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    posted a message on Bring Hostility Back!
    Quote from ecutruin

    Quote from Adon

    I am asking the EXACT opposite...can you not read? I DON'T WANT BLIZZARD TO MUDDLE WITH PVP...is that clear enough? I want to ability to make my own rules, which is simple. I am not asking for hostility, it would be fantastic if it was in it...but I can live without it. I don't want Blizzard tying my hands because they are to lazy to code proper PvP in the game, just give me the power to do what I want in the arena. They don't have to do shit, just stay out of it cause they will ruin it. That is why D2 had great high end PvP, because we didn't have them sticking their nose in it.

    Diablo 3 isn't Diablo 2. Aka.. there is no PvP engine AT ALL currently. So, if you don't want Blizzard to muddle with PvP at all...you're saying you don't want them to do it. Blizzard isn't being too lazy to code a proper PvP system into the game, quite the opposite in fact...they are coding a proper structured casual PvP system into the game. It might not be for you, but that's the direction Blizzard has chosen for PvP and a lot of the community prefers it this way. Diablo 2 didn't have great PvP. It has extreme elitist PvP where unless you bought items or spent years farming for them, you always lost. It wasn't fun at all for newer players and mostly was used to grief other players.

    Diablo 3 isn't meant for competitive eSport-style PvP. Not at all, in fact. So if that is what you're looking for...you need to look into other games, because this isn't the one for you. If, however, you can be content with playing through an epic story...grinding monsters with friends in infernal...or casually killing people in Arena...then this might be the game for you. That's what Diablo 3 is and what it's been designed and balanced around. Hostility has no place in this design and unless you can explain HOW it does, within the design of the game...I'll continue to believe as such.
    Man again..get off the esports thing dude. I have yet to say ANYTHING that is even remotely insinuating that I want esports or do I think it is a good idea. I don't know what you are reading that gives you that idea, but you are wrong haha.
    Posted in: PvP Discussion
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    posted a message on PvP Features
    Quote from ecutruin

    Quote from Adon

    How was d2 pvp unbalanced? What was so unbalanced about it? Name it and I will tell you exactly why it was balanced and what to do about it. Just because you guys never cared to learn the game, doesn't mean it was broken. I am not asking for balance, or esports or anything buddy so stop bringing it up, you are like a broken record. Is Street Fighter unbalanced and broken and everything because a few people can't handle spacing, pokes, inputs, match ups? I don't think so.

    How was it unbalanced?...Any AoE class with high end gear and teleport could quite easily wipe the floor with almost any player from my experience. In addition, without any sort of matchmaking system...there was no way to 'learn' effectively unless you buy items or spend months farming just to get into PvP at all (almost every PvP game I joined had one of the above teleport killers). This isn't balanced play. Its elitist play that is only fun for hardcore players that want highly competitive PvP....

    Guess what?... That's not Diablo 3! Blizzard has stated themselves that if features would create an impression of eSport PvP, they will intentionally avoid adding it. Their goal is to focus on a more casual PvP experience and create system that works well alongside PvM. If you're looking for highly competitive and organized PvP, you need to look at a different game. This doesn't make Diablo 3 a bad game or Blizzard a bad company for not giving you the features. Games aren't ever going to be for everyone. Diablo 3 was designed for PvM gamers first, that's just the way things are.
    I don't know...I know plenty of people over my 10 years of playing Diablo that learned PvP just fine. Also, a charger paladin can rock any class if they are good enough. A smiter can rock any class if good enough. A zerk barb can rock any class if good enough, and definitely a bone necro can rock any class if good enough...none of these classes are AOE classes and can do all of that with out teleport. Again, just because you had a bad experience and never learned how to play that part of the game doesn't make it unbalanced.

    Again..what the hell are you talking about haha? So them allowing me to play 1v7, ect is creating a competitive and esports feeling? Are you high? Them restricting everything is doing nothing but killing the fun out of the game for a lot of people, even as a casual thing this PvP with your hands tied blows and is only a 1 off thing then it will be old news. It must boil down to their latest development thought process where the consumer is to stupid to make their own decisions so daddy Blizzard better do it for them right?
    Posted in: PvP Discussion
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    posted a message on Lack of Hostility / World PvP, Real Money for Items = Failure
    Quote from sbsgrinth

    you guys really need to get over no hostility, its not in get used to it. are you guys sad because you can't roll around with your virtual penis out and kill people who play less then you? the arena is there for you to do that. yes it will take a bit to release, but just deal with it.
    Are you sad and angry because someone dick slapped you with their virtual penis cause you couldn't handle defending yourself? What kind of a comment is that haha. The arena is there that is correct. We are dealing with it obviously, so you are saying like the other guy that you shouldn't comment about stuff you wish was in the game. I get it....so on a forum about the game..don't comment about features you wish were in it...makes sense.
    Posted in: PvP Discussion
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    posted a message on Lack of Hostility / World PvP, Real Money for Items = Failure
    Quote from BleuSnaks42

