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  • posted a message on Diablo 3 Beta Contest 30 MInute....
    yep.. last thread got shut down since there were too many people trying to ruin great oppertunity for other people.
    Pick a number from 1 ~ 100 and test your luck now !
    Will message beta info to a lucky winner. Have access for 3 hours !

    30 minutes till the contest is over ! counting now !
    If this thread gets shut down, blame moderators. I think they should be already sorry for not having enough keys to give out despite so much support shown this fansite. I am here to spread love gogo !
    Posted in: Diablo III General Discussion
  • posted a message on 30 min Diablo 3 Beta Contest
    Quote from Doomscream

    Not to sound pessimistic, but I think he is trolling... I don't think zerg4hire is even in the Beta, judging by his latest posts.

    So yeah... reported.


    Posted in: Diablo III General Discussion
  • posted a message on 30 min Diablo 3 Beta Contest
    I enjoyed playing Diablo 3, and I know many are still dreaming to play the game.
    So here I am, with the key to your dream.

    Leave a reply saying why you deserve this oppertunity.
    The winner will be chosen in 30 minutes, and given access to my beta account for 3 hours.

    Good luck !
    Posted in: Diablo III General Discussion
  • posted a message on There is beta for EU, so now about the koreans...
    Quote from Molster

    Beta is not NA only... the servers are NA only.. the article is wrong. We have already got people from EU playing from opt-in


    That doesn't seem very professional on Blizzard's part. Just inviting EU as the only non-NA region.
    This whole beta just doesn't seem ready, nor does D3.
    Posted in: Diablo III General Discussion
  • posted a message on There is beta for EU, so now about the koreans...
    To the op, way to copy my post from Teamliquid....
    http://www.teamliquid.net/forum/viewmessage.php?topic_id=269478#1

    Now I know how it feels to have my work plagiarized. =)
    Posted in: Diablo III General Discussion
  • posted a message on Demon Hunter to see further revision
    Kind of goes to show what they've been doing for past 6+ years.
    So much for iteration within their own company....
    Posted in: News & Announcements
  • posted a message on Demon Hunter to see further revision
    good
    Posted in: News & Announcements
  • posted a message on Incentive For Full Clear Loot Runs
    Quote from Molsterr

    Quote from Syncness

    My bad Molster, you're right, topic was about inferno.

    We given the option to redo quests in beta, not sure if this will be carried onto release.

    The re-do quests will go live.


    what are some rewards for finishing quest other than exp ?
    Posted in: Diablo III General Discussion
  • posted a message on Incentive For Full Clear Loot Runs
    Quote from Savages

    Have they stated that Skeleton King is intentionally designed in Diablo III to drop 1 rare on the first kill?

    Here's my thought process... Yes, I know that he is currently dropping one rare item every FIRST KILL, but remember this is BETA. It is created for BETA purposes.

    Example: perhaps they did this intentionally as an incentive for people to create and play through ALL of the classes to test them out to find bugs and also share them via stream instead of doing item runs on the same character all beta...


    I strongly think this is simply for beta testing.
    Imagine having 100% drop rate of any unique item in all difficulty (inferno)
    Posted in: Diablo III General Discussion
  • posted a message on Incentive For Full Clear Loot Runs
    One way to encourage full clear dungeon run is to only let bosses in Inferno difficulty to spawn once 3 sub bosses have been killed.
    This allows the user to clear 90% of the dungeon as each sub bosses are spread around the map, could be east west south. And since bypassing mob is going to be extremely hard in inferno difficulty, we have no choice but to kill majority of them to avoid facing death.
    repeat this for each other sides and then head towards main boss.

    Even if you had a main tanker running through the mob, you still eventually have to clear all mobs since they will follow you till wherever you go. This is perfectly fine, which is called "mobbing" a great way to kill group of monsters using aoe.
    But the incentive is there, if you want to get the best drop, then clear 3 sub bosses or however there many be.
    Which sort of restricts the number of ppl killing the "main" boss drastically. hence reducing the number of epic lewt in game.

    this system exists in many other rpg games already and works great to keep players engage in party, trying to work within a certain time.
    (strategy can come in.. such as 2, 2 split trying to kill 2 sub boss at the same time or etc) This is more like an "instance". where you have to co-ordinate with your party how your going to get things done in the shortest amount of time. Perhaps 2 people can go west, 2 ppl go east and they can regroup and go south back to north.

    I am sure getting to the main boss in inferno will be extremely difficult especially without spam teleportation and the ability of monsters being able to freeze you, stun you, root you and all this time,, they have much faster run speed than you so you can't out run them.
    Posted in: Diablo III General Discussion
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