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    posted a message on Lv 68 character in public T13, how?

    Maybe the unlock is account- and not char-based? That'd make it largely irrelevant for any early season races.


    edit:doesn't match raqi's observation though..


    edit2: It does, could be HC vs SC.

    Posted in: Diablo III General Discussion
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    posted a message on Gambling tasker&theo with an lvl 60 WD possible?

    Don't know how many shards I spent exactly, but I only bought gloves from Kadala since day 2 and got T&Ts after finishing Conqueror at plvl ~600.

    Posted in: Diablo III General Discussion
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    posted a message on [tip] Necromancer and the search for Tasker & Theo

    I'm experiencing the same. I get Magefist all the time, which shouldn't be on our loot table at all. According to a spreadsheet that I google'd earlier, we should expect to spend 10k shards to get a T&T vs 2.5k for most other gloves. The other classes need less, WD being the best. I'd rather like to know if someone actually got T&T on their Necro from Kadala.

    Posted in: Necromancer
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    posted a message on Noob Necromancer stuck at 60 GR.

    Sorry, but are you a troll? You have removed the damage roll from your weapon.

    Posted in: Diablo III General Discussion
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    posted a message on GR70+

    Well, if I remember correctly, UE DH is one of the easiest builds to play. Your DH looks like you should be able to do 70 with a few tweaks:


    Reroll your amulet to have a socket so you get the third legendary gem. Note that this is a decently rolled amulet but it lacks a special power (like Hellfire or Etlich).

    Level and use the relevant gems for the build (Trapped, Zei's, Stricken). Though you may get away with Powerful instead of Zei's.

    For your toughness you could reroll your bow from attack speed into a massive vit roll.

    Use emeralds instead of diamonds in your gear.

    Some rolls are clearly not optimal, maybe you pay too much attention to the tooltip info regarding dps and toughness. They lie. Attack speed for example gives monstrous amounts of sheet dps though its actual influence is often close to zero for you're interested in damage per shot or damage per resource spent.


    Maybe you find some more pointers if you compare your char to my DH named Donna. Haven't played her for a long time, but that used to be the cookie cutter build.


    edit: Regarding gameplay, you have to pay attention to your Focus and Restraint buffs. Keep both active at all times. Put Convention of Elements in the cube and pay attention to its fire buff as well. Move around and herd mobs during the other elements and go ham during red. Give your Templar the Oculus Ring.

    Posted in: Diablo III General Discussion
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    posted a message on Keep or Trash

    There should be one powerful item in the game that cannot be repaired making it engaged with Zakara's.


    Maybe that'll be the big 2.7 patch.
    Primal Ancient Items now have a 1% chance to become Ethereal Primal Ancient Items. :)

    Posted in: Diablo III General Discussion
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    posted a message on Diablo 3 Stash Improvement Ideas

    This is how it's done..

    Currency ~ trade mats


    big tab


    regular tab


    This is PoE. My only complaint is that I can't reach every tab with a single click. There is so much wasted space in both games where there could be tiny buttons for each individual tab. In PoE it could just be additional rows above the existing one and in D3 they could shrink the huge portraits and other images to 1/10 of their current size..

    Posted in: Diablo III General Discussion
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    posted a message on What Should D4 Look Like? (when it comes out 15+ years from now)

    "Turning Diablo female." Lol. Good one...like the gender of the main protagonist is written down somewhere as a law to be always followed.


    Oh my, he's the antagonist and the character has been established in the previous two iterations of the game. Name me one villain of any popular game or movie franchise who changed gender..

    Posted in: Diablo III General Discussion
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    posted a message on What Should D4 Look Like? (when it comes out 15+ years from now)

    Well, first of all, for story reasons the game mustn't be called "Diablo 4" but maybe something like "Diablo Legends". D3 shat on the storyline and I don't want a continuation of this. Killing off Cain, turning Diablo female.. those kind of "just do it" stupidities.


    I want a game with Cain, Tyrael, Diablo and his brothers intact.


    Second, apparently the gameplay is the one saving grace of D3, keep that and optimize it. Please don't give us lag issues due to class mechanics (D2 Necro too many minions, D3 WD Helltooth dots yadda, yadda..) yet again.


    Third, where is the depth, the complexity? Area-wise we have (G)Rifts and bounties, item-wise we have equippable uniques and equippable set-items + bland currency. I'm extremely biased because I'm currently playing PoE and this excels at these points. I can choose from dozens of areas that I want to farm (maps), these farmable areas are actual item drops (so instead of a GR key one needs a map). Aside from these non-equippable maps there are myriads of items that have a right to exist. I can modify my atlas to influence the drop chances for certain maps.


    Don't get me wrong, not everything at PoE is better, some things are strictly outdated (like portal scrolls or leveling for many hours before playing the real game),


    Fourth.. solo vs multiplayer. I'm too old for a fixed schedule with a fixed group of people. And I don't want to rely on strangers. Try to give me the same quality product.