    Quote from Adon

    Quote from Crysto37

    Yep this game will be ultra boring but you don`t know yet
    Haha. Itll be great for a few months. But once you hit end game and can beat inferno, there is nothing left to do. Remake your character...a few people would want to do this. PvP...maybe but odds are it won't be out by then. Trade...well that is all in the auction house now so sure that's fun for a bit. MF...yea entertaining for a bit but like everything else..it gets old.

    Have you EVER played D2? You could 'beat' the whole game in mere hours. It was all about the farming, and that's going to be the same thing with D3.
    It was all about the farming for you...I farmed and PvP'd untill about 2006. This is from playing since day 1 D2 buddy. So I got tired of farming for gear and PvP'd the rest of the time on the game. You think Diablo 3 is going to interesting enough to play 10 years later?I can easily start D2 up right now, make a character and buy some gear, then I can easily PvP with it for years without it getting boring. Second I start to farm gear..ill be bored within a few days. Different styles play the game, you guys need to realize that. Not everyone plays Diablo to farm and kill the same monster 1000000x.
    Posted in: PvP Discussion
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    posted a message on Lack of Hostility / World PvP, Real Money for Items = Failure
    Quote from Crysto37

    Yep this game will be ultra boring but you don`t know yet
    Haha. Itll be great for a few months. But once you hit end game and can beat inferno, there is nothing left to do. Remake your character...a few people would want to do this. PvP...maybe but odds are it won't be out by then. Trade...well that is all in the auction house now so sure that's fun for a bit. MF...yea entertaining for a bit but like everything else..it gets old.
    Posted in: PvP Discussion
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    posted a message on Bring Hostility Back!
    Quote from ecutruin

    Quote from Adon

    That is just it though. I am not asking for Blizzard to do anything beside give us the power to do what we want. Has nothing to do with esports or competitiveness. Give us the power to make it what we want it, not tie our hands and throw us in the corner like red headed step children.

    Again, you're asking for a focus on PvP that wasn't intended. Blizzard didn't design Diablo (any of them) around PvP. Their goal has always been PvM first, PvP last. In Diablo 3 they are offering a fully structured and integrated PvP system to allow people to easily and casually fight players. Its not meant for some tournament system, eSport, etc. However, a simple private Arena system with an FFA mode WOULD give you exactly what you want (Diablo 2 PvP in Diablo 3, essentially).

    Hostility is a bad option given the design of Diablo 3, period. This has been explained many times...and no-one has been able to give a good reason for it. With four players max, and the game balanced around needing all of the players to clear content...its just not a good idea to allow two people to delay everything to battle it out. Its not how Diablo 3 was designed and expecting it to change at this point in development is asking way too much.
    I am asking the EXACT opposite...can you not read? I DON'T WANT BLIZZARD TO MUDDLE WITH PVP...is that clear enough? I want to ability to make my own rules, which is simple. I am not asking for hostility, it would be fantastic if it was in it...but I can live without it. I don't want Blizzard tying my hands because they are to lazy to code proper PvP in the game, just give me the power to do what I want in the arena. They don't have to do shit, just stay out of it cause they will ruin it. That is why D2 had great high end PvP, because we didn't have them sticking their nose in it.
    Posted in: PvP Discussion
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    posted a message on PvP Features
    Quote from HoobaGooblin

    adon i did point out the glitch did you read or did you just impulsively troll on me
    Right, so you pointed out a glitch...that Blizzard was to lazy to patch? Ok so beyond a 1 off glitch, which was still beatable might I add...what else was so overpowering and god tier? Why don't you stop saying ignorant stuff, and answer the questions I placed out for you?

    ecutruin:
    How was d2 pvp unbalanced? What was so unbalanced about it? Name it and I will tell you exactly why it was balanced and what to do about it. Just because you guys never cared to learn the game, doesn't mean it was broken. I am not asking for balance, or esports or anything buddy so stop bringing it up, you are like a broken record. Is Street Fighter unbalanced and broken and everything because a few people can't handle spacing, pokes, inputs, match ups? I don't think so.
    Posted in: PvP Discussion
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    posted a message on Lack of Hostility / World PvP, Real Money for Items = Failure
    Quote from ecutruin

    Quote from Adon

    Don't see the OP as crying at all. He displayed his opinion of how he played Diablo. Just like many of us have, where world PvP and PvP in general were the main aspects for end game. Just because he didn't MF or have issues killing monsters like a bunch of the PvM crowd doesn't make him a troll or wrong.

