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    posted a message on An Option to Hide Other Players' Skill Effects
    Quote from Zero(pS)

    at around the 8:00-8:40 timeframe, you can see the Witch Doctor using sacrifice on his pets and nothing appears to shake, also the Barbarian appears to be using Ground Stomp too.

    http://www.youtube.com/watch?v=H6_eZgxWU24
    Nope, I rewatched the part of the video from 8:00 to 8:40, both the ground stomping attack from the Barbarian (ground stomp at around 8:33~8:32) and the witch doctor's Sacrifice skill are causing the entire scene to shake even though it's in the point of view of the demon hunter.

    You might argue that it had only shaken the scene slightly, but never the less, it's there in the video.
    Posted in: Diablo III General Discussion
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    posted a message on 1-Handed Sword, no off hand
    No off hand means both hands are holding on to the one single sword, the definition of supporting, or agreeing to this thread would have to mean you agreeing to the idea of there should be a place for one single sword, no off-hand's character, recognizing that there should be builds for it.

    Therefore it shouldn't be leaving you with any spare hand to do exploding-palm or Megaman beaming-missile launcher attach to your right arm.

    The character will have to depend on that giant sword, and the effects it comes with. Making the most use out of it for its stats will have to cover the stats of the gearing of two weaponry: Shield + Sword, or dual weapon-wielding.
    Posted in: Diablo III General Discussion
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    posted a message on An Option to Hide Other Players' Skill Effects
    I updated the poll with two other choices, one on each side.
    Posted in: Diablo III General Discussion
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    posted a message on An Option to Hide Other Players' Skill Effects
    The dev has also stated, being that players' skills had been tuned up into far greater scale in D3, therefore they consider 4 players be the perfect number for this particular reason. It's the main reason why they wouldn't raise the number of players, players can do co-op with.

    What I'll say is that there should be an option to let players to not have purple, magical bloated animal gas, and limbs spilling away at a battle field you're staring into, and sharing with, with this other person who are doing the effect every five second or so, and the earth will quake along with it, clack clackety clack!

    Sacrifice is the one skill I really have problem with, you're also welcome to share what other skills you might be afraid of having to face with your fellow teammates throwing them down one at a time, watching your own sanity going some place far, far away in the upcoming D3 beta, and hope there's an option ready for you in your gameplay to kill the effect.
    Posted in: Diablo III General Discussion
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    posted a message on 1-Handed Sword, no off hand


    The single sword wielding Barbarian was in the option for what kind of Barb you're building for in Diablo 2. The 2nd picture is a Defensive Barbarian's build in detail. And I know there's a footage somewhere where I've seen a female Barb wielding a single sword held by both hand. Though will there be viable builds for the feature, that we can still not say for certain.

    I for one, would still like to see ancient giant swords, swords that will have to be held in both hands, heavily crested, magically finished, scattered in the land of D3. Grace to make heavy blows with the sword, trying to slice open dark gods' stomach in Diablo 3.
    Posted in: Diablo III General Discussion
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    posted a message on What would you do if you got your Diablo 3 beta key today?
    Quote from NeciFiX

    ...
    Also, I was sort of trapped because my room was on fire.
    And the fire lasted for three days. You must be in a dimension that has only one definition, that is hell.

    Or you're living in the center of a torch-hot wooded area, burnning away soulessly miles after miles into the land of Oz. ;)
    Posted in: Diablo III General Discussion
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    posted a message on Should there be a option to hide your helm ?
    Quote from PantheraOnca

    ...
    Just imagine the checkbox as a magical recipe for "turn helmet into earring" and we're all happy.
    I'm not sure if earings are already a part of the gear items in the game. But if it already is, there are still other ideas for what can be worn on characters.
    Posted in: Diablo III General Discussion
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    posted a message on Demon hunter look
    Maybe there should be a poll to let the develop team rethink their design of what is the advanced gear should be in D3.

