About the beta waves...
I got mine on Nov. 14th, but NOT through Facebook.
- Pit_Stains
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Member for 14 years, 9 months, and 19 days
Last active Sat, Jun, 28 2014 11:49:45
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Nov 23, 2011Pit_Stains posted a message on Updated Waypoints List, Beta Invites, Blue PostsPosted in: News
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Sep 6, 2011Pit_Stains posted a message on Diablo III Beta Client LeaksI wouldn't call that the official release date... Official means the blizzard has announced/confirmed it. It's still speculation.Posted in: News
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Aug 20, 2011Pit_Stains posted a message on DiabloCast: Episode XXII - Be Your Own DemonI voted for them all. The more end game the better.Posted in: News
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Aug 17, 2011Pit_Stains posted a message on Inferno RevealedThis is great. This is honestly what I was hoping the endgame would be. Awesome news.Posted in: News
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Aug 1, 2011Pit_Stains posted a message on The Auction House ExplainedI would have been fine, ecstatic, if it were just a normal in-game gold based AH. But like the OP said, Blizzard "legalizing" the ability to spend cash for items... that's a deal breaker. Sorry, but I just may not play the game for this very one reason. QQ and tell me to get over it, I don't care. You are the ones that will end up spending money on virtual items, and I'll be the one LOL'ing at you in the end.Posted in: News
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Jul 2, 2011Pit_Stains posted a message on Diablo III: Book of CainLooks like the book has been taken down from amazon.com ?Posted in: News
http://www.amazon.com/Diablo-III-Book-Blizzard-Entertainment/dp/1608870456/ -
Jul 2, 2011Pit_Stains posted a message on The Future of Item SellingNO STORES!!!Posted in: News
Casual players should not be able to spend a few bucks and instantly get the gear that the hardcore spent hours trying to get. The economy should only be within the game itself... outsourcing the economy basically makes all in-game trading worthless. -
Jun 29, 2011Pit_Stains posted a message on Diablo III: Book of CainInteresting.. I might buy thisPosted in: News
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Jun 9, 2011Pit_Stains posted a message on Diablo III's Collector's EditionSoundtrack and In-Game Item would be sweet.Posted in: News
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Jun 2, 2011Pit_Stains posted a message on Twentieth Batch of Screenshots and ArtCool I guess... but it basically has nothing to do with D3, just some drawing.Posted in: News
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May 12, 2011Pit_Stains posted a message on Trait UpdateThey said over and again they don't want traits to be under-powered or boring... then things like +Gold find should NOT be a trait. I really hope it's not....Posted in: News
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May 1, 2011Pit_Stains posted a message on Clarification on BoE Removal and Set ItemsI always thought BoA was the way to go, but after reading this I'm glad they went in the other direction.Posted in: News
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I remember reading that they will be putting in new and better items over time. That give the economy a constant demand and low/new supply.
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It should probably be closer to 8 hours (likely less) if you play non stop and not focus on artisans, crafting, full clears, or the story line.
I'm going to be starting with the Barb, so I can't help anyway
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The best thing I can say about battle.net 2.0 is that it's comparable to the battle.net we have in Diablo2 and Warcraft3.
The biggest thing that 2.0 has over 1.0 is better cheat/hack/bot prevention.
All the things 2.0 is lacking:
Custom games: If I want to make a "Trade" game, or a "Act 1 MF" game with a level 60 requirement, I can't do it. 2.0 only allows you to make games based on a chosen quest (as far as we've seen in the beta... so I think it's safe to assume it's the same in retail unless they redo the entire system).
Public chat channels: 2.0 chat channels suck. It's tiny, hard to read, and doesn't even feel like it's part of the game. It's clunky to say the least. In 1.0 you get to see everyone in the channel with their character avatar that shows their gear and level. I think you can click on someones name in 2.0 and click again to see their character... but like I said, it's clunky.
Community: I'm playing with millions of other people, where are they? This has partly to do with chat channels; but also just the general feel. If I log into Diablo2 right now, it still feels like there's hundreds of people around me, because I see all their avatars coming in-and-out of the chat channels, I see people asking questions, looking for trades, and just hanging out. I haven't seen that in the D3 beta, nor Starcraft 2.
Innovation: 1.0 was something amazing and ground breaking when it was introduced. 2.0 is just recycling what's become standard over the past few years. Achievements, not new. Friends list, not new. Party chat, not new. Character inspection (for gear, skills, etc.), not new. Auction house, not new. I'm not sure what they could have done with 2.0 to make it new and innovative... but this is Blizzard we're talking about, they can make magic; but they decided to make 2.0 system "average" - Remember, this is all Battle.net 2.0 I'm talking about here, not the game itself.
I'm sure I could come up with other reason why Battle.net 2.0 isn't one of the things that will make D3 great, but I need to wake up in a couple hours. And let me make myself extra clear, I think D3 will be, and already is a great game... but NOT thanks to battle.net 2, thanks solely to the gameplay itself.
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RHAH - while I'm against it, I understand why it's there. It won't effect me at all though.
Most of the other stuff mentioned is "in-progress" and going to be fixed/better by the time of release.
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You're wrong because it doesn't matter what order you have the skills. The way you did your math it would matter. Having bash as your left click slot vs it being in the #1 slot doesn't matter. Same with the passives.. it doesn't matter which slot each passive is in -- you're math is way off. Look up the words "permutation" then "combination" in terms of statistics; you'll know what I mean.
I'm not saying it matters - 10000000 builds vs 100000000000 builds - I'm not going to notice a difference, both are huge numbers. But it's not *simple* math like what you're doing.
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Maybe the Buff should only persists through one act. That way it will give you a natural break where you can leave the game, switch up your skills, or just take a break. It would also encourage people to play through the entire act, killing the mini-bosses, not just the main boss at the end.
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So it wouldn't be 6^5*(# of skills) like people are doing.
Just put this into your common graphing calculator (I would do it, but I don't know where mine is):
(# of skills^5) C (6) -- using nCr, that will give you the total number of combinations possible with the skill. It's raised to the 5th power because you won't use a skill unruned.
Then multiply it by the passive combinations if you want too:
(# of passive skills) C (3) -- using nCr
^^^Nvm all that, because that doesn't even take into account that you can't have 2 runed skills of the same base skill at the same time, so it will be less that that result, about 6 times less.
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2000 dollars is a great budget to get a top notch computer, but that extra 300 dollars on a second GeForce 570 is actually going to hurt your, or put you over the 2000 budget to get the same performance as you would without a second card.
Why?
Because the second video card means a few things. You need a HUGE power source, or TWO (meaning you just burnt an extra couple hundred dollars). It also means you need a larger-than-normal case... which might be okay for you, but it gets annoying when it doesn't fit under you desk (I know from experience). You are sacrificing money that could/should be spent on getting a better mobo, higher speed ram, a solid state drive, etc. (<- any of those will have a better, more regularly used payoff than a second video card. Do some research, what CAN'T you run at high levels with that single video card...? nothing probably)
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As a PST timezoner, I LOL'd. I've been to dozens of midnight releases, knowing in the back of my mind that 90% of the rest of the world has already been playing for hours. It's just the way it goes. Furthermore, Bashiok said "Not sure yet" so you're jumping to conclusions.
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