    Fifth.. stash space, seriously. May sound like a minor issue compared to the rest and not warrant its own point. PoE is free to play and no microtransaction influences the power of your character. Yet I have paid 50$ already for (fancy) stash space alone. I will never understand the level of condescending stupidity that is the D3 stash policy. In a game about collecting items, why the f** are we not allowed to keep said items? I've said it before and I will say it again: The game shipped with sufficient space for one character class. So it was kind of labeled incorrectly saying "play as 5 classes..." should've said "play as 1 out of 5 classes.."


    rant over, see you in Wraeclast

    Posted in: Diablo III General Discussion
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    posted a message on Season VS Non-season

    When they decided to remove season-only items so that no one would feel forced to participate, they replaced them with the most desired thing in the entire game at that point: more stash space :D

    Posted in: Diablo III General Discussion
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    posted a message on upcoming changes primal 14/2 pluepost

    Well, to sum things up:


    Primal Ancients are a minor content addition that haven't been asked for and cannot "solve" any major flaws of the loot system. They don't hurt anyone either, so I don't see a reason to complain. They could be better though.


    The first iteration was just boring, instilling the notion for some players that they would have to complete a new, much, much longer loot hunt before there was nothing but plvl to gain, again. I can't agree with this notion. I accept that as of now dedicated people are able to have every slot ancient with decent rolls and big augments. But to me, the way to that point is more enjoyable than whatever may come beyond. I can't see anything negative in stretching the time frame, in which loot has a chance to be relevant. One could argue that that's the entire point to Diablo.


    The second iteration is even more boring. It's still an addition and now it has virtually no chance of hurting anyone, but as others have said, this is as close to scrapping the idea as it gets. Now there's hardly anything to gain off Primals and a huge portion of the player base is excluded from ever seeing them.


    What I would do:

    prerequisites: make them interesting, yet not mandatory and be very careful with their obtainability


    1. Remove the GR 70 gate, there's no point to that. Maybe lvl 70 and t1 req but no more. By the time I can solo GR70, I'm basically done with a season.

    2. Give them a chance to be better than ancients. Maybe give them 5 primary and 3 secondary rolls with RNG rolls at ancient value. That's pure power creep without messing with anything else (like allowing for too much CDR), while retaining the chance to still find something better. Just perfect ancient stats are nice and all, but really boring.

    3. Remove them from cube recipes, I dislike the entire concept of farming mats for the cube over actually farming random items. I know we need some ability to target something specific, but vanilla ancients serve that purpose.

    4. Adjust their drop chance accordingly, maybe difficulty based (like super low on t1 and noticeably higher on GR70)

    5. Give us separate checkboxes in the clan settings to display regular legs, ancients and primals.

    Posted in: Diablo III General Discussion
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    posted a message on upcoming changes primal 14/2 pluepost

    Oh well, doesn't sound too bad. But what's more important is to remove them from cube recipes and maybe Kadala.

    I hope they know that they mustn't make them into build-enabling items.

    Posted in: Diablo III General Discussion
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    posted a message on Farming Information Site

    And if I may add some basic advice of where to spend your time and ressources:


    basic guidelines:

    1) Spend as much time as possible in Greater Rifts, which you can clear fast (aim for 3min).

    2) Don't waste any ressource but blood shards on items that are available at Kadala for 25 blood shards (all armor and offhand items)

    3) If you don't need anything off bounties right now, work on other areas so you can do the bounties faster and on a higher difficulty when you get around doing them.


    For the remaining items, here's a list:


    need a bounty item: Do that act's bounties (well, obvious).

    need a specific weapon: Farm Death's Breath in regular rifts and use the "upgrade rare to legendary" cube recipe (the yellow item can be crafted at the blacksmith, make sure to craft the right type, eg sword or 2h mace).

    need a specific ancient weapon: Either go the DB route (more tries required but avoids bounties) or do bounties for the expensive "reroll legendary" recipe.

    need an amulet: If your spec wants Hellfire, do that event. If you need a set amulet from a class set, put your first extra item of that set into the cube and use the "set to same set" recipe until you get the amulet. If you need Traveler's Pledge, see weapons.

    need a ring: Well, anything goes, 50 blood shards at Kadala is a mediocre deal, the same applies to using the DB recipe on non-weapons. But if you have to brute force a ring, do both.


    materials:

    Death's Breath: regular rifts, again those that you can farm fast (not T12 or 13)

    yellow, blue, white mats: Go to act 5 Battlefields of Eternity and click on all those weapon piles for white items (most mats per item). Then you can transform your excess white mats into yellow or blue in the cube.

    Forgotten Souls: Nothing specific, but you get the most legendaries if you follow basic rule #1.

    Posted in: Diablo III General Discussion
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    posted a message on Stash space

    Well, this is an artificial restriction of this game which will never be adressed properly. It's ludicrous, stupid (yadda, yadda) bullshit that makes no sense whatsoever.


    But it's a dead horse, sadly. They don't get that it's frustrating to trash stuff that one doesn't want to trash. Cannot cost millions to support 2 personal stash tabs per character in addition to the shared ones. And those are required to maintain multiple gear sets (eg really playing the character and not just one spec).

    Posted in: Diablo III General Discussion
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    posted a message on Bounty "HED MONH TON", HED MONH TON not to be found??!?

    Not much help but this name rings some kind of bell. I don't remember details, but the bounty did work in S9. Which zone is that? Maybe he doesn't walk the surface but needs to get triggered somehow.


    edit: Sorry this appears to be necro.. Didn't check the date. Hope you're no longer looking to complete that bounty :D

    Posted in: Diablo III General Discussion
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