    Given people had wisely pointed out Demon Hunter's progression will left the hooded-helm loots, why should a character like DH, or a Wizard really, evolves away from fabric items?

    Clearly that wasn't the case in Diablo 2:


    Why not make a poll about if it's true most of the fans are rejecting to D3 dev team's idea of gear's progression in Diablo 3? That would be the exact poll we needed.

    Though we can say the gear progression's power point presentation, was made out of a simplify idea of what gear would be progressed into, therefore they're going for a more visual differentiation of the gears.

    But still, it raises question as to if this is the dev team's idea of what will progression means visually to all-gears.

    Would like Jay Wilson give a clear statement for us to account on what his ideas are of progression when comes to the visual aspects.

    He was a D2 player, so he shouldn't couldn't possibily think that's how gear should be like for every class.
    Posted in: Demon Hunter: The Dreadlands
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    posted a message on Should there be a option to hide your helm ?
    Instead of wanting your character be off without a hat for it to never be seen by any one that walks the realm of D3.

    Maybe there should be a poll to let the develop team rethink their design of what is the advanced gear should be in D3.

    Given someone here has wisely pointed out Demon Hunter's progression will left the hooded-helm loots, why should a character like DH, or a Wizard really, evolves away from fabric items?

    Clearly that wasn't the case in Diablo 2:

    And if someone here is going to say this is Diablo 3, it would be helpful if someone give a quick smack on him on the forehead for me right about now. We're on a thread that is about the looks of the gear, and clearly alot of people are not happy about some of the gear they're seeing so far.

    Why not make a poll about if it's true most of the fans are rejecting to D3 dev team's idea of gear's progression in Diablo 3? That would be the exact poll we needed.
    Posted in: Diablo III General Discussion
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    posted a message on BETA INVITES STARTED UP!
    They can start the beta and continue tweeking the game at the beta's down time. Think we're just waiting for them to set the beta in for us.

    They already said there's going to be alot of down time during the beta.
    Posted in: Diablo III General Discussion
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    posted a message on New gameplay video from gamescom
    And brought to us by Val Kilmer. (See the guy in the video reporting the gaming news.) Speaking excellent German, brushen up with incredible fluency and a tinge of excitement. You never know what the game world is going to brought us next. :P

    Posted in: Diablo III General Discussion
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    posted a message on Monk specific weapons.
    I've seen this weapon wield by the mutant ninja turtles. Is it in the game already?

    "Fight!"
    Posted in: Monk: The Inner Sanctuary
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    posted a message on Beta content. PvP and/or Hardcore included?
    Quote from Baracuda

    I'm pretty certain pvp won't be available.
    That would be a bummer.

    If we can do pvp with the character we leveled, and not the Blizzcon 2010 pvp demo's programmed character, it would make the experience of playing with the character really worth it.

    And I still don't know when, at what level, can we let our characters enters the arena.
    Posted in: PvP Discussion
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    posted a message on Monk specific weapons.
    "hiss!"
    Posted in: Monk: The Inner Sanctuary
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    posted a message on Monk specific weapons.
    Quote from eViL_TOX

    Quote from BarlowEnter

    LOL. It will make me a happy man if they do have these suits for the DH. But having pins pound into her face...safe to say people wouldn't like that, not one bit. Maybe to the male DH perhaps (fingers crossed).

    Won't happen coz they even remove pentagrams form art and other such things - it's 'fluffy marlyn manson' type of art they using now :) i'd call it like this :)
    Words like fluffy-Marilyn Manson, Sadists, Sadists is my new word of the day (I know "sadistic", but I never knew there's a cult that is called sadists.)

    The avatar looks angelic, had made me thought I was talking to a girl ):

    Was disapointed to find that you're a dude :( Would be cool if a girl can talk like that.

    What about the Hellraiser's hook-tools, it would be the gore D3 needed.
    Posted in: Monk: The Inner Sanctuary
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