    If you wanna generalize him as a troll, you generalize majority of PvP players as trolls, which is to say just as easy for me to generalize PvM players as carebears. Am I right? Probably not.

    You do realize that many of us that are posting against the PvP complaints actually have interest in the PvP system of Diablo 3 right? So 'carebear' doesn't fit the majority of us at all...sorry.

    As for why people keep posting AGAINST these kind of threads is because the requests are unreasonable. The game is nearly released, asking for these kind of radical changes to the engine at this point is completely unrealistic. The best option for someone that feels this way about the game...is to not buy it.

    I've explained in other threads as to why these features do not work, but I'll re-post it here...

    Hostility doesn't work with the current design of Diablo 3. It was mostly used for griefing in Diablo 2 and segmented the community. In addition, due to the way Diablo 3 balances a game based on the number of players, you actually need most if not all of the players to effectively progress. This means that two people dueling mid-public game would essentially force the other two people to quit in order to keep playing...segmenting the community again. Hostility just doesn't work with the way Diablo 3 is designed.

    The RMAH is actually a benefit to the community of Diablo 3. Many people complain about it allowing people to buy power, but people bought power all the time in Diablo 2. All it took was 3rd party websites setting up semi-automated shops using bots. I cannot even count the number of times I had people ask me to wait a minute while they bought gear for their newly leveled character. At least Blizzard will make a profit off of this trading in Diablo 3, allowing for more direct support for the game (PvM content, PvP content, Tech support, GM's, etc). I don't see how anyone can see this as a bad thing.


    So, there you have it... both of the OP's complaints have been beaten to death, but keep getting brought up. This is why you see people assume troll and treat as such so often. I, myself still prefer to just point out WHY things were designed the way they were based on the information we have access to. In the end though, if people don't like the game so much that they are complaining it's a failure...they just shouldn't buy it. Buying a game when you say you hate it really seems silly, at least to me.
    So him asking for world PvP is unreasonable? So what you are saying is, lie down and shut up? So since we are close to launch, it is absolutely pointless to give ones opinion on how they want the game to be, or features they wish were in it. I see how it is...just drink the kool-aid and everything will be all right.

    Hostility doesn't work with the current design of Diablo 3. It was mostly used for griefing in Diablo 2 and segmented the community. In addition, due to the way Diablo 3 balances a game based on the number of players, you actually need most if not all of the players to effectively progress. This means that two people dueling mid-public game would essentially force the other two people to quit in order to keep playing...segmenting the community again. Hostility just doesn't work with the way Diablo 3 is designed.
    You got this information from Blizzard directly, which is fine. However I really don't see the game being that difficult. It is a game meant to be soloable, you are essentially a god killing horde of demons. I don't see them ramping the difficulty up so much to where it is impossible for players to kill stuff with 2 fighting and 2 in town. So by your theory here, I can easily go to town with my friend and essentially your co-op game is totally ruined because you need all 4 to even proceed? They wouldn't build the game that way, so hostility, or dueling mid game should have little to no effect on the co-op or it is poorly designed.

    The RMAH is actually a benefit to the community of Diablo 3. Many people complain about it allowing people to buy power, but people bought power all the time in Diablo 2. All it took was 3rd party websites setting up semi-automated shops using bots. I cannot even count the number of times I had people ask me to wait a minute while they bought gear for their newly leveled character. At least Blizzard will make a profit off of this trading in Diablo 3, allowing for more direct support for the game (PvM content, PvP content, Tech support, GM's, etc). I don't see how anyone can see this as a bad thing
    Nothing wrong with the RMAH, his point is that it makes it less enticing to farm end game content when you can simply and easily buy it. Yes it existed in Diablo 2, however there were still plenty of people who didn't use it because it didn't seem safe. Now it is a safe avenue. With that ability, why would I waste 24 hours of my life farming for end game gear, when I can spend that 24 hours working and spend a little cash to make my life easier? That is going to kill end game farming for me, so why couldn't it for others? Because it doesn't for you it is automatically great for the community?
    Posted in: PvP Discussion
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    posted a message on PvP Features
    Quote from HoobaGooblin

    yeah and for the most part the auradin was dominating pvp due to his aura stack glitch and almost all paladin builds were op
    Im gonna have to stop you right there buddy. Auaradins were only effective because of a glitch and a hack, also paladins were very beatable. Just because you didn't have the right build or strategy to do so does not make it overpowered. This is what gives PvP a bad name, people who don't know how to PvP having a say about it.

