum onto other websites. I don't see the benefit for this community, at least I feel it's way smaller than for the websites being linked. Plus, Twitch is a business and people can earn money with it.
Thanks.
If you agree with this, write something. Don't just +1 or read and nod your head - hit the reply button and show that you care. (And of course if you disagree do so as well). Let the admins hear your voice! :-)
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It took Alkaizer 2 weeks to get to 100 first, and now there's someone who has done that 5 times in about 20 weeks.
Most of us won't do this, I'm not even close of getting my first char to 100. But could people please stop accusing someone of illegal activity without having the slightest proof about it? And no, just looking at his character data will not yield a valid proof. Heck, if someone plays extremely effectively it will look exactly the same as if he's a bot, and therefore the stats will be exactly the same, too.
Congratulations for having an insane amount of tenacity and pulling this off.
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http://googlefight.com/index.php?lang=en_GB&word1=Brimstone price will go up&word2=Brimstone price will go down
As a last resort, you may also ask the Oracle Cat.
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For high budget players, a Mempo just gives additional DPS because it can roll int+CC+IAS, while Tal's can "only" have int+CC. And the set bonus is completely useless. That's why all the top DPS players in the world have a Mempo (with IAS).