All users will need to merge their Diablofans account with a new or existing Twitch account starting Nov 20th. You can merge your accounts by clicking here. Have questions? Learn more here.
Dismiss
  • 0

    posted a message on [Group]Looking for 1-3 Players

    Looking for 1-3 players who are just starting season 2 to group up with.

    I haven't played since the start of season 1, currently level 11 monk on season 2.

    Add me.

    casa#2931

    Posted in: Looking For Group [NA]
  • 0

    posted a message on SOH = Trash
    Just because it doesn't work with some skills doesn't mean it can't work with others. My SoH still procs a lot in my build.
    Posted in: Barbarian: Bastion's Keep
  • 0

    posted a message on [Build] The All Rounder Wizard - Torment V
    I think the Rune choice on Ray of Frost is more down to preferance. In solo play what you say sounds strong, however in group play I think Snow Blast is definitely better. Also Black Ice isn't going to help you kill Elites quicker unless you pull them with a pack.

    Tested this build with the Shard of Hate fix and it still works fine, procs often.
    Posted in: Wizard: The Ancient Repositories
  • 0

    posted a message on [Build] The All Rounder Wizard - Torment V
    Cheers for feedback, Shock Pulse generator is an upgrade on frost version of Spectral Blade so I have started using that as well, good spot.
    Posted in: Wizard: The Ancient Repositories
  • 0

    posted a message on [Build] The All Rounder Wizard - Torment V
    The problem with Arcane Dynamo is that the buff gets eaten by the Tal Rasha 4pc set bonus so isn't viable for my gear setup.
    Posted in: Wizard: The Ancient Repositories
  • 0

    posted a message on Ray of Frost?
    http://www.diablofans.com/forums/diablo-iii-class-forums/wizard-the-ancient-repositories/85907-build-the-all-rounder-wizard-torment-v

    I posted a build based around this combo, I agree that it is indeed a powerful combination.
    Posted in: Wizard: The Ancient Repositories
  • 0

    posted a message on [Build] The All Rounder Wizard - Torment V
    I haven't tried the build without SoH but I think it wouldn't work nearly as good because the proc is so good.

    In comparison to fire, I personally find this all round to be stronger but maybe that's just personnel preference.
    Posted in: Wizard: The Ancient Repositories
  • 0

    posted a message on [Build] The All Rounder Wizard - Torment V
    Anyone had the chance to give it a go?
    Posted in: Wizard: The Ancient Repositories
  • 0

    posted a message on [Build] The All Rounder Wizard - Torment V
    Hello everyone, thought I would share my build that I am having good success with. The major difference to current builds going about is that it doesn't require the skill "Arcane Orb" at all, Mirrorball off-hand and imo, really is a great all round build.

    My Hero:
    http://eu.battle.net/d3/en/profile/casa-2931/hero/13792

    The Build:
    http://us.battle.net/d3/en/calculator/wizard#bZNjSO!ReSW!acZaac

    Black Hole - You can pick any rune you prefare here, Absolute Zero 10 seconds buff is awesome and in Co-op games you can get some insane stacks, so would highly recommend this rune.

    Magic Weapon - Optional rune choice here, I use Electrify because of Elemental Exposure passive and Tal Rasha's 4pc set bonus, Force Weapon could easily work here.

    Conflagration - This passive slot you can pick what you wish, if I was starting a new difficulty I would take Blur for example, its just a really nice buff for co-op & nice dps boost when you have enough Toughness!

    Gear:
    There is one item that are required for this build to work. That item is Light of Grace.
    Attack Speed + Life on Hit play a major role in this build, you will need some.

    Three futher items that would make this build even better are, Frostburn, Stone of Jordan & Ice Climbers. I don't have these items, which is why they are not "must" have, however I think with these items this build would be ready for Torment VI.

    Build in Action:
    http://youtu.be/EbtQeRStZ0w
    Elite pulls, Goblin & double Elite pack pull at end. Watch to see if I Goblin fail again or bite off more than I can chew with the double Elite pull.

