Does anyone else have this issue where if you create a new character and look for public games, it only shows public games that are 3-4 chapters/stages behind where you really are? Mine always does this and it never fixes itself until I hit 60..
It means that you're too low level for the current quest you're on. The public quest system goes by your character level and not by what quest you've actually completed.
Trade channel is the place to move unid'd items. I sell all my 63 crossbows for like 500k each. And mighty weapons like 100k each or so. Dunno why everyone is paying to much for the crossbows, but what do I care.
Lets be friends! US server right? I'll buy all of your hellion crossbow for 500k each whenever you find one.
Also there's no real possible way to tell what will proc what, but the higher the base damage of the unid weapon the better.
"the talisman should be 'locked', and could only be 'unlocked' (extract the charms) in town via the Mystic."
Why add in a whole new system when you can do the same thing with the actual item/gear?
Edit
Also sixen suggested the removal of MF on existing gear. There is simply no strong reason to do this just for a silly tailsman/charm idea. When you can just lock gear just like you suggested.
A few post above stated that your option 7 won't work. So I won't point out the huge flaws in it again.
I already stated this on the official forum on your thread.
Magic find isn't suppose to be an easy stat to achieve. It's not suppose to be a walk in the park to attain. You need to work for magic find gear that is good. It's just that the casual mentality right now thinking it's impossible to attain an amazing MF/dps, MF/tank or MF/TANK/DPS set. It's not impossible! It will be hard, but it's achievable.
Magic Find item swapping needs to be removed from the game. This will promote people into actually searching for gear with Magic Find that is good enough to take on act 3/4 runs in a timely manner.
Work for your magic find gear and you'll get rewarded. Stop expecting games to be always easy and stop expecting magic find to be an easy to attain stat.
Mind blown at how that actually sold for 150m. People must be doing some hardcore drugs.
Edit:
Also you want to gear a Barbarian. They're the easiest compare to all the other class when geared.
Majority of people might say Demon Hunter, but they are definitely one of the harder class to master. DH requires lots of concentration and good dodging skills even with 100m gear. With the Barbarian you can go relaxation mode and just kill everything and move every once in awhile.
This still aches when I open and see my AH history. Sigh hahaha
Note to self don't list things when tired! The commodities auction needs a 5 minute cancel / list timer like regular auctions. I think I would've caught the mistake =P
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He is asking
When bidding for the item is finished is that bid (the one he circled) the actual final price for what the item sold for.
To answer the question. I'm not completely sure, but I don't think so.
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It means that you're too low level for the current quest you're on. The public quest system goes by your character level and not by what quest you've actually completed.
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Lets be friends! US server right? I'll buy all of your hellion crossbow for 500k each whenever you find one.
Also there's no real possible way to tell what will proc what, but the higher the base damage of the unid weapon the better.
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"the talisman should be 'locked', and could only be 'unlocked' (extract the charms) in town via the Mystic."
Why add in a whole new system when you can do the same thing with the actual item/gear?
Edit
Also sixen suggested the removal of MF on existing gear. There is simply no strong reason to do this just for a silly tailsman/charm idea. When you can just lock gear just like you suggested.
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Magic find should be buffed. They should buff magic find by act.
For example
Act 1 - MF gear affect low % of your drops.
Act 2 - MF gear affect medium % of your drops.
Act 3/4 - MF gear affect high % of your drops.
This way it will promote farming harder acts with magic find. It will make magic find a stronger stat. While still balancing acts loots.
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I already stated this on the official forum on your thread.
Magic find isn't suppose to be an easy stat to achieve. It's not suppose to be a walk in the park to attain. You need to work for magic find gear that is good. It's just that the casual mentality right now thinking it's impossible to attain an amazing MF/dps, MF/tank or MF/TANK/DPS set. It's not impossible! It will be hard, but it's achievable.
Magic Find item swapping needs to be removed from the game. This will promote people into actually searching for gear with Magic Find that is good enough to take on act 3/4 runs in a timely manner.
Work for your magic find gear and you'll get rewarded. Stop expecting games to be always easy and stop expecting magic find to be an easy to attain stat.
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HAHAHA, after listening for 30 seconds I couldn't take it anymore.
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They would just need to categorize it into 3 different difficulty like inferno.
Infinite Dungeon #1 - Act 1 skill level mobs
Infinite Dungeon #2 - Act 2 skill level mobs
Infinite Dungeon #3 - Act 3/4 skill level mobs
Then randomize the dungeon map using all 4 act maps.
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Damage is too extremely low
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Edit:
Also you want to gear a Barbarian. They're the easiest compare to all the other class when geared.
Majority of people might say Demon Hunter, but they are definitely one of the harder class to master. DH requires lots of concentration and good dodging skills even with 100m gear. With the Barbarian you can go relaxation mode and just kill everything and move every once in awhile.
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Note to self don't list things when tired! The commodities auction needs a 5 minute cancel / list timer like regular auctions. I think I would've caught the mistake =P
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Also lol @ poll 100% for yes.
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