annoying ranged mobs: soul rippers/lashers, blood clan impalers (spearthrowers? more like machine gunners), icy quillbacks, hulking phasebeasts, act 2 invisible snakes, lacuni huntresses that leap @ you off cliffs while making a trollface, oppressors, corrupted angels.....
annoying melee mobs: fallen firemages (Let's summon 9999999 demons and keep running away after getting hit one time), colossal gorgers & demonic tremors (10.5k armor & 1100+ physical resist.....they still take me to near half HP (50k total HP) with 1 hit TROLOLOLOL) and packs of swift skull cleavers hit pretty hard, harder than a frail skeleton should.
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annoying melee mobs: fallen firemages (Let's summon 9999999 demons and keep running away after getting hit one time), colossal gorgers & demonic tremors (10.5k armor & 1100+ physical resist.....they still take me to near half HP (50k total HP) with 1 hit TROLOLOLOL) and packs of swift skull cleavers hit pretty hard, harder than a frail skeleton should.