    Hurricane elemental druid would stomp:
    LEGIT auaradin, Hammerdin, charger, zealer, FOH, smiter. Best bet a paladin has in that duel is a lucky invis hammer, a greatly timed charge and charge stun, or a charge to a smite stun to death.

    In fact, every class can beat every class. So to say that 1 was overpowered is just ridiculous.
    Posted in: PvP Discussion
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    posted a message on Bring Hostility Back!
    Quote from ecutruin

    Quote from Adon

    Except that Diablo 2 wasn't based on PvP either and yet we had options to do customized PvP. If the arena doesn't allow customization options like 1v1, 1v2, ect then it will be a total fail. It will be nothing more than team based gutter trash with random...kinda like GW random arena...gutter trash. It is fun once or twice to see how far you can go with your luck but in the end it is pointless. May as well just take out arena period at that point and give us a horde mode.

    Diablo 2 didn't have options... it just had hostility and that's it. You're mistaking that for options as it let players make the rules. Diablo 3 PvP isn't meant to be eSport competitive PvP, its casual PvP just to have fun killing other players. Expecting more then that, will likely have you disappointed.

    As I've mentioned though, I could see them offering private PvP games. If they add a FFA option with private PvP games, players could do exactly what they did in Diablo 2...make their own rules. This would give you what you want without adding too much complexity to the system itself.
    That is just it though. I am not asking for Blizzard to do anything beside give us the power to do what we want. Has nothing to do with esports or competitiveness. Give us the power to make it what we want it, not tie our hands and throw us in the corner like red headed step children.
    Posted in: PvP Discussion
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    posted a message on World PvP and Diablo
    Quote from ecutruin

    Quote from Adon

    Pretty simple to code in an option to flag your game for PvP or not when creating a game. Allows all parties to have what they want and it doesn't take a ton of resources to code.

    As far as ranking, it isn't needed or even wanted from the PvP community. They will make their own ranks regardless so anything on Bnet will be false and can be cheated anyway.

    There are no game lists, so adding a PvP flag would also require adding a whole new game type, queue system, etc. Since Arena is the goal for PvP, it makes more sense for them to invest the time into Arena instead. Public / private PvP games would be the way to go. Private would let you invite the players before entering the chosen Arena. With a FFA Arena and private PvP games, players could duel and/or create their own rules for an Arena match.
    That is a fail as well, no game lists. Hell even SC2 has game lists for non ranked games ha. A private arena where you could alter the rules on the fly would be the ideal thing however, if a game list is out of the question.
    Posted in: PvP Discussion
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    posted a message on Bring Hostility Back!
    Quote from ecutruin

    Quote from Adon

    Give us an option to do 1v7, ect and that is all we need. Bad enough they make us have to waste time and join a separate game mode just to play how we want, but then they take all of our options away too. Give us options to make arena what we want and it is what it is.

    Honestly, I don't think you'll get those kind of options. The best you'll probably get is a private FFA, and just make your own rules as to who wins (which was really the case in D2). Again, Diablo 3 isn't a game focused on PvP. Expecting a ton of customization options for PvP is asking a bit much, especially when PvM doesn't have those kind of customization options either.
    Except that Diablo 2 wasn't based on PvP either and yet we had options to do customized PvP. If the arena doesn't allow customization options like 1v1, 1v2, ect then it will be a total fail. It will be nothing more than team based gutter trash with random...kinda like GW random arena...gutter trash. It is fun once or twice to see how far you can go with your luck but in the end it is pointless. May as well just take out arena period at that point and give us a horde mode.
    Posted in: PvP Discussion
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    posted a message on Lack of Hostility / World PvP, Real Money for Items = Failure
    Don't see the OP as crying at all. He displayed his opinion of how he played Diablo. Just like many of us have, where world PvP and PvP in general were the main aspects for end game. Just because he didn't MF or have issues killing monsters like a bunch of the PvM crowd doesn't make him a troll or wrong.

    If you wanna generalize him as a troll, you generalize majority of PvP players as trolls, which is to say just as easy for me to generalize PvM players as carebears. Am I right? Probably not.
    Posted in: PvP Discussion
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    posted a message on PvP Features
    Hostility, consensual dueling mid game, and player organized PvP. So Diablo 2. Funny, a game where PvP was an "after thought" has more control and features opposed to Diablo 3 so far where we have limited everything.
    Posted in: PvP Discussion
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    posted a message on Inferno Gets harder as you go - No Flat Diff
    They probably got some testers who could solo inferno and they realized that their "hard" mode wasn't hard. This is a good change, probably one of the few they made so far.
    Posted in: Diablo III General Discussion
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