- zerg4hire
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Member for 13 years, 1 month, and 11 days
Last active Sun, Nov, 20 2011 14:05:20
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Oct 1, 2011zerg4hire posted a message on Beta Key Contest//i.imgur.com/gtXES.png" alt="" title="Hosted by imgur.com" />" width="" height="" alt="" />Posted in: News
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Oct 1, 2011zerg4hire posted a message on Beta Key Contestcan you also draw? or just add texts?Posted in: News
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Apr 19, 2011zerg4hire posted a message on Where's Beta?oh its may 9th? someone told me it was 5th... i think it was sixenPosted in: News
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Apr 12, 2011zerg4hire posted a message on BlizzCon 2011 Ticket Sales AnnouncedI'm just curious, do tickets run out in the first 60 seconds becuz ppl tr to sell it on ebay?Posted in: News
I might as well try that myself. Its rediculous how fast this thing goes out on sale.
Superbowl of the internet - To post a comment, please login or register a new account.
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I might as well try that myself. Its rediculous how fast this thing goes out on sale.
Superbowl of the internet
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This is quite fascinating to be honest. I'm gonna wet myself when i see Diablo's face for the first time.
Probably epic as hell.
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Act1 - Andy
Act2 - Druiel
Act3 - Mephisto
Act4 - Diablo
Act5 - Baal
Do you think its going to work the same way in Diablo 3? I'm excited to find more about the lore than I did before.
I imagined of having 2 ~ 3 bosses that are related to one another, so you kill one and move on to the next one etc...
But of course, the last one would be the hardest
This would be fun since there will be more bosses to kill.
Not just 4 main bosses from act 1 ~ 4 combined.
What do you think? 1 boss per act vs multiple related bosses per act?
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These guys debug their code countless number of times, and chances are if there are any bugs, its very very very minor.
I assume what Blizzard is not looking for a server stress test, nor testing for a quick match system (They have done so with SC2 already, by accepting more and more people through out 6 months).
In my opinion, Blizzard wants to find about what people feel about their game when they first play it. Such as, Skill display, Quest display, easiness to follow what the world has to offer (perhaps couple of quests from Act 1, just to know the jist of how quest systems will work). and a whole lot of "basic stuff"
And it will be impossible to balance PvP within 6 months, let alone all the combination of Gems, Gears, Traits, will far exceed 70billion if i heard correct. They'll put PvP in the game, but dont expect them to change too much. This is different than SC2, where there are only 7~8 units that are clearly identifiable at all situations.
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From the trailer, I know for fact that Diablo is back. When he dies, he comes back in a much stronger form.
But that will most likely be act 3~4 boss. and the Sub-quest or the act boss will prob be Tyrael possessed by the demons.
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I'm surprised there isn't a skill calculator already.
I want to see the Demon Hunter skill Tree
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Gameplay = D2 (What do you mean by gameplay?)
Graphics = Similar to WoW
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That just enhances my point even to a greater extent. Blizzard worked on top of an existing engine and yet they failed to deliver a product within a time frame. (Which makes 8 year development time even harder to understand)
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The final graphics improvement on SC2 using the old engine is what caused the high requirement for their game.
No one is able to play at high setting without experiencing a big drop in their fps, to a point where its almost impossible to play 2v2 and beyond. Improving graphics and putting strain on the old engine is only going to get worse in terms of game play and system requirement.
If you know, all the pros play SC2 at lowest setting possible. Which is the same as the original graphics they've allowed the engine to handle way back when they developed their engine.
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- Diablo 3 engine was developed in the year 2004, when they started from scratch.
- The graphics and the game mechanics is limited to what they've allowed the engine to handle.
- Problems:
Dull Game mechanics that is already out-dated.
- Auction house, Basic skill tree, Dull skill animation (Chain Lighting, Fireball, Whirlwind, Meteor)
The graphics is not at its top notch.
- Characters look exactly like what they've put out in the year 2004. That is 7 year difference from
then to now. SC2 has re-modeled everything, added new lightings with the enhancement of their engine.
But we have yet to see anything of this sort for Diablo 3. (Chances are, highly unlikely)
(Everyout is related to graphics, your animation, your character, the scenery. This means we'll
be seeing less attractive, and less clearer images. Something that will hunt down Diablo 3 for
years to come after release.)
Conclusion
You can't expect to release a game with an out-dated engine. The game just feels like a do-over from many of other previous RPG games we've played in the past. The skills, mechanics and graphics are similar to what we've experienced in the year 2004~2008. In my opinion, as much as I've wanted to play Diablo 3, the game will be somewhat "dull". Maybe, because we've played Diablo 2 for such a long time, and the graphic improvement has actually backfired, due to being less realistic. (Diablo 3 is meant to be gory, hell-like, but with WoW graphics implemented, it makes it much less attractive.)
Diablo 3 would have created a big sensation to gaming market if it released somewhere in 2008. The time difference between the year you make your engine and the release of the game has to be somewhat reasonable. This is a common problem why game looks so unattractive by the release date. Our expectation for games increase every year. In the year 2007, our expectation was lower than 2008, and same for the year 2009. Now we're finally go to a point where Diablo 3 just doesn't seem all that special in the year of 2011.
In my opinion, here is a good example of "work in time-line" game.
Game: Blade & Soul by NCSOFT.
The project began on 2007, and the release date is 4Q 2011. That is 4 year development.
Source: http://en.wikipedia.org/wiki/Blade_&_Soul
You cant help but to accept that this game looks "revolutionary" and "eye-appealing".
Video: http://www.youtube.com/watch?v=MvRh3PvrRWk
My ultimate question is, will Diablo 3 live up to our standards? What kind of consequences will they be facing if they delayed another year? to 2012 ?
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Skeleton king is not an act boss is he ?
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Why the gap between January and March?
You dont like February ?