    Conclusion:
    I really enjoy this build, as you can see from the video I am not squishy. I can take hits from affixes/monsters and heal myself enough to survive.

    When playing Co-op I buff my party with 25% damage & 6% Critical Hit Chance, this would be a 30% damage buff if my weapon had rolled its damage as Arcane. Should add that if a group member is using Cold based skills they gain a further 15% damage buff.

    This build really is a good all rounder. Good damage output from ranged and melee distance. Buffs for group members and at times can be tanky when needed.

    Edit: This build still works fine post SoH nerf, however I wouldn't say it is must have for this build to work so have removed it from the gear list.
    Posted in: Wizard: The Ancient Repositories
  • 0

    posted a message on [Wizard] Shard of Hate vs Azurewrath
    I recently got the following drops:



    I play Arcane, however I keep nice Lighting/Fire & Cold gear I find just incase I fancy a change one day. For a Cold build, which one would be the better? SoH proc is really nice but Azurewrath has nice stats & freeze chance. I would obviously re-roll the Attack Speed on Azurewrath to a Socket if I were to use it.
    Posted in: Wizard: The Ancient Repositories
  • 0

    posted a message on [Build] Melee Wizard - Torment III
    Quote from SoulQ

    Hi Cassanova, Just pass by to say that your build works well for me. I using it as a Tank wizard. Like what you show in the video, I can withstand hordes of monster including Elite one. By doing that, my teammates can finish them off easily. Although i dont have the legendary which you had mention, i using Coven's Criterion (lv70) instead.
    Hey SoulQ, glad you have found the build usful! Good news its working for you without a Moonlight Ward, still recommend you get one though. :)
    Posted in: Wizard: The Ancient Repositories
  • 0

    posted a message on Chantodo's Set Bonus
    Quote from aznalan15

    I have the wand already, waiting on the offhand and i shall do testing.
    I have the off hand haha. Let me know how you get on!
    Posted in: Wizard: The Ancient Repositories
  • 0

    posted a message on [Build] Melee Wizard - Torment III
    Here is another run with the build, slightly tweaked. No shield this time, there is a goblin fail and I manage to pull 2 packs again, watch to see what happens. ;)

    http://youtu.be/LMPC5KGNufs
    Posted in: Wizard: The Ancient Repositories
  • 0

    posted a message on Chantodo's Set Bonus
    http://us.battle.net/d3/en/item/chantodos-force

    "Your shields heal for 25% of their remaining amount when they expire."

    This is include when they get refreshed? aka Spectral Blade or Deflection shields? Otherwise this set bonus is quite... rubbish?
    Posted in: Wizard: The Ancient Repositories
  • 0

    posted a message on [Build] Melee Wizard - Torment III
    Quote from Blayreau

    I run a variant of this build (this build with Mirrorball), and I have to say Unwavering Will is mostly useless. As a melee, you have to move a lot to make your dps happen. This build makes white mobs die so fast you don't even have the time to take advantage of it, and elites will make you move around to dodge all kinds of affixes, or simply the elite moving. I would love for this passive to be of any use, but sadly I think it is a ranged wizard passive.

    About Elemental Exposure, I don't think this build benefits from it, I personally stacked as much arcane skills as I could because if I dropped Prismatic Armor or Deflection, I would be too squishy to handle Torment V. For a lower Torment, I guess it's fine if you're geared enough.

    I personally run this build when I'm dealing with boss fights, and Rift Guardians. Makes things melt. I have Gesture of Orpheus so I don't need Illusionist to reposition the Time Warp. A build like this would be cool for your setup. Switch Conflagration for Elemental Exposure if you think 10% damage is worth 6% crit.
    Thanks for the feedback, I know all about Illuisonist etc and was trying to make the build slightly different from whats out there.

    Unwavering build has it moments of being useless but also extremtly effective, you can ofcourse change it if you wish.

    Had some really postive comments back about it, cheers.
    Posted in: Wizard: The Ancient Repositories
  • To post a comment, please or